mirror of https://github.com/fatedier/frp.git
329 lines
12 KiB
Go
329 lines
12 KiB
Go
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// Copyright 2023 The frp Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package nathole
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import (
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"sync"
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"time"
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"github.com/samber/lo"
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)
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var (
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// mode 0, both EasyNAT, PublicNetwork is always receiver
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// sender | receiver, ttl 7
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// receiver, ttl 7 | sender
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// sender | receiver, ttl 4
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// receiver, ttl 4 | sender
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// sender | receiver
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// receiver | sender
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// sender, sendDelayMs 5000 | receiver
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// sender, sendDelayMs 10000 | receiver
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// receiver | sender, sendDelayMs 5000
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// receiver | sender, sendDelayMs 10000
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mode0Behaviors = []lo.Tuple2[RecommandBehavior, RecommandBehavior]{
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lo.T2(RecommandBehavior{Role: DetectRoleSender}, RecommandBehavior{Role: DetectRoleReceiver, TTL: 7}),
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lo.T2(RecommandBehavior{Role: DetectRoleReceiver, TTL: 7}, RecommandBehavior{Role: DetectRoleSender}),
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lo.T2(RecommandBehavior{Role: DetectRoleSender}, RecommandBehavior{Role: DetectRoleReceiver, TTL: 4}),
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lo.T2(RecommandBehavior{Role: DetectRoleReceiver, TTL: 4}, RecommandBehavior{Role: DetectRoleSender}),
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lo.T2(RecommandBehavior{Role: DetectRoleSender}, RecommandBehavior{Role: DetectRoleReceiver}),
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lo.T2(RecommandBehavior{Role: DetectRoleReceiver}, RecommandBehavior{Role: DetectRoleSender}),
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lo.T2(RecommandBehavior{Role: DetectRoleSender, SendDelayMs: 5000}, RecommandBehavior{Role: DetectRoleReceiver}),
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lo.T2(RecommandBehavior{Role: DetectRoleSender, SendDelayMs: 10000}, RecommandBehavior{Role: DetectRoleReceiver}),
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lo.T2(RecommandBehavior{Role: DetectRoleReceiver}, RecommandBehavior{Role: DetectRoleSender, SendDelayMs: 5000}),
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lo.T2(RecommandBehavior{Role: DetectRoleReceiver}, RecommandBehavior{Role: DetectRoleSender, SendDelayMs: 10000}),
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}
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// mode 1, HardNAT is sender, EasyNAT is receiver, port changes is regular
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// sender | receiver, ttl 7, portsRangeNumber max 10
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// sender, sendDelayMs 2000 | receiver, ttl 7, portsRangeNumber max 10
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// sender | receiver, ttl 4, portsRangeNumber max 10
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// sender, sendDelayMs 2000 | receiver, ttl 4, portsRangeNumber max 10
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// sender | receiver, portsRangeNumber max 10
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// sender, sendDelayMs 2000 | receiver, portsRangeNumber max 10
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mode1Behaviors = []lo.Tuple2[RecommandBehavior, RecommandBehavior]{
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lo.T2(RecommandBehavior{Role: DetectRoleSender}, RecommandBehavior{Role: DetectRoleReceiver, TTL: 7, PortsRangeNumber: 10}),
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lo.T2(RecommandBehavior{Role: DetectRoleSender, SendDelayMs: 2000}, RecommandBehavior{Role: DetectRoleReceiver, TTL: 7, PortsRangeNumber: 10}),
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lo.T2(RecommandBehavior{Role: DetectRoleSender}, RecommandBehavior{Role: DetectRoleReceiver, TTL: 4, PortsRangeNumber: 10}),
