mirror of https://github.com/caddyserver/caddy.git
186 lines
4.5 KiB
Go
186 lines
4.5 KiB
Go
package caddy2
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import (
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"encoding/json"
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"fmt"
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"log"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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)
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// Start runs Caddy with the given config.
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func Start(cfg Config) error {
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// allow only one call to Start at a time,
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// since various calls to LoadModule()
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// access shared map moduleInstances
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startMu.Lock()
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defer startMu.Unlock()
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// prepare the config for use
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cfg.runners = make(map[string]Runner)
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cfg.moduleStates = make(map[string]interface{})
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// reset the shared moduleInstances map; but
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// keep a temporary reference to the current
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// one so we can transfer over any necessary
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// state to the new modules; or in case this
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// function returns an error, we need to put
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// the "old" one back where we found it
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var err error
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oldModuleInstances := moduleInstances
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defer func() {
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if err != nil {
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moduleInstances = oldModuleInstances
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}
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}()
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moduleInstances = make(map[string][]interface{})
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// load (decode) each runner module
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for modName, rawMsg := range cfg.Modules {
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val, err := LoadModule(modName, rawMsg)
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if err != nil {
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return fmt.Errorf("loading module '%s': %v", modName, err)
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}
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cfg.runners[modName] = val.(Runner)
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}
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// start the new runners
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for name, r := range cfg.runners {
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err := r.Run()
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if err != nil {
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// TODO: If any one has an error, stop the others
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return fmt.Errorf("%s module: %v", name, err)
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}
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}
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// shut down down the old runners
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currentCfgMu.Lock()
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if currentCfg != nil {
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for name, r := range currentCfg.runners {
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err := r.Cancel()
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if err != nil {
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log.Printf("[ERROR] cancel %s: %v", name, err)
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}
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}
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}
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oldCfg := currentCfg
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currentCfg = &cfg
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currentCfgMu.Unlock()
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// invoke unload callbacks on old configuration
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for modName := range oldModuleInstances {
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mod, err := GetModule(modName)
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if err != nil {
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return err
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}
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if mod.OnUnload != nil {
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var unloadingState interface{}
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if oldCfg != nil {
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unloadingState = oldCfg.moduleStates[modName]
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}
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err := mod.OnUnload(unloadingState)
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if err != nil {
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log.Printf("[ERROR] module OnUnload: %s: %v", modName, err)
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continue
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}
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}
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}
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// invoke load callbacks on new configuration
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for modName, instances := range moduleInstances {
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mod, err := GetModule(modName)
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if err != nil {
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return err
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}
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if mod.OnLoad != nil {
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var priorState interface{}
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if oldCfg != nil {
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priorState = oldCfg.moduleStates[modName]
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}
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modState, err := mod.OnLoad(instances, priorState)
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if err != nil {
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return fmt.Errorf("module OnLoad: %s: %v", modName, err)
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}
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if modState != nil {
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cfg.moduleStates[modName] = modState
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}
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}
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}
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// shut down listeners that are no longer being used
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listenersMu.Lock()
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for key, info := range listeners {
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if atomic.LoadInt32(&info.usage) == 0 {
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err := info.ln.Close()
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if err != nil {
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log.Printf("[ERROR] closing listener %s: %v", info.ln.Addr(), err)
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continue
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}
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delete(listeners, key)
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}
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}
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listenersMu.Unlock()
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return nil
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}
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// Runner is a thing that Caddy runs.
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type Runner interface {
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Run() error
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Cancel() error
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}
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// Config represents a Caddy configuration.
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type Config struct {
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TestVal string `json:"testval"`
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Modules map[string]json.RawMessage `json:"modules"`
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// runners stores the decoded Modules values,
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// keyed by module name.
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runners map[string]Runner
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// moduleStates stores the optional "global" state
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// values of every module used by this configuration,
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// keyed by module name.
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moduleStates map[string]interface{}
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}
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// Duration is a JSON-string-unmarshable duration type.
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type Duration time.Duration
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// UnmarshalJSON satisfies json.Unmarshaler.
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func (d *Duration) UnmarshalJSON(b []byte) error {
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dd, err := time.ParseDuration(strings.Trim(string(b), `"`))
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if err != nil {
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return err
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}
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cd := Duration(dd)
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d = &cd
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return nil
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}
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// CtxKey is a value type for use with context.WithValue.
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type CtxKey string
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// currentCfg is the currently-loaded configuration.
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var (
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currentCfg *Config
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currentCfgMu sync.Mutex
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)
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// moduleInstances stores the individual instantiated
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// values of modules, keyed by module name. The list
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// of instances of each module get passed into the
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// respective module's OnLoad callback, so they can
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// set up any global state and/or make sure their
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// configuration, when viewed as a whole, is valid.
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// Since this list is shared, only one Start() routine
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// must be allowed to happen at any given time.
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var moduleInstances = make(map[string][]interface{})
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// startMu ensures that only one Start() happens at a time.
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// This is important since
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var startMu sync.Mutex
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