202 lines
5.9 KiB
C
202 lines
5.9 KiB
C
/****************************************************************************
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* graphics/nxbe/nxbe_setpixel.c
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <assert.h>
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#include <nuttx/nx/nxglib.h>
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#include <nuttx/nx/nx.h>
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#include "nxbe.h"
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/****************************************************************************
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* Private Types
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****************************************************************************/
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struct nxbe_setpixel_s
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{
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struct nxbe_clipops_s cops;
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nxgl_mxpixel_t color;
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};
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxbe_clipfill
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*
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* Description:
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* Called from nxbe_clipper() to performed the fill operation on visible
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* portions of the rectangle.
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*
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****************************************************************************/
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static void nxbe_clipfill(FAR struct nxbe_clipops_s *cops,
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FAR struct nxbe_plane_s *plane,
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FAR const struct nxgl_rect_s *rect)
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{
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struct nxbe_setpixel_s *fillinfo = (struct nxbe_setpixel_s *)cops;
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/* Set the pixel in the graphics device. */
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plane->dev.setpixel(&plane->pinfo, &rect->pt1, fillinfo->color);
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#ifdef CONFIG_NX_UPDATE
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/* Notify external logic that the display has been updated */
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nxbe_notify_rectangle(plane->driver, rect);
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#endif
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}
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/****************************************************************************
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* Name: nxbe_setpixel
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*
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* Description:
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* Fill the specified rectangle in the window with the specified color
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*
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* Input Parameters:
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* wnd - The window structure reference
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* rect - The location to be filled
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* col - The color to use in the fill
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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static void nxbe_setpixel_dev(FAR struct nxbe_window_s *wnd,
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FAR const struct nxgl_point_s *pos,
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nxgl_mxpixel_t color[CONFIG_NX_NPLANES])
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{
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struct nxbe_setpixel_s info;
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struct nxgl_rect_s rect;
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int i;
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/* Offset the position by the window origin */
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nxgl_vectoradd(&rect.pt1, pos, &wnd->bounds.pt1);
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/* Make sure that the point is within the limits of the window
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* and of the background screen.
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*/
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if (!nxgl_rectinside(&wnd->bounds, &rect.pt1) ||
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!nxgl_rectinside(&wnd->be->bkgd.bounds, &rect.pt1))
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{
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return;
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}
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/* Then create a bounding box and render the point if there it
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* is exposed.
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*/
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rect.pt2.x = rect.pt1.x;
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rect.pt2.y = rect.pt1.y;
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#if CONFIG_NX_NPLANES > 1
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for (i = 0; i < wnd->be->vinfo.nplanes; i++)
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#else
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i = 0;
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#endif
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{
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info.cops.visible = nxbe_clipfill;
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info.cops.obscured = nxbe_clipnull;
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info.color = color[i];
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/* Draw the point (if it is visible) */
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nxbe_clipper(wnd->above, &rect, NX_CLIPORDER_DEFAULT,
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&info.cops, &wnd->be->plane[i]);
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#ifdef CONFIG_NX_SWCURSOR
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/* Update cursor backup memory and redraw the cursor in the modified
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* window region.
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*
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* REVISIT: This and the following logic belongs in the function
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* nxbe_clipfill(). It is here only because the struct
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* nxbe_state_s (wnd->be) is not available at that point.
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*/
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nxbe_cursor_backupdraw_dev(wnd->be, &rect, i);
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#endif
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}
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxbe_setpixel
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*
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* Description:
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* Fill the specified rectangle in the window with the specified color
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*
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* Input Parameters:
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* wnd - The window structure reference
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* rect - The location to be filled
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* col - The color to use in the fill
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxbe_setpixel(FAR struct nxbe_window_s *wnd,
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FAR const struct nxgl_point_s *pos,
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nxgl_mxpixel_t color[CONFIG_NX_NPLANES])
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{
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DEBUGASSERT(wnd != NULL && pos != NULL);
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#ifdef CONFIG_NX_RAMBACKED
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/* If this window supports a pre-window frame buffer then shadow the full,
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* unclipped bitmap in that framebuffer.
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* REVISIT: The logic to set a pixel in the per-window frame buffer is
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* missing
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*/
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DEBUGASSERT(!NXBE_ISRAMBACKED(wnd));
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#endif
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/* Don't update hidden windows */
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if (!NXBE_ISHIDDEN(wnd))
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{
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nxbe_setpixel_dev(wnd, pos, color);
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#ifdef CONFIG_NX_SWCURSOR
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/* Was the software cursor visible?
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* REVISIT: Missing logic for the case where the update clobbers a
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* single pixel in the cursor image
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*/
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DEBUGASSERT(!wnd->be->cursor.visible);
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#endif
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}
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}
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