527 lines
17 KiB
Plaintext
527 lines
17 KiB
Plaintext
#
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# For a description of the syntax of this configuration file,
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# see the file kconfig-language.txt in the NuttX tools repository.
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#
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config NX
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bool "NX Graphics"
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default n
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select NXGLIB
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select NXFONTS
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---help---
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Enables overall support for graphics library and NX
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if NX
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config NX_LCDDRIVER
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bool "LCD driver"
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default y
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depends on LCD
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---help---
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By default, the NX graphics system uses the frame buffer driver interface
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defined in include/nuttx/video/fb.h. However, if LCD is support is enabled,
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this option is provided to select, instead, the LCD driver interface
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defined in include/nuttx/lcd/lcd.h.
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config NX_NDISPLAYS
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int "Maximum number of displays supported"
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default 1
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range 1 9
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---help---
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The maximum number of displays that can be supported by the NX server.
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Normally this takes the value one but may be increased to support systems
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with multiple displays.
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config NX_NPLANES
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int "Number of Color Planes"
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default 1
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range 1 8
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---help---
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Some YUV color formats requires support for multiple planes, one for
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each color component. Unless you have such special hardware (and
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are willing to debug a lot of untested logic), this value should be
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set to 1.
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config NX_RAMBACKED
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bool "RAM backed windows"
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default n
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---help---
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If this option is selected, then windows may be optionally created
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with a RAM framebuffer backing up the window content. Rending into
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the window will result in rending into the backup framebuffer, then
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updating the physical display from the framebuffer.
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The advantage of this option is that the application that manages
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window will no longer receive redraw() callbacks. Those calls
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normally occur when a window "above" moves exposing a portion of the
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window below. If this option is selected, then the system will
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redraw the exposed portion of the window from the backup framebuffer
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without intervention of the window applications. This greatly
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reduces the complexity of the application and performance of the
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window at the expense of increased memory usage.
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Redraw requests in other cases are also suppressed: Changes to window
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position, size, etc. As a consequence, some manual updates will be
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required when certain events occur (like removing a toolbar from a
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window).
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An exception is the case when the window is resized to a wider and/or
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taller size. In that case, the redraw callback will till occur.
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It is necessary in that case to provide new graphic content for the
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extended window area.
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NOTE: A significant amount of RAM, usually external SDRAM, may be
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required to use per-window framebuffers.
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choice
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prompt "Cursor support"
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default NX_NOCURSOR
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config NX_NOCURSOR
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bool "No cursor support"
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config NX_SWCURSOR
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bool "Software cursor support"
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depends on !NX_LCDDRIVER && NX_DISABLE_1BPP && NX_DISABLE_2BPP && NX_DISABLE_4BPP && !BUILD_KERNEL
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---help---
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Software cursor support has several dependencies are due to un-
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implemented cursor capabilities. This assumes the following:
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1. You are using a framebuffer hardware interface. This is
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because the logic to implement this feature on top of the LCD
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interface has not been implemented.
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2. The pixel depth is greater then or equal to 8-bits (8-bpp,
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16-bpp, 24/32/-bpp). This is because the logic to handle
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pixels smaller than 1-byte has not been implemented,
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3. For FLAT and PROTECTED builds only. In those builds, the
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cursor image resides in the common application space and is
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assumed to pesist as long as needed. But with the KERNEL
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build, the image will lie in a process space and will not be
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generally available. In that case, we could keep the image in
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a shared memory region or perhaps copy the image into a kernel
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internal buffer. Neither of those are implemented.
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config NX_HWCURSOR
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bool "Hardware cursor support"
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depends on FB_HWCURSOR && EXPERIMENTAL
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---help---
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Hardware cursor support has not been implemented, hence the
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EXPERIMENTAL dependency.
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endchoice # Cursor support
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config NX_HWCURSORIMAGE
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bool "Support hardware cursor images"
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default n
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depends on NX_HWCURSOR
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config NX_BGCOLOR
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hex "Initial background color"
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default 0x0
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---help---
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NX will clear the background plane initially. This is the default
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color that will be used when the background is cleared. Note: This
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logic would have to be extended if you want to support multiple
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color planes.
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config NX_ANTIALIASING
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bool "Anti-aliasing support"
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default n
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depends on (!NX_DISABLE_16BPP || !NX_DISABLE_24BPP || !NX_DISABLE_32BPP) && !NX_LCDDRIVER
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---help---
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Enable support for anti-aliasing when rendering lines as various
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orientations.
