287 lines
8.6 KiB
C
287 lines
8.6 KiB
C
/****************************************************************************
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* net/udp/udp_input.c
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* Handling incoming UDP input
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*
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* Copyright (C) 2007-2009, 2011 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Adapted for NuttX from logic in uIP which also has a BSD-like license:
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*
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* Original author Adam Dunkels <adam@dunkels.com>
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* Copyright () 2001-2003, Adam Dunkels.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#if defined(CONFIG_NET) && defined(CONFIG_NET_UDP)
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#include <debug.h>
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#include <nuttx/net/netconfig.h>
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#include <nuttx/net/netdev.h>
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#include <nuttx/net/udp.h>
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#include <nuttx/net/netstats.h>
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#include "devif/devif.h"
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#include "utils/utils.h"
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#include "udp/udp.h"
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: udp_input
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*
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* Description:
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* Handle incoming UDP input
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*
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* Parameters:
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* dev - The device driver structure containing the received UDP packet
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* udp - A pointer to the UDP header in the packet
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* udpiplen - Length of the IP and UDP headers
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*
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* Return:
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* OK The packet has been processed and can be deleted
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* ERROR Hold the packet and try again later. There is a listening socket
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* but no receive in place to catch the packet yet.
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*
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* Assumptions:
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* Called from the interrupt level or with interrupts disabled.
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*
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****************************************************************************/
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static int udp_input(FAR struct net_driver_s *dev, unsigned int iplen)
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{
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FAR struct udp_hdr_s *udp;
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FAR struct udp_conn_s *conn;
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unsigned int udpiplen;
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unsigned int hdrlen;
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#ifdef CONFIG_NET_UDP_CHECKSUMS
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uint16_t chksum;
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#endif
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int ret = OK;
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/* Update the count of UDP packets received */
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#ifdef CONFIG_NET_STATISTICS
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g_netstats.udp.recv++;
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#endif
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/* Get a pointer to the UDP header. The UDP header lies just after the
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* the link layer header and the IP header.
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*/
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udp = (FAR struct udp_hdr_s *)&dev->d_buf[iplen + NET_LL_HDRLEN(dev)];
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/* Get the size of the IP header and the UDP header */
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udpiplen = iplen + UDP_HDRLEN;
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/* Get the size of the link layer header, the IP header, and the UDP header */
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hdrlen = udpiplen + NET_LL_HDRLEN(dev);
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/* UDP processing is really just a hack. We don't do anything to the UDP/IP
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* headers, but let the UDP application do all the hard work. If the
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* application sets d_sndlen, it has a packet to send.
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*/
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dev->d_len -= udpiplen;
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dev->d_appdata = &dev->d_buf[hdrlen];
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#ifdef CONFIG_NET_UDP_CHECKSUMS
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chksum = udp->udpchksum;
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if (chksum != 0)
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{
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#ifdef CONFIG_NET_IPv6
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#ifdef CONFIG_NET_IPv4
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if (IFF_IS_IPv6(dev->d_flags))
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#endif
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{
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chksum = ~udp_ipv6_chksum(dev);
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}
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#endif /* CONFIG_NET_IPv6 */
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#ifdef CONFIG_NET_IPv4
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#ifdef CONFIG_NET_IPv6
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else
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#endif
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{
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chksum = ~udp_ipv4_chksum(dev);
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}
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#endif /* CONFIG_NET_IPv6 */
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}
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if (chksum != 0)
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{
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#ifdef CONFIG_NET_STATISTICS
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g_netstats.udp.drop++;
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g_netstats.udp.chkerr++;
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#endif
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nlldbg("Bad UDP checksum\n");
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dev->d_len = 0;
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}
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else
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#endif
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{
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/* Demultiplex this UDP packet between the UDP "connections".
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*
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* REVISIT: The logic here expects either a single receive socket or
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* none at all. However, multiple sockets should be capable of
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* receiving a UDP datagram (multicast reception). This could be
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* handled easily by something like:
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*
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* for (conn = NULL; conn = udp_active(dev, udp); )
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*
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* If the callback logic that receives a packet responds with an
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* outgoing packet, then it will over-write the received buffer,
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* however. recvfrom() will not do that, however. We would have to
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* make that the rule: Recipients of a UDP packet must treat the
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* packet as read-only.
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*/
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conn = udp_active(dev, udp);
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if (conn)
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{
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uint16_t flags;
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/* Set-up for the application callback */
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dev->d_appdata = &dev->d_buf[hdrlen];
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dev->d_sndlen = 0;
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/* Perform the application callback */
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flags = udp_callback(dev, conn, UDP_NEWDATA);
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/* If the operation was successful, the UDP_NEWDATA flag is removed
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* and thus the packet can be deleted (OK will be returned).
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*/
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if ((flags & UDP_NEWDATA) != 0)
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{
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/* No.. the packet was not processed now. Return ERROR so
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* that the driver may retry again later.
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*/
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ret = ERROR;
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}
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/* If the application has data to send, setup the UDP/IP header */
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if (dev->d_sndlen > 0)
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{
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udp_send(dev, conn);
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}
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}
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else
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{
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nlldbg("No listener on UDP port\n");
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dev->d_len = 0;
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}
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}
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return ret;
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: udp_ipv4_input
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*
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* Description:
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* Handle incoming UDP input in an IPv4 packet
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*
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* Parameters:
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* dev - The device driver structure containing the received UDP packet
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*
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* Return:
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* OK The packet has been processed and can be deleted
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* ERROR Hold the packet and try again later. There is a listening socket
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* but no receive in place to catch the packet yet.
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*
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* Assumptions:
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* Called from network stack logic with the network stack locked
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*
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****************************************************************************/
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#ifdef CONFIG_NET_IPv4
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int udp_ipv4_input(FAR struct net_driver_s *dev)
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{
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/* Configure to receive an UDP IPv4 packet */
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udp_ipv4_select(dev);
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/* Then process in the UDP IPv4 input */
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return udp_input(dev, IPv4_HDRLEN);
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}
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#endif
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/****************************************************************************
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* Name: udp_ipv6_input
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*
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* Description:
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* Handle incoming UDP input in an IPv6 packet
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*
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* Parameters:
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* dev - The device driver structure containing the received UDP packet
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*
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* Return:
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* OK The packet has been processed and can be deleted
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* ERROR Hold the packet and try again later. There is a listening socket
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* but no receive in place to catch the packet yet.
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*
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* Assumptions:
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* Called from network stack logic with the network stack locked
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*
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****************************************************************************/
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#ifdef CONFIG_NET_IPv6
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int udp_ipv6_input(FAR struct net_driver_s *dev)
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{
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/* Configure to receive an UDP IPv6 packet */
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udp_ipv6_select(dev);
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/* Then process in the UDP IPv6 input */
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return udp_input(dev, IPv6_HDRLEN);
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}
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#endif
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#endif /* CONFIG_NET && CONFIG_NET_UDP */
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