195 lines
5.9 KiB
C
195 lines
5.9 KiB
C
/****************************************************************************
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* graphics/nxmu/nxmu_openwindow.c
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <debug.h>
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#include <errno.h>
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#ifdef CONFIG_NX_RAMBACKED
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#ifdef CONFIG_BUILD_KERNEL
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# include "nuttx/pgalloc.h"
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#else
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# include "nuttx/kmalloc.h"
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#endif
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# include <nuttx/nx/nxbe.h>
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#endif
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#include <nuttx/nx/nx.h>
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#include "nxmu.h"
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxmu_openwindow
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*
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* Description:
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* Create a new window.
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*
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* Input Parameters:
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* be - The back-end status structure
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* wnd - The pre-allocated window structure to be initialized [IN/OUT]
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxmu_openwindow(FAR struct nxbe_state_s *be,
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FAR struct nxbe_window_s *wnd)
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{
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#ifdef CONFIG_NX_RAMBACKED
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nxgl_coord_t width;
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nxgl_coord_t height;
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size_t fbsize;
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unsigned int bpp;
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#endif
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/* The window structure was allocated in nx_openwindow and all fields have
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* been set to zero; conn, flags, cb, and arg which were initialized on
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* the client side. On the server side, we need only initialize a few
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* more the non zero fields and insert the new window at the top of the
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* display.
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*/
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wnd->be = be;
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#ifdef CONFIG_NX_RAMBACKED
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/* Allocate framebuffer memory if the per-window framebuffer feature has
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* been selected.
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*
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* REVISIT: This initial state of the framebuffer is uninitialized and
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* not synchronized with the graphic device content. It will take a full
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* screen update from the application to force the framebuffer and device
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* to be consistent.
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*
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* REVISIT: Assumes a single color plane.
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*/
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if (NXBE_ISRAMBACKED(wnd))
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{
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width = wnd->bounds.pt2.x - wnd->bounds.pt1.x + 1;
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height = wnd->bounds.pt2.y - wnd->bounds.pt1.y + 1;
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bpp = wnd->be->plane[0].pinfo.bpp;
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wnd->stride = (bpp * width + 7) >> 3;
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fbsize = wnd->stride * height;
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#ifdef CONFIG_BUILD_KERNEL
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/* Allocate memory from the page pool because:
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*
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* 1) The page pool is the largest memory pool and best for
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* framebuffers.
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* 2) The allocation will be contiguous and much easier to
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* map into a user address later.
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*/
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/* Determine the number of pages to be allocated */
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wnd->npages = (uint16_t)MM_NPAGES(fbsize);
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/* Allocate the pages */
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wnd->fbmem = (FAR nxgl_mxpixel_t *)mm_pgalloc(wnd->npages);
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if (wnd->fbmem == NULL)
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{
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/* Fall back to no RAM back up */
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gerr("ERROR: mm_pgalloc() failed for fbsize=%lu, npages=%u\n",
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(unsigned long)fbsize, wnd->npages);
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wnd->stride = 0;
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wnd->npages = 0;
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NXBE_CLRRAMBACKED(wnd);
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}
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#else
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/* Allocate memory from the user space heap because:
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*
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* 1) The user space heap is the larger memory pool and best for
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* framebuffers (protected mode).
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* 2) The user space heap is openly accessible at all privilege
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* levels.
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*/
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wnd->fbmem = kumm_malloc(fbsize);
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if (wnd->fbmem == NULL)
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{
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/* Fall back to no RAM back up */
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gerr("ERROR: kumm_malloc() failed for fbsize=%lu\n",
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(unsigned long)fbsize);
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wnd->stride = 0;
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NXBE_CLRRAMBACKED(wnd);
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}
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#endif
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}
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#endif
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/* Is the window being created in the hidden state? */
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if (!NXBE_ISHIDDEN(wnd))
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{
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/* No.. Insert the new window at the correct position in the
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* hierarchy. topwnd is never NULL (it may point only at the
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* background window, however). If we are in a modal state, then we
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* cannot insert the window at the top of the display.
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*/
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if (NXBE_STATE_ISMODAL(be) && be->topwnd->below != NULL)
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{
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/* We are in a modal state. The topwnd is not the background and
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* it has focus.
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*/
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wnd->above = be->topwnd;
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wnd->below = be->topwnd->below;
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be->topwnd->below = wnd;
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}
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else
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{
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/* Otherwise insert the new window at the top on the display. */
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wnd->above = NULL;
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wnd->below = be->topwnd;
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be->topwnd->above = wnd;
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be->topwnd = wnd;
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}
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}
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/* Report the initial size/position of the window to the client */
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nxmu_reportposition(wnd);
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#ifdef CONFIG_NX_XYINPUT
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/* Provide the initial mouse settings to the client */
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nxmu_mousereport(wnd);
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#endif
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}
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