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config NX_WRITEONLY
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bool "Write-only Graphics Device"
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default NX_LCDDRIVER && LCD_NOGETRUN
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---help---
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Define if the underlying graphics device does not support read operations.
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Automatically defined if NX_LCDDRIVER and LCD_NOGETRUN are
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defined.
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config NX_UPDATE
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bool "Display update hooks"
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default FB_UPDATE && !NX_LCDDRIVER
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---help---
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Enable a callout to inform some external module that the display has
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been updated. This would be useful in a couple for cases.
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- When a serial LCD is used, but a framebuffer is used to access the
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LCD. In this case, the update callout can be used to refresh the
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affected region of the display.
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- When VNC is enabled. This is case, this callout is necessary to
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update the remote frame buffer to match the local framebuffer.
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When this feature is enabled, some external logic must provide this
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interface:
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fb_vtable_s
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{
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int (*updatearea)(FAR struct fb_vtable_s *vtable,
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FAR const struct fb_area_s *area);
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};
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That is the function that will handle the notification. It
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receives the rectangular region that was updated in the provided
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plane.
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menu "Supported Pixel Depths"
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config NX_DISABLE_1BPP
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bool "Disable 1 BPP"
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default y
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select NXFONTS_DISABLE_1BPP if NXFONTS
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---help---
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NX supports a variety of pixel depths. You can save some memory by disabling
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support for unused color depths. The selection disables support for 1BPP
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pixel depth.
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config NX_DISABLE_2BPP
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bool "Disable 2 BPP"
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default y
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select NXFONTS_DISABLE_2BPP
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---help---
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NX supports a variety of pixel depths. You can save some memory by disabling
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support for unused color depths. The selection disables support for 2BPP
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pixel depth.
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config NX_DISABLE_4BPP
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bool "Disable 4 BPP"
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select NXFONTS_DISABLE_4BPP if NXFONTS
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default y
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---help---
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NX supports a variety of pixel depths. You can save some memory by disabling
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support for unused color depths. The selection disables support for 4BPP
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pixel depth.
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config NX_DISABLE_8BPP
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bool "Disable 8 BPP"
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default y
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select NXFONTS_DISABLE_8BPP if NXFONTS
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---help---
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NX supports a variety of pixel depths. You can save some memory by disabling
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support for unused color depths. The selection disables support for 8BPP
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pixel depth.
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config NX_DISABLE_16BPP
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bool "Disable 16 BPP"
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default y
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select NXFONTS_DISABLE_16BPP if NXFONTS
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---help---
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NX supports a variety of pixel depths. You can save some memory by disabling
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support for unused color depths. The selection disables support for 16BPP
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pixel depth.
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config NX_DISABLE_24BPP
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bool "Disable 24 BPP"
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default y
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select NXFONTS_DISABLE_24BPP if NXFONTS
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---help---
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NX supports a variety of pixel depths. You can save some memory by disabling
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support for unused color depths. The selection disables support for 24BPP
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pixel depth.
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config NX_DISABLE_32BPP
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bool "Disable 32 BPP"
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default y
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select NXFONTS_DISABLE_32BPP if NXFONTS
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---help---
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NX supports a variety of pixel depths. You can save some memory by disabling
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support for unused color depths. The selection disables support for 32BPP
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pixel depth.
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endmenu
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config NX_PACKEDMSFIRST
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bool "Packed MS First"
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default y
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select NXFONTS_PACKEDMSFIRST if NXFONTS
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select LCD_PACKEDMSFIRST if LCD
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---help---
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If a pixel depth of less than 8-bits is used, then NX needs to know if the
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pixels pack from the MS to LS or from LS to MS
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menu "Input Devices"
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config NX_XYINPUT
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bool
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default n
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choice
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prompt "Mouse/Touchscreen Support"
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default NX_XYINPUT_NONE
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config NX_XYINPUT_NONE
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bool "No X/Y input device"
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---help---
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There is no X/Y positional input device connected
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config NX_XYINPUT_MOUSE
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bool "Mouse device support"
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select NX_XYINPUT
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---help---
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X/Y positional input is provided by a mouse. The only difference
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between the mouse and touchscreen selection is in the presence or
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absence of the mouse buttons. This difference is not used within
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NuttX itself, however, graphics applications may need this
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information, for example, to handle the different ways that graphic
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elements are selected and dragged.
