355 lines
11 KiB
C
355 lines
11 KiB
C
/************************************************************
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* mm/mm_realloc.c
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*
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* Copyright (C) 2007, 2009 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <spudmonkey@racsa.co.cr>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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************************************************************/
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/************************************************************
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* Included Files
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************************************************************/
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#include <string.h>
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#include "mm_environment.h"
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#include <stdio.h> /* For NULL */
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#include "mm_internal.h"
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/************************************************************
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* Pre-processor Definitions
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************************************************************/
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/************************************************************
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* Global Functions
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************************************************************/
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/************************************************************
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* realloc
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*
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* Description:
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* If the reallocation is for less space, then:
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* (1) the current allocation is reduced in size
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* (2) the remainder at the end of the allocation is
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* returned to the free list.
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*
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* If the request is for more space and the current
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* allocation can be extended, it will be extended by:
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* (1) Taking the additional space from the following
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* free chunk, or
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* (2) Taking the additional space from the preceding
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* free chunk.
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* (3) Or both
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*
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* If the request is for more space but the current chunk
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* cannot be extended, then malloc a new buffer, copy the
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* data into the new buffer, and free the old buffer.
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*
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************************************************************/
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FAR void *realloc(FAR void *oldmem, size_t size)
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{
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FAR struct mm_allocnode_s *oldnode;
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FAR struct mm_freenode_s *prev;
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FAR struct mm_freenode_s *next;
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size_t oldsize;
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size_t prevsize = 0;
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size_t nextsize = 0;
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FAR void *newmem;
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/* If oldmem is NULL, then realloc is equivalent to malloc */
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if (!oldmem)
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{
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return malloc(size);
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}
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/* If size is zero, then realloc is equivalent to free */
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if (size <= 0)
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{
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free(oldmem);
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return NULL;
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}
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/* Adjust the size to account for (1) the size of the allocated
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* node and (2) to make sure that it is an even multiple of
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* our granule size.
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*/
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size = MM_ALIGN_UP(size + SIZEOF_MM_ALLOCNODE);
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/* Map the memory chunk into an allocated node structure */
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oldnode = (FAR struct mm_allocnode_s *)((FAR char*)oldmem - SIZEOF_MM_ALLOCNODE);
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/* We need to hold the MM semaphore while we muck with the
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* nodelist.
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*/
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mm_takesemaphore();
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/* Check if this is a request to reduce the size of the allocation. */
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oldsize = oldnode->size;
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if (size <= oldsize)
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{
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/* Handle the special case where we are not going to change the
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* size of the allocation.
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*/
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if (size < oldsize)
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{
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mm_shrinkchunk(oldnode, size);
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}
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/* Then return the original address */
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mm_givesemaphore();
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return oldmem;
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}
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/* This is a request to increase the size of the allocation, Get the
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* available sizes before and after the oldnode so that we can make
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* the best decision
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*/
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next = (FAR struct mm_freenode_s *)((FAR char*)oldnode + oldnode->size);
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if ((next->preceding & MM_ALLOC_BIT) == 0)
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{
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nextsize = next->size;
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}
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prev = (FAR struct mm_freenode_s *)((FAR char*)oldnode - (oldnode->preceding & ~MM_ALLOC_BIT));
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if ((prev->preceding & MM_ALLOC_BIT) == 0)
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{
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prevsize = prev->size;
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}
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/* Now, check if we can extend the current allocation or not */
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if (nextsize + prevsize + oldsize >= size)
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{
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size_t needed = size - oldsize;
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size_t takeprev = 0;
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size_t takenext = 0;
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/* Check if we can extend into the previous chunk and if the
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* previous chunk is smaller than the next chunk.
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*/
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if (prevsize > 0 && (nextsize >= prevsize || nextsize <= 0))
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{
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/* Can we get everything we need from the previous chunk? */
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if (needed > prevsize)
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{
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/* No, take the whole previous chunk and get the
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* rest that we need from the next chunk.
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*/
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takeprev = prevsize;
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takenext = needed - prevsize;
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}
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else
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{
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/* Yes, take what we need from the previous chunk */
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takeprev = needed;
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takenext = 0;
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}
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needed = 0;
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}
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/* Check if we can extend into the next chunk and if we still
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* need more memory.
