216 lines
6.4 KiB
C
216 lines
6.4 KiB
C
/****************************************************************************
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* sched/event/event_wait.c
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/sched.h>
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#include "event.h"
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxevent_tickwait
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*
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* Description:
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* Wait for all of the specified events for the specified tick time.
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*
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* This routine waits on event object event until all of the specified
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* events have been delivered to the event object, or the maximum wait time
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* timeout has expired. A thread may wait on up to 32 distinctly numbered
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* events that are expressed as bits in a single 32-bit word.
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*
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* Input Parameters:
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* event - Address of the event object
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* events - Set of events to wait
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* - Set events to 0 will indicate wait from any events
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* eflags - Events flags
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* delay - Ticks to wait from the start time until the event is
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* posted. If ticks is zero, then this function is equivalent
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* to nxevent_trywait().
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*
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* Returned Value:
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* This is an internal OS interface and should not be used by applications.
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* Return of matching events upon success.
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* 0 if matching events were not received within the specified time.
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*
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****************************************************************************/
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nxevent_mask_t nxevent_tickwait(FAR nxevent_t *event, nxevent_mask_t events,
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nxevent_flags_t eflags, uint32_t delay)
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{
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nxevent_wait_t wait;
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irqstate_t flags;
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bool waitany;
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int ret;
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DEBUGASSERT(event != NULL && up_interrupt_context() == false);
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waitany = ((eflags & NXEVENT_WAIT_ALL) == 0);
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if (events == 0)
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{
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events = ~0;
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}
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flags = enter_critical_section();
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if ((eflags & NXEVENT_WAIT_RESET) != 0)
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{
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event->events = 0;
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}
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/* Fetch for any event */
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if (waitany && ((events & event->events) != 0))
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{
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events &= event->events;
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if ((eflags & NXEVENT_WAIT_NOCLEAR) == 0)
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{
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event->events &= ~events;
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}
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}
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/* Events we desire here ? */
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else if (!waitany && (event->events & events) == events)
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{
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if ((eflags & NXEVENT_WAIT_NOCLEAR) == 0)
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{
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event->events &= ~events;
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}
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}
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/* Return 0 if no event expect in try wait case */
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else if (delay == 0)
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{
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events = 0;
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}
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/* Let's wait for the event to arrive */
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else
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{
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/* Initialize event wait */
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nxsem_init(&wait.sem, 0, 0);
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wait.expect = events;
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wait.eflags = eflags;
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list_add_tail(&event->list, &wait.node);
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/* Wait for the event */
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if (delay == UINT32_MAX)
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{
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ret = nxsem_wait(&wait.sem);
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}
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else
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{
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ret = nxsem_tickwait(&wait.sem, delay);
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}
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/* Destroy local variables */
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nxsem_destroy(&wait.sem);
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if (ret == 0)
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{
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events = wait.expect;
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}
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else
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{
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list_delete(&wait.node);
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events = 0;
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}
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}
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leave_critical_section(flags);
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return events;
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}
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/****************************************************************************
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* Name: nxevent_wait
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*
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* Description:
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* Wait for all of the specified events.
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*
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* This routine waits on event object event until all of the specified
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* events have been delivered to the event object. A thread may wait on
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* up to 32 distinctly numbered events that are expressed as bits in a
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* single 32-bit word.
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*
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* Input Parameters:
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* event - Address of the event object
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* events - Set of events to wait, 0 will indicate wait from any events
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* eflags - Events flags
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*
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* Returned Value:
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* This is an internal OS interface and should not be used by applications.
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* Return of matching events upon success, Otherwise, 0 is returned if OS
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* internal error.
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*
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****************************************************************************/
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nxevent_mask_t nxevent_wait(FAR nxevent_t *event, nxevent_mask_t events,
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nxevent_flags_t eflags)
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{
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return nxevent_tickwait(event, events, eflags, UINT32_MAX);
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}
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/****************************************************************************
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* Name: nxevent_trywait
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*
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* Description:
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* Try wait for all of the specified events.
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*
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* This routine try to waits on event object event if any of the specified
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* events have been delivered to the event object. A thread may wait on
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* up to 32 distinctly numbered events that are expressed as bits in a
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* single 32-bit word.
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*
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* Input Parameters:
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* event - Address of the event object
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* events - Set of events to wait
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* - Set events to 0 will indicate wait from any events
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* eflags - Events flags
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*
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* Returned Value:
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* This is an internal OS interface and should not be used by applications.
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* Return of matching events upon success.
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* 0 if matching events were not received.
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*
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****************************************************************************/
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nxevent_mask_t nxevent_trywait(FAR nxevent_t *event,
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nxevent_mask_t events,
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nxevent_flags_t eflags)
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{
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return nxevent_tickwait(event, events, eflags, 0);
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}
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