// Copyright (c) 2016 Uber Technologies, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. package zap import ( "go.uber.org/atomic" "go.uber.org/zap/zapcore" ) const ( // DebugLevel logs are typically voluminous, and are usually disabled in // production. DebugLevel = zapcore.DebugLevel // InfoLevel is the default logging priority. InfoLevel = zapcore.InfoLevel // WarnLevel logs are more important than Info, but don't need individual // human review. WarnLevel = zapcore.WarnLevel // ErrorLevel logs are high-priority. If an application is running smoothly, // it shouldn't generate any error-level logs. ErrorLevel = zapcore.ErrorLevel // DPanicLevel logs are particularly important errors. In development the // logger panics after writing the message. DPanicLevel = zapcore.DPanicLevel // PanicLevel logs a message, then panics. PanicLevel = zapcore.PanicLevel // FatalLevel logs a message, then calls os.Exit(1). FatalLevel = zapcore.FatalLevel ) // LevelEnablerFunc is a convenient way to implement zapcore.LevelEnabler with // an anonymous function. // // It's particularly useful when splitting log output between different // outputs (e.g., standard error and standard out). For sample code, see the // package-level AdvancedConfiguration example. type LevelEnablerFunc func(zapcore.Level) bool // Enabled calls the wrapped function. func (f LevelEnablerFunc) Enabled(lvl zapcore.Level) bool { return f(lvl) } // An AtomicLevel is an atomically changeable, dynamic logging level. It lets // you safely change the log level of a tree of loggers (the root logger and // any children created by adding context) at runtime. // // The AtomicLevel itself is an http.Handler that serves a JSON endpoint to // alter its level. // // AtomicLevels must be created with the NewAtomicLevel constructor to allocate // their internal atomic pointer. type AtomicLevel struct { l *atomic.Int32 } // NewAtomicLevel creates an AtomicLevel with InfoLevel and above logging // enabled. func NewAtomicLevel() AtomicLevel { return AtomicLevel{ l: atomic.NewInt32(int32(InfoLevel)), } } // NewAtomicLevelAt is a convienence function that creates an AtomicLevel // and then calls SetLevel with the given level. func NewAtomicLevelAt(l zapcore.Level) AtomicLevel { a := NewAtomicLevel() a.SetLevel(l) return a } // Enabled implements the zapcore.LevelEnabler interface, which allows the // AtomicLevel to be used in place of traditional static levels. func (lvl AtomicLevel) Enabled(l zapcore.Level) bool { return lvl.Level().Enabled(l) } // Level returns the minimum enabled log level. func (lvl AtomicLevel) Level() zapcore.Level { return zapcore.Level(int8(lvl.l.Load())) } // SetLevel alters the logging level. func (lvl AtomicLevel) SetLevel(l zapcore.Level) { lvl.l.Store(int32(l)) } // String returns the string representation of the underlying Level. func (lvl AtomicLevel) String() string { return lvl.Level().String() } // UnmarshalText unmarshals the text to an AtomicLevel. It uses the same text // representations as the static zapcore.Levels ("debug", "info", "warn", // "error", "dpanic", "panic", and "fatal"). func (lvl *AtomicLevel) UnmarshalText(text []byte) error { if lvl.l == nil { lvl.l = &atomic.Int32{} } var l zapcore.Level if err := l.UnmarshalText(text); err != nil { return err } lvl.SetLevel(l) return nil } // MarshalText marshals the AtomicLevel to a byte slice. It uses the same // text representation as the static zapcore.Levels ("debug", "info", "warn", // "error", "dpanic", "panic", and "fatal"). func (lvl AtomicLevel) MarshalText() (text []byte, err error) { return lvl.Level().MarshalText() }