cmd: Add --watch flag to start & run commands (closes #1806)

Because, just for fun.
This commit is contained in:
Matthew Holt 2020-03-22 22:58:24 -06:00
parent 8cc60e6896
commit 6e2fabb2a4
3 changed files with 110 additions and 14 deletions

View File

@ -42,6 +42,7 @@ import (
func cmdStart(fl Flags) (int, error) {
startCmdConfigFlag := fl.String("config")
startCmdConfigAdapterFlag := fl.String("adapter")
startCmdWatchFlag := fl.Bool("watch")
// open a listener to which the child process will connect when
// it is ready to confirm that it has successfully started
@ -68,6 +69,9 @@ func cmdStart(fl Flags) (int, error) {
if startCmdConfigAdapterFlag != "" {
cmd.Args = append(cmd.Args, "--adapter", startCmdConfigAdapterFlag)
}
if startCmdWatchFlag {
cmd.Args = append(cmd.Args, "--watch")
}
stdinpipe, err := cmd.StdinPipe()
if err != nil {
return caddy.ExitCodeFailedStartup,
@ -145,6 +149,7 @@ func cmdRun(fl Flags) (int, error) {
runCmdConfigAdapterFlag := fl.String("adapter")
runCmdResumeFlag := fl.Bool("resume")
runCmdPrintEnvFlag := fl.Bool("environ")
runCmdWatchFlag := fl.Bool("watch")
runCmdPingbackFlag := fl.String("pingback")
// if we are supposed to print the environment, do that first
@ -171,8 +176,9 @@ func cmdRun(fl Flags) (int, error) {
}
}
// we don't use 'else' here since this value might have been changed in 'if' block; i.e. not mutually exclusive
var configFile string
if !runCmdResumeFlag {
config, _, err = loadConfig(runCmdConfigFlag, runCmdConfigAdapterFlag)
config, configFile, err = loadConfig(runCmdConfigFlag, runCmdConfigAdapterFlag)
if err != nil {
return caddy.ExitCodeFailedStartup, err
}
@ -211,6 +217,12 @@ func cmdRun(fl Flags) (int, error) {
}
}
// if enabled, reload config file automatically on changes
// (this better only be used in dev!)
if runCmdWatchFlag {
go watchConfigFile(configFile, runCmdConfigAdapterFlag)
}
// warn if the environment does not provide enough information about the disk
hasXDG := os.Getenv("XDG_DATA_HOME") != "" &&
os.Getenv("XDG_CONFIG_HOME") != "" &&
@ -266,11 +278,11 @@ func cmdReload(fl Flags) (int, error) {
reloadCmdAddrFlag := fl.String("address")
// get the config in caddy's native format
config, hasConfig, err := loadConfig(reloadCmdConfigFlag, reloadCmdConfigAdapterFlag)
config, configFile, err := loadConfig(reloadCmdConfigFlag, reloadCmdConfigAdapterFlag)
if err != nil {
return caddy.ExitCodeFailedStartup, err
}
if !hasConfig {
if configFile == "" {
return caddy.ExitCodeFailedStartup, fmt.Errorf("no config file to load")
}

View File

@ -74,7 +74,7 @@ func init() {
RegisterCommand(Command{
Name: "start",
Func: cmdStart,
Usage: "[--config <path> [[--adapter <name>]]",
Usage: "[--config <path> [--adapter <name>]] [--watch]",
Short: "Starts the Caddy process in the background and then returns",
Long: `
Starts the Caddy process, optionally bootstrapped with an initial config file.
@ -87,6 +87,7 @@ using 'caddy run' instead to keep it in the foreground.`,
fs := flag.NewFlagSet("start", flag.ExitOnError)
fs.String("config", "", "Configuration file")
fs.String("adapter", "", "Name of config adapter to apply")
fs.Bool("watch", false, "Reload changed config file automatically")
return fs
}(),
})
@ -94,7 +95,7 @@ using 'caddy run' instead to keep it in the foreground.`,
RegisterCommand(Command{
Name: "run",
Func: cmdRun,
Usage: "[--config <path> [--adapter <name>]] [--environ]",
Usage: "[--config <path> [--adapter <name>]] [--environ] [--watch]",
Short: `Starts the Caddy process and blocks indefinitely`,
Long: `
Starts the Caddy process, optionally bootstrapped with an initial config file,
@ -119,13 +120,18 @@ be printed before starting. This is the same as the environ command but does
not quit after printing, and can be useful for troubleshooting.
The --resume flag will override the --config flag if there is a config auto-
save file. It is not an error if --resume is used and no autosave file exists.`,
save file. It is not an error if --resume is used and no autosave file exists.
If --watch is specified, the config file will be loaded automatically after
changes. This is dangerous in production! Only use this option in a local
development environment.`,
Flags: func() *flag.FlagSet {
fs := flag.NewFlagSet("run", flag.ExitOnError)
fs.String("config", "", "Configuration file")
fs.String("adapter", "", "Name of config adapter to apply")
fs.Bool("resume", false, "Use saved config, if any (and prefer over --config file)")
fs.Bool("environ", false, "Print environment")
fs.Bool("resume", false, "Use saved config, if any (and prefer over --config file)")
fs.Bool("watch", false, "Watch config file for changes and reload it automatically")
fs.String("pingback", "", "Echo confirmation bytes to this address on success")
return fs
}(),

