113 lines
4.1 KiB
Plaintext
Executable File
113 lines
4.1 KiB
Plaintext
Executable File
tools/README.txt
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^^^^^^^^^^^^^^^^
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This README file addresses the contents of the NuttX tools/ directory.
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The tools/ directory contains miscellaneous scripts and host C programs
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that are necessary parts of the the NuttX build system. These files
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include:
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README.txt
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This file
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configure.sh
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This is a bash script that is used to configure NuttX for a given
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target board. See configs/README.txt or Documentation/NuttxPortingGuide.html
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for a description of how to configure NuttX with this script.
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mkconfig.c
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This is C file that is used to build mkconfig program. The mkconfig
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program is used during the intial NuttX build.
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When you configure NuttX, you will copy a configuration file called .config
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into the top level NuttX directory (See configs/README.txt or
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Documentation/NuttxPortingGuide.html). The first time you make NuttX,
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the top-level makefile will build the mkconfig executable from mkconfig.c
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(using Makefile.mkconfig). The top-level Makefile will then execute the
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mkconfig program to convert the .config file in the top level directory
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into include/nuttx/config.h. config.h is a another version of the
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NuttX configuration that can be included by C files.
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Makefile.mkconfig
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This is the makefile that is used to make the mkconfig program from
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the mkconfig.c C file.
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mkdeps.sh
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mknulldeps.sh
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NuttX uses the GCC compilers capabilities to create Makefile dependencies.
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The bash script mkdeps.sh is used to run GCC in order to create the
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dependencies. If a NuttX configuration uses the GCC toolchain, its Make.defs
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file (see configs/README.txt) will include a line like:
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MKDEP = $(TOPDIR)/tools/mkdeps.sh
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If the NuttX configuration does not use a GCC compatible toolchain, then
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it cannot use the dependencies and instead it uses mknulldeps.sh:
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MKDEP = $(TOPDIR)/tools/mknulldeps.sh
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The mknulldeps.sh is a stub script that does essentially nothing.
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incdir.sh
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Different compilers have different conventions for specifying lists
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of include file paths on the the compiler command line. This bash
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script allows the build system to create include file paths without
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concern for the particular compiler in use.
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link.sh
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winlink.sh
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unlink.sh
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Different file system have different capabilities for symbolic links.
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Some windows file systems have no native support for symbolic links.
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Cygwin running under windows has special links built in that work with
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all cygwin tools. However, they do not work when Windows native tools
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are used with cygwin. In that case something different must be done.
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If you are building under Linux or under cygwin with a cygwin tool
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chain, then your Make.defs file may have definitions like the
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following:
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DIRLINK = $(TOPDIR)/tools/link.sh
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DIRUNLINK = (TOPDIR)/tools/unlink.sh
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The first definition is not always present because link.sh is the
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default. link.sh is a bash script that performs a normal, Linux-style
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symbolic link; unlink.sh is a do-it-all unlinking script.
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But if you are building under cygwin using a Windows native toolchain,
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then you will need something like the following in you Make.defs file:
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DIRLINK = $(TOPDIR)/tools/winlink.sh
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DIRUNLINK = (TOPDIR)/tools/unlink.sh
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winlink.sh will copy the whole directory instead of linking it.
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NOTE: I have been told that some NuttX users have been able to build
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successfully using the GnuWin32 tools and modifying the link.sh
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script so that it uses the NTFS mklink command. But I have never
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tried that
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mkimage.sh
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The creates a downloadable image as needed with the rrload bootloader.
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indent.sh
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This script can be used to indent .c and .h files in a manner similar
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to my coding NuttX coding style. It doesn't do a really good job,
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however (see the comments at the top of the indent.sh file).
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zipme.sh
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I use this script to create the nutt-xx.yy.tar.gz tarballs for
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release on SourceForge. It is handy because it also does the
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kind of clean that you need to do to make a clean code release.
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