163 lines
4.5 KiB
Plaintext
163 lines
4.5 KiB
Plaintext
#
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# For a description of the syntax of this configuration file,
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# see the file kconfig-language.txt in the NuttX tools repository.
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#
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menuconfig VNCSERVER
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bool "VNC server"
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default n
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depends on NET_TCP && !NX_LCDDRIVER
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select NX_UPDATE
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---help---
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Enable support for a VNC Remote Frame Buffer (RFB) server.
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if VNCSERVER
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choice
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prompt "VNC server protocol"
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default VNCSERVER_PROTO3p8
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config VNCSERVER_PROTO3p3
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bool "Version 3.3"
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depends on EXPERIMENTAL
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config VNCSERVER_PROTO3p8
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bool "Version 3.8"
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endchoice # VNC server protocol
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config VNCSERVER_NDISPLAYS
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int "Number of displays"
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default 1
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range 1 99
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---help---
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Specifies the number of RFB displays supported by the server.
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Normally this should be one.
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config VNCSERVER_NAME
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string "VNC display name"
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default "NuttX"
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config VNCSERVER_PRIO
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int "VNC server task priority"
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default 100
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config VNCSERVER_STACKSIZE
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int "VNC server stack size"
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default DEFAULT_TASK_STACKSIZE
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config VNCSERVER_UPDATER_PRIO
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int "VNC updater thread priority"
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default 100
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config VNCSERVER_UPDATER_STACKSIZE
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int "VNC updater thread stack size"
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default DEFAULT_TASK_STACKSIZE
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choice
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prompt "VNC color format"
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default VNCSERVER_COLORFMT_RGB16
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config VNCSERVER_COLORFMT_RGB8
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bool "RGB8 3:3:2"
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config VNCSERVER_COLORFMT_RGB16
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bool "RGB16 5:6:5"
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config VNCSERVER_COLORFMT_RGB32
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bool "RGB32 8:8:8"
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endchoice # VNC color format
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config VNCSERVER_SCREENWIDTH
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int "Framebuffer width (pixels)"
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default 320
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---help---
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This setting defines the width in pixels of the local framebuffer.
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Memory usage: PixelWidth * ScreenWidth * ScreenHeight
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So, for example, a 320x240 screen with RGB16 pixels would require
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2x320x240 = 150 KB of RAM.
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config VNCSERVER_SCREENHEIGHT
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int "Framebuffer height (rows)"
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default 240
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---help---
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This setting defines the height in rows of the local framebuffer.
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Memory usage: PixelWidth * ScreenWidth * ScreenHeight
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So, for example, a 320x240 screen with RGB16 pixels would require
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2x320x240 = 150 KB of RAM.
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config VNCSERVER_NUPDATES
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int "Number of pre-allocate update structures"
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default 48
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---help---
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This setting provides the number of pre-allocated update structures
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that will be used. Dynamic memory allocations are never made. In
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the likely event that we run out of update structures, the graphics
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subsystem will pause and wait for the next structures to be released.
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Overhead is 12-bytes per update structure.
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config VNCSERVER_UPDATE_BUFSIZE
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int "Max update buffer size (bytes)"
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default 1024
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---help---
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A single buffer is pre-allocated for rendering updates. This
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setting specifies the maximum in bytes of that update buffer. For
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example, an update buffers of 32 pixels at 8-bits per pixel and
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32-rows would yield a buffer size of 1024!
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There is a very strong interaction with this setting and the network MTU.
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Ideally, this buffer should fit in one network packet to avoid accessive
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re-assembly of partial TCP packets.
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REVISIT: In fact, if the buffer does not fit in one network packet,
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then there appears to be reliability issues in the connection. I am
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not sure why that is; TCP is a stream so it should not matter how
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many packets are in a transfer.
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Example: Negotiated pixel depth = 8 BPP, window width = 800 pixels.
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CONFIG_VNCSERVER_UPDATE_BUFSIZE needs to be the payload size (MSS)
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of the transfer or 800 bytes. The MTU is then:
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MSS = MTU - sizeof(IP Header) - sizeof(VNC FramebufferUpdate Header)
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For IPv4, the IP Header is 20 bytes; 40 bytes for IPv6. The
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FramebufferUpdate header is 16 bytes so. The desired MSS is 800 bytes
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so MTU = 836 or 856. For Ethernet, this is a total packet size of 870
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bytes.
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config VNCSERVER_KBDENCODE
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bool "Encode keyboard input"
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default n
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depends on LIB_KBDCODEC
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---help---
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Use a special encoding of keyboard characters as defined in
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include/nuttx/input/kbd_coded.h.
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config VNCSERVER_INBUFFER_SIZE
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int "Input buffer size"
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default 80
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config VNCSERVER_DEBUG
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bool "VNC Server debug"
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default n
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depends on DEBUG_FEATURES && !DEBUG_GRAPHICS
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---help---
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Normally VNC debug output is selected with DEBUG_GRAPHICS. The
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VNC server support this special option to enable GRAPHICS debug
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output for the VNC server while GRAPHICS debug is disabled. This
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provides an cleaner, less cluttered output when you only wish to
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debug the VNC server versus enabling DEBUG_GRAPHICS globally.
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config VNCSERVER_UPDATE_DEBUG
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bool "Detailed updater debug"
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default n
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depends on DEBUG_GRAPHICS || VNCSERVER_DEBUG
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endif # VNCSERVER
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