View File

@ -99,10 +99,10 @@ func handlePingbackConn(conn net.Conn, expect []byte) error {
// there is no config available. It prints any warnings to stderr,
// and returns the resulting JSON config bytes along with
// whether a config file was loaded or not.
func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
func loadConfig(configFile, adapterName string) ([]byte, string, error) {
// specifying an adapter without a config file is ambiguous
if adapterName != "" && configFile == "" {
return nil, false, fmt.Errorf("cannot adapt config without config file (use --config)")
return nil, "", fmt.Errorf("cannot adapt config without config file (use --config)")
}
// load initial config and adapter
@ -112,7 +112,7 @@ func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
if configFile != "" {
config, err = ioutil.ReadFile(configFile)
if err != nil {
return nil, false, fmt.Errorf("reading config file: %v", err)
return nil, "", fmt.Errorf("reading config file: %v", err)
}
caddy.Log().Info("using provided configuration",
zap.String("config_file", configFile),
@ -129,7 +129,7 @@ func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
cfgAdapter = nil
} else if err != nil {
// default Caddyfile exists, but error reading it
return nil, false, fmt.Errorf("reading default Caddyfile: %v", err)
return nil, "", fmt.Errorf("reading default Caddyfile: %v", err)
} else {
// success reading default Caddyfile
configFile = "Caddyfile"
@ -151,7 +151,7 @@ func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
if adapterName != "" {
cfgAdapter = caddyconfig.GetAdapter(adapterName)
if cfgAdapter == nil {
return nil, false, fmt.Errorf("unrecognized config adapter: %s", adapterName)
return nil, "", fmt.Errorf("unrecognized config adapter: %s", adapterName)
}
}
@ -161,7 +161,7 @@ func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
"filename": configFile,
})
if err != nil {
return nil, false, fmt.Errorf("adapting config using %s: %v", adapterName, err)
return nil, "", fmt.Errorf("adapting config using %s: %v", adapterName, err)
}
for _, warn := range warnings {
msg := warn.Message
@ -173,7 +173,85 @@ func loadConfig(configFile, adapterName string) ([]byte, bool, error) {
config = adaptedConfig
}
return config, configFile != "", nil
return config, configFile, nil
}
// watchConfigFile watches the config file at filename for changes
// and reloads the config if the file was updated. This function
// blocks indefinitely; it only quits if the poller has errors for
// long enough time. The filename passed in must be the actual
// config file used, not one to be discovered.
func watchConfigFile(filename, adapterName string) {
// make our logger; since config reloads can change the
// default logger, we need to get it dynamically each time
logger := func() *zap.Logger {
return caddy.Log().
Named("watcher").
With(zap.String("config_file", filename))
}
// get the initial timestamp on the config file
info, err := os.Stat(filename)
if err != nil {
logger().Error("cannot watch config file", zap.Error(err))
return
}
lastModified := info.ModTime()
logger().Info("watching config file for changes")
// if the file disappears or something, we can
// stop polling if the error lasts long enough
var lastErr time.Time
finalError := func(err error) bool {
if lastErr.IsZero() {
lastErr = time.Now()
return false
}
if time.Since(lastErr) > 30*time.Second {
logger().Error("giving up watching config file; too many errors",
zap.Error(err))
return true
}
return false
}
// begin poller
for range time.Tick(1 * time.Second) {
// get the file info
info, err := os.Stat(filename)
if err != nil {
if finalError(err) {
return
}
continue
}
lastErr = time.Time{} // no error, so clear any memory of one
// if it hasn't changed, nothing to do
if !info.ModTime().After(lastModified) {
continue
}
logger().Info("config file changed; reloading")
// remember this timestamp
lastModified = info.ModTime()
// load the contents of the file
config, _, err := loadConfig(filename, adapterName)
if err != nil {
logger().Error("unable to load latest config", zap.Error(err))
continue
}
// apply the updated config
err = caddy.Load(config, false)
if err != nil {
logger().Error("applying latest config", zap.Error(err))
continue
}
}
}
// Flags wraps a FlagSet so that typed values