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config NX_XYINPUT_TOUCHSCREEN
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bool "Touchscreen device support"
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select NX_XYINPUT
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---help---
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X/Y positional input is provided by a touchscreen. The only difference
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between the mouse and touchscreen selection is in the presence or
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absence of the mouse buttons. This difference is not used within
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NuttX itself, however, graphics applications may need this
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information, for example, to handle the different ways that graphic
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elements are selected and dragged.
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endchoice # Mouse/Touchscreen Support
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config NX_KBD
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bool "Keyboard Support"
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default n
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---help---
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Build in support of keypad/keyboard input.
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endmenu
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menu "Framed Window Borders"
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config NXTK_BORDERWIDTH
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int "Border Width"
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default 4
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---help---
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Specifies the width of the border (in pixels) used with framed windows.
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The default is 4.
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config NXTK_DEFAULT_BORDERCOLORS
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bool "Use Default Border Colors"
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default y
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---help---
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If this option is defined, the default system border colors will be
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used on framed windows. Otherwise, additional options will be
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present so that you can define custom board colors.
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if !NXTK_DEFAULT_BORDERCOLORS
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config NXTK_BORDERCOLOR1
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hex "Border Color"
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default 0x0
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---help---
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Specify the colors of the border used with framed windows.
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NXTL_BORDERCOLOR1 is the "normal" color of the border.
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NXTK_BORDERCOLOR2 is the shadow side color and so is normally darker.
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NXTK_BORDERCOLOR3 is the shiny side color and so is normally brighter.
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config NXTK_BORDERCOLOR2
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hex "Darker Border Color"
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default 0x0
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---help---
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Specify the colors of the border used with framed windows.
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NXTL_BORDERCOLOR1 is the "normal" color of the border.
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NXTK_BORDERCOLOR2 is the shadow side color and so is normally darker.
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NXTK_BORDERCOLOR3 is the shiny side color and so is normally brighter.
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config NXTK_BORDERCOLOR3
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hex "Brighter Border Color"
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default 0x0
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---help---
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Specify the colors of the border used with framed windows.
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NXTL_BORDERCOLOR1 is the "normal" color of the border.
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NXTK_BORDERCOLOR2 is the shadow side color and so is normally darker.
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NXTK_BORDERCOLOR3 is the shiny side color and so is normally brighter.
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endif # !NXTK_DEFAULT_BORDERCOLORS
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endmenu
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config NXTK_AUTORAISE
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bool "Autoraise"
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default n
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---help---
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If set, a window will be raised to the top if the mouse position is over a
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visible portion of the window. Default: A mouse button must be clicked over
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a visible portion of the window.
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menuconfig NXTERM
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bool "NxTerm"
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default n
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---help---
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Enables building of the NxTerm driver.
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if NXTERM
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comment "NxTerm Output Text/Graphics Options"
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config NXTERM_BPP
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int "NxTerm BPP"
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default 1 if !NX_DISABLE_1BPP
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default 2 if !NX_DISABLE_2BPP
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default 4 if !NX_DISABLE_4BPP
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default 8 if !NX_DISABLE_8BPP
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default 16 if !NX_DISABLE_16BPP
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default 24 if !NX_DISABLE_24BPP
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default 32 if !NX_DISABLE_32BPP
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---help---
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Currently, NxTerm supports only a single pixel depth. This
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configuration setting must be provided to support that single pixel depth.
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Default: The smallest enabled pixel depth. (see NX_DISABLE_*BPP)
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config NXTERM_CURSORCHAR
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int "Character code to use as the cursor"
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default 137
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---help---
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The bitmap code to use as the cursor. Default '_' (137)
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config NXTERM_MXCHARS
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int "Max Characters on Display"
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default 128
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---help---
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NxTerm needs to remember every character written to the console so
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that it can redraw the window. This setting determines the size of some
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internal memory allocations used to hold the character data. Default: 128.
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config NXTERM_CACHESIZE
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int "Font Cache Size"
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default 16
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---help---
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NxTerm supports caching of rendered fonts. This font caching is required
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for two reasons: (1) First, it improves text performance, but more
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importantly (2) it preserves the font memory. Since the NX server runs on
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a separate server thread, it requires that the rendered font memory persist
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until the server has a chance to render the font. Unfortunately, the font
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cache would be quite large if all fonts were saved. The NXTERM_CACHESIZE
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setting will control the size of the font cache (in number of glyphs). Only that
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number of the most recently used glyphs will be retained. Default: 16.