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lo.T2(RecommandBehavior{Role: DetectRoleSender, SendDelayMs: 2000}, RecommandBehavior{Role: DetectRoleReceiver, TTL: 4, PortsRangeNumber: 10}),
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lo.T2(RecommandBehavior{Role: DetectRoleSender}, RecommandBehavior{Role: DetectRoleReceiver, PortsRangeNumber: 10}),
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lo.T2(RecommandBehavior{Role: DetectRoleSender, SendDelayMs: 2000}, RecommandBehavior{Role: DetectRoleReceiver, PortsRangeNumber: 10}),
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}
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// mode 2, HardNAT is receiver, EasyNAT is sender
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// sender, portsRandomNumber 1000, sendDelayMs 2000 | receiver, listen 256 ports, ttl 7
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// sender, portsRandomNumber 1000, sendDelayMs 2000 | receiver, listen 256 ports, ttl 4
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// sender, portsRandomNumber 1000, sendDelayMs 2000 | receiver, listen 256 ports
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mode2Behaviors = []lo.Tuple2[RecommandBehavior, RecommandBehavior]{
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lo.T2(
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RecommandBehavior{Role: DetectRoleSender, PortsRandomNumber: 1000, SendDelayMs: 2000},
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RecommandBehavior{Role: DetectRoleReceiver, ListenRandomPorts: 256, TTL: 7},
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),
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lo.T2(
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RecommandBehavior{Role: DetectRoleSender, PortsRandomNumber: 1000, SendDelayMs: 2000},
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RecommandBehavior{Role: DetectRoleReceiver, ListenRandomPorts: 256, TTL: 4},
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),
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lo.T2(
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RecommandBehavior{Role: DetectRoleSender, PortsRandomNumber: 1000, SendDelayMs: 2000},
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RecommandBehavior{Role: DetectRoleReceiver, ListenRandomPorts: 256},
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),
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}
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// mode 3, For HardNAT & HardNAT, both changes in the ports are regular
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// sender, portsRangeNumber 10 | receiver, ttl 7, portsRangeNumber 10
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// sender, portsRangeNumber 10 | receiver, ttl 4, portsRangeNumber 10
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// sender, portsRangeNumber 10 | receiver, portsRangeNumber 10
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// receiver, ttl 7, portsRangeNumber 10 | sender, portsRangeNumber 10
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// receiver, ttl 4, portsRangeNumber 10 | sender, portsRangeNumber 10
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// receiver, portsRangeNumber 10 | sender, portsRangeNumber 10
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mode3Behaviors = []lo.Tuple2[RecommandBehavior, RecommandBehavior]{
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lo.T2(RecommandBehavior{Role: DetectRoleSender, PortsRangeNumber: 10}, RecommandBehavior{Role: DetectRoleReceiver, TTL: 7, PortsRangeNumber: 10}),
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lo.T2(RecommandBehavior{Role: DetectRoleSender, PortsRangeNumber: 10}, RecommandBehavior{Role: DetectRoleReceiver, TTL: 4, PortsRangeNumber: 10}),
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lo.T2(RecommandBehavior{Role: DetectRoleSender, PortsRangeNumber: 10}, RecommandBehavior{Role: DetectRoleReceiver, PortsRangeNumber: 10}),
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lo.T2(RecommandBehavior{Role: DetectRoleReceiver, TTL: 7, PortsRangeNumber: 10}, RecommandBehavior{Role: DetectRoleSender, PortsRangeNumber: 10}),
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lo.T2(RecommandBehavior{Role: DetectRoleReceiver, TTL: 4, PortsRangeNumber: 10}, RecommandBehavior{Role: DetectRoleSender, PortsRangeNumber: 10}),
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lo.T2(RecommandBehavior{Role: DetectRoleReceiver, PortsRangeNumber: 10}, RecommandBehavior{Role: DetectRoleSender, PortsRangeNumber: 10}),
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}
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// mode 4, Regular ports changes are usually the sender.