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*/
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if (nextsize > 0 && needed)
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{
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/* Can we get everything we need from the next chunk? */
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if (needed > nextsize)
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{
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/* No, take the whole next chunk and get the
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* rest that we need from the previous chunk.
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*/
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takeprev = needed - nextsize;
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takenext = nextsize;
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}
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else
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{
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/* Yes, take what we need from the previous chunk */
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takeprev = 0;
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takenext = needed;
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}
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}
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/* Extend into the previous free chunk */
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newmem = oldmem;
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if (takeprev)
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{
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FAR struct mm_allocnode_s *newnode;
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/* Remove the previous node. There must be a predecessor,
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* but there may not be a successor node.
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*/
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DEBUGASSERT(prev->blink);
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prev->blink->flink = prev->flink;
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if (prev->flink)
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{
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prev->flink->blink = prev->blink;
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}
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/* Extend the node into the previous free chunk */
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newnode = (FAR struct mm_allocnode_s *)((FAR char*)oldnode - takeprev);
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/* Did we consume the entire preceding chunk? */
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if (takeprev < prevsize)
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{
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/* No.. just take what we need from the previous chunk
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* and put it back into the free list
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*/
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prev->size -= takeprev;
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newnode->size = oldsize + takeprev;
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newnode->preceding = prev->size | MM_ALLOC_BIT;
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next->preceding = newnode->size | (next->preceding & MM_ALLOC_BIT);
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/* Return the previous free node to the nodelist (with the new size) */
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mm_addfreechunk(prev);
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/* Now we want to return newnode */
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oldnode = newnode;
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}
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else
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{
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/* Yes.. update its size (newnode->preceding is already set) */
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newnode->size += oldsize;
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newnode->preceding |= MM_ALLOC_BIT;
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next->preceding = newnode->size | (next->preceding & MM_ALLOC_BIT);
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}
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oldnode = newnode;
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oldsize = newnode->size;
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/* Now we have to move the user contents 'down' in memory. memcpy should
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* should be save for this.
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*/
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newmem = (FAR void*)((FAR char*)newnode + SIZEOF_MM_ALLOCNODE);
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memcpy(newmem, oldmem, oldsize - SIZEOF_MM_ALLOCNODE);
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}
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/* Extend into the next free chunk */
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if (takenext)
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{
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FAR struct mm_freenode_s *newnode;
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FAR struct mm_allocnode_s *andbeyond;
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/* Get the chunk following the next node (which could be the tail chunk) */
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andbeyond = (FAR struct mm_allocnode_s*)((char*)next + nextsize);
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/* Remove the next node. There must be a predecessor,
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* but there may not be a successor node.
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*/
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DEBUGASSERT(next->blink);
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next->blink->flink = next->flink;
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if (next->flink)
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{
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next->flink->blink = next->blink;
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}
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/* Extend the node into the next chunk */
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oldnode->size = oldsize + takenext;
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newnode = (FAR struct mm_freenode_s *)((char*)oldnode + oldnode->size);
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/* Did we consume the entire preceding chunk? */
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if (takenext < nextsize)
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{
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/* No, take what we need from the next chunk and return it
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* to the free nodelist.
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*/
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newnode->size = nextsize - takenext;
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newnode->preceding = oldnode->size;
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andbeyond->preceding = newnode->size | (andbeyond->preceding & MM_ALLOC_BIT);
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/* Add the new free node to the nodelist (with the new size) */
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mm_addfreechunk(newnode);
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}
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else
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{
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/* Yes, just update some pointers. */
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andbeyond->preceding = oldnode->size | (andbeyond->preceding & MM_ALLOC_BIT);
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}
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}
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mm_givesemaphore();
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return newmem;
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}
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/* The current chunk cannot be extended. Just allocate a new chunk and copy */
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else
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{
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/* Allocate a new block. On failure, realloc must return NULL but
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* leave the original memory in place.
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*/
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mm_givesemaphore();
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newmem = (FAR void*)malloc(size);
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if (newmem)
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{
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memcpy(newmem, oldmem, oldsize);
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free(oldmem);
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}
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return newmem;
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}
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}
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