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NOTE: There can still be a race condition between the NxTerm driver and the
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NX task. If you every see character corruption (especially when printing
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a lot of data or scrolling), then increasing the value of NXTERM_CACHESIZE
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is something that you should try. Alternatively, you can reduce the size of
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MQ_MAXMSGSIZE which will force NxTerm task to pace the server task.
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NXTERM_CACHESIZE should be larger than MQ_MAXMSGSIZE in any event.
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config NXTERM_LINESEPARATION
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int "Line Separation"
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default 0
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---help---
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This the space (in rows) between each row of test. Default: 0
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config NXTERM_NOWRAP
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bool "No wrap"
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default n
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---help---
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By default, lines will wrap when the test reaches the right hand side
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of the window. This setting can be defining to change this behavior so
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that the text is simply truncated until a new line is encountered.
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comment "NxTerm Input options"
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config NXTERM_NXKBDIN
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bool "NX KBD input"
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default n
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---help---
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Take input from the NX keyboard input callback. By default, keyboard
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input is taken from stdin (/dev/console). If this option is set, then
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the interface nxterm_kdbin() is enabled. That interface may be driven
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by window callback functions so that keyboard input *only* goes to the
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top window.
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NOTE: nxterm_kdbin() is an internal OS API. It can be accessed by
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applications via the boardctl(BOARDIOC_NXTERM) interface.
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The logic path is complex in this case: (1) The keyboard input is
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received by an application listener thread and injected into NX via
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nx_kbdin(). NX sends (2) the keyboard input to single the NX window
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that has focus. That window then (3) gives the keyboard input to the
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single NxTerm associated with the window via boardctl(BOARDIOC_NXTERM).
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NOTE: If CONFIG_NXTERM_NXKBDIN not defined, then NxTerm input coming
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directly from /dev/console. That works well if there is only a single
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NxTerm window. But if there are multiple NxTerm windows, then it is
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anyone's guess which will receive the keyboard input. That does not
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work well in such cases.
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config NXTERM_KBDBUFSIZE
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int "Keyboard Input Buffer Size"
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default 16
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---help---
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If NXTERM_NXKBDIN is enabled, then this value may be used to
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define the size of the per-window keyboard input buffer. Default: 16
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config NXTERM_NPOLLWAITERS
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int "Number of Poll Waiters"
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default 4
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---help---
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The number of threads that can be waiting for read data available.
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Default: 4
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endif # NXTERM
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comment "NX server options"
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config NX_BLOCKING
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bool "Blocking"
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default n
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---help---
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Open the client message queues in blocking mode. In this case,
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nx_eventhandler() will not return until a message is received and processed.
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config NX_MXSERVERMSGS
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int "Max Server Messages"
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default 32
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---help---
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Specifies the maximum number of messages that can fit in the message queues.
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No additional resources are allocated, but this can be set to prevent
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flooding of the client or server with too many messages (PREALLOC_MQ_MSGS
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controls how many messages are pre-allocated).
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config NX_MXCLIENTMSGS
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int "Max Client Messages"
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default 16
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---help---
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Specifies the maximum number of messages that can fit in the message queues.
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No additional resources are allocated, but this can be set to prevent
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flooding of the client or server with too many messages (PREALLOC_MQ_MSGS
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controls how many messages are pre-allocated).
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config NXSTART_EXTERNINIT
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bool "External Display Initialization"
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default n
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select LCD_EXTERNINIT if LCD && LCD_FRAMEBUFFER && NX_LCDDRIVER
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---help---
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Define to support external display initialization by platform-
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specific code. If this option is defined, then nxmu_start()
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will call board_graphics_setup(CONFIG_NXSTART_DEVNO) to
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initialize the graphics device. This option is necessary if
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display is used that cannot be initialized using the standard
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LCD or framebuffer interfaces.
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config NXSTART_SERVERPRIO
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int "NX Server priority"
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default 110
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---help---
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Priority of the NX server. Default: 110.
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NOTE: NXSTART_SERVERPRIO should have a relatively high priority to
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avoid data overrun race conditions.
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config NXSTART_SERVERSTACK
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int "NX Server Stack Size"
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default DEFAULT_TASK_STACKSIZE
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---help---
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NX server thread stack size (in multi-user mode). Default 2048
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config NXSTART_DEVNO
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int "LCD Device Number"
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default 0
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depends on NX_LCDDRIVER || NXSTART_EXTERNINIT
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---help---
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LCD device number (in case there are more than one LCDs connected).
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Default: 0
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endif # NX
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