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// sender, portsRandomNumber 1000, sendDelayMs: 2000 | receiver, listen 256 ports, ttl 7, portsRangeNumber 10
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// sender, portsRandomNumber 1000, sendDelayMs: 2000 | receiver, listen 256 ports, ttl 4, portsRangeNumber 10
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// sender, portsRandomNumber 1000, SendDelayMs: 2000 | receiver, listen 256 ports, portsRangeNumber 10
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mode4Behaviors = []lo.Tuple2[RecommandBehavior, RecommandBehavior]{
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lo.T2(
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RecommandBehavior{Role: DetectRoleSender, PortsRandomNumber: 1000, SendDelayMs: 2000},
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RecommandBehavior{Role: DetectRoleReceiver, ListenRandomPorts: 256, TTL: 7, PortsRangeNumber: 10},
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),
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lo.T2(
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RecommandBehavior{Role: DetectRoleSender, PortsRandomNumber: 1000, SendDelayMs: 2000},
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RecommandBehavior{Role: DetectRoleReceiver, ListenRandomPorts: 256, TTL: 4, PortsRangeNumber: 10},
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),
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lo.T2(
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RecommandBehavior{Role: DetectRoleSender, PortsRandomNumber: 1000, SendDelayMs: 2000},
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RecommandBehavior{Role: DetectRoleReceiver, ListenRandomPorts: 256, PortsRangeNumber: 10},
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),
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}
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)
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func getBehaviorByMode(mode int) []lo.Tuple2[RecommandBehavior, RecommandBehavior] {
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switch mode {
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case 0:
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return mode0Behaviors
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case 1:
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return mode1Behaviors
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case 2:
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return mode2Behaviors
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case 3:
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return mode3Behaviors
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case 4:
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return mode4Behaviors
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}
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// default
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return mode0Behaviors
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}
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func getBehaviorByModeAndIndex(mode int, index int) (RecommandBehavior, RecommandBehavior) {
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behaviors := getBehaviorByMode(mode)
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if index >= len(behaviors) {
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return RecommandBehavior{}, RecommandBehavior{}
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}
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return behaviors[index].A, behaviors[index].B
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}
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func getBehaviorScoresByMode(mode int, defaultScore int) []*BehaviorScore {
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return getBehaviorScoresByMode2(mode, defaultScore, defaultScore)
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}
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func getBehaviorScoresByMode2(mode int, senderScore, receiverScore int) []*BehaviorScore {
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behaviors := getBehaviorByMode(mode)
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scores := make([]*BehaviorScore, 0, len(behaviors))
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for i := 0; i < len(behaviors); i++ {
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score := receiverScore
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if behaviors[i].A.Role == DetectRoleSender {
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score = senderScore
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}
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scores = append(scores, &BehaviorScore{Mode: mode, Index: i, Score: score})
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}
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return scores
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}
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type RecommandBehavior struct {
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Role string
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TTL int
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SendDelayMs int
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PortsRangeNumber int
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PortsRandomNumber int
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ListenRandomPorts int
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}
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type MakeHoleRecords struct {
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mu sync.Mutex
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scores []*BehaviorScore
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LastUpdateTime time.Time
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}
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func NewMakeHoleRecords(c, v *NatFeature) *MakeHoleRecords {
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scores := []*BehaviorScore{}
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easyCount, hardCount, portsChangedRegularCount := ClassifyFeatureCount([]*NatFeature{c, v})
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appendMode0 := func() {
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switch {
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case c.PublicNetwork:
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scores = append(scores, getBehaviorScoresByMode2(DetectMode0, 0, 1)...)
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case v.PublicNetwork:
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scores = append(scores, getBehaviorScoresByMode2(DetectMode0, 1, 0)...)
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default:
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scores = append(scores, getBehaviorScoresByMode(DetectMode0, 0)...)
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}
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}
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switch {
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case easyCount == 2:
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appendMode0()
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case hardCount == 1 && portsChangedRegularCount == 1:
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scores = append(scores, getBehaviorScoresByMode(DetectMode1, 0)...)
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scores = append(scores, getBehaviorScoresByMode(DetectMode2, 0)...)
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appendMode0()
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case hardCount == 1 && portsChangedRegularCount == 0:
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scores = append(scores, getBehaviorScoresByMode(DetectMode2, 0)...)
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scores = append(scores, getBehaviorScoresByMode(DetectMode1, 0)...)
