clash/proxy/socks/udp.go

66 lines
1.3 KiB
Go

package socks
import (
"net"
adapters "github.com/Dreamacro/clash/adapters/inbound"
"github.com/Dreamacro/clash/common/pool"
"github.com/Dreamacro/clash/component/socks5"
C "github.com/Dreamacro/clash/constant"
"github.com/Dreamacro/clash/tunnel"
)
var (
_ = tunnel.NATInstance()
)
type SockUDPListener struct {
net.PacketConn
address string
closed bool
}
func NewSocksUDPProxy(addr string) (*SockUDPListener, error) {
l, err := net.ListenPacket("udp", addr)
if err != nil {
return nil, err
}
sl := &SockUDPListener{l, addr, false}
go func() {
buf := pool.BufPool.Get().([]byte)
defer pool.BufPool.Put(buf[:cap(buf)])
for {
n, remoteAddr, err := l.ReadFrom(buf)
if err != nil {
if sl.closed {
break
}
continue
}
go handleSocksUDP(l, buf[:n], remoteAddr)
}
}()
return sl, nil
}
func (l *SockUDPListener) Close() error {
l.closed = true
return l.PacketConn.Close()
}
func (l *SockUDPListener) Address() string {
return l.address
}
func handleSocksUDP(c net.PacketConn, packet []byte, remoteAddr net.Addr) {
target, payload, err := socks5.DecodeUDPPacket(packet)
if err != nil {
// Unresolved UDP packet, do nothing
return
}
conn := newfakeConn(c, target.String(), remoteAddr, payload)
tun.Add(adapters.NewSocket(target, conn, C.SOCKS, C.UDP))
}