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appendMode0()
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case hardCount == 2 && portsChangedRegularCount == 2:
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scores = append(scores, getBehaviorScoresByMode(DetectMode3, 0)...)
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scores = append(scores, getBehaviorScoresByMode(DetectMode4, 0)...)
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case hardCount == 2 && portsChangedRegularCount == 1:
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scores = append(scores, getBehaviorScoresByMode(DetectMode4, 0)...)
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default:
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// hard to make hole, just trying it out.
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scores = append(scores, getBehaviorScoresByMode(DetectMode0, 1)...)
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scores = append(scores, getBehaviorScoresByMode(DetectMode1, 1)...)
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scores = append(scores, getBehaviorScoresByMode(DetectMode3, 1)...)
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}
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return &MakeHoleRecords{scores: scores, LastUpdateTime: time.Now()}
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}
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func (mhr *MakeHoleRecords) ReportSuccess(mode int, index int) {
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mhr.mu.Lock()
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defer mhr.mu.Unlock()
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mhr.LastUpdateTime = time.Now()
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for i := range mhr.scores {
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score := mhr.scores[i]
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if score.Mode != mode || score.Index != index {
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continue
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}
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score.Score += 2
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score.Score = lo.Min([]int{score.Score, 10})
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return
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}
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}
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func (mhr *MakeHoleRecords) Recommand() (mode, index int) {
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mhr.mu.Lock()
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defer mhr.mu.Unlock()
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maxScore := lo.MaxBy(mhr.scores, func(item, max *BehaviorScore) bool {
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return item.Score > max.Score
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})
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if maxScore == nil {
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return 0, 0
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}
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maxScore.Score--
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mhr.LastUpdateTime = time.Now()
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return maxScore.Mode, maxScore.Index
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}
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type BehaviorScore struct {
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Mode int
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Index int
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// between -10 and 10
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Score int
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}
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type Analyzer struct {
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// key is client ip + visitor ip
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records map[string]*MakeHoleRecords
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dataReserveDuration time.Duration
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mu sync.Mutex
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}
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func NewAnalyzer(dataReserveDuration time.Duration) *Analyzer {
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return &Analyzer{
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records: make(map[string]*MakeHoleRecords),
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dataReserveDuration: dataReserveDuration,
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}
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}
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func (a *Analyzer) GetRecommandBehaviors(key string, c, v *NatFeature) (mode, index int, _ RecommandBehavior, _ RecommandBehavior) {
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a.mu.Lock()
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records, ok := a.records[key]
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if !ok {
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records = NewMakeHoleRecords(c, v)
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a.records[key] = records
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}
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a.mu.Unlock()
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mode, index = records.Recommand()
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cBehavior, vBehavior := getBehaviorByModeAndIndex(mode, index)
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switch mode {
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case DetectMode1:
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// HardNAT is always the sender
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if c.NatType == EasyNAT {
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cBehavior, vBehavior = vBehavior, cBehavior
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}
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case DetectMode2:
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// HardNAT is always the receiver
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if c.NatType == HardNAT {
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cBehavior, vBehavior = vBehavior, cBehavior
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}
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case DetectMode4:
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// Regular ports changes is always the sender
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if !c.RegularPortsChange {
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cBehavior, vBehavior = vBehavior, cBehavior
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}
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}
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return mode, index, cBehavior, vBehavior
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}
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func (a *Analyzer) ReportSuccess(key string, mode, index int) {
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a.mu.Lock()
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records, ok := a.records[key]
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a.mu.Unlock()
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if !ok {
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return
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}
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records.ReportSuccess(mode, index)
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}
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func (a *Analyzer) Clean() (int, int) {
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now := time.Now()
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total := 0
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count := 0
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// cleanup 10w records may take 5ms
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a.mu.Lock()
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defer a.mu.Unlock()
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total = len(a.records)
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// clean up records that have not been used for a period of time.
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for key, records := range a.records {
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if now.Sub(records.LastUpdateTime) > a.dataReserveDuration {
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delete(a.records, key)
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count++
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}
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}
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return count, total
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}
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