incubator-nuttx/include/nuttx/video/video_controls.h

223 lines
9.2 KiB
C

/****************************************************************************
* include/nuttx/video/video_controls.h
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
#ifndef __INCLUDE_NUTTX_VIDEO_VIDEO_CONTROLS_H
#define __INCLUDE_NUTTX_VIDEO_VIDEO_CONTROLS_H
/****************************************************************************
* Included Files
****************************************************************************/
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
/* Control classes */
#define V4L2_CTRL_CLASS_USER (0x0000) /**< Old-style 'user' controls */
#define V4L2_CTRL_CLASS_CAMERA (0x0001) /**< Camera class controls */
#define V4L2_CTRL_CLASS_FLASH (0x0002) /**< Camera flash controls */
#define V4L2_CTRL_CLASS_JPEG (0x0003) /**< JPEG-compression controls */
/* User-class control IDs */
#define V4L2_CID_BRIGHTNESS (0) /**< Brightness */
#define V4L2_CID_CONTRAST (1) /**< Contrast */
#define V4L2_CID_SATURATION (2) /**< Saturation */
#define V4L2_CID_HUE (3) /**< Hue */
#define V4L2_CID_AUTO_WHITE_BALANCE (4) /**< AWB */
#define V4L2_CID_RED_BALANCE (5) /**< Red balance */
#define V4L2_CID_BLUE_BALANCE (6) /**< Blue balance */
#define V4L2_CID_GAMMA (7) /**< Gamma value adjustment */
#define V4L2_CID_GAMMA_CURVE (8) /**< Gamma curve adjustment */
#define V4L2_CID_EXPOSURE (9) /**< Exposure value */
#define V4L2_CID_HFLIP (10) /**< Mirror horizontally(VIDEO) */
#define V4L2_CID_VFLIP (11) /**< Mirror vertically(VIDEO) */
#define V4L2_CID_HFLIP_STILL (12) /**< Mirror horizontally(STILL) */
#define V4L2_CID_VFLIP_STILL (13) /**< Mirror vertically(STILL) */
#define V4L2_CID_SHARPNESS (14) /**< Sharpness */
#define V4L2_CID_COLOR_KILLER (15) /**< Color killer */
#define V4L2_CID_COLORFX (16) /**< Color effect */
/** Enumeration for V4L2_CID_COLORFX */
enum v4l2_colorfx
{
V4L2_COLORFX_NONE = 0, /**< No effect */
V4L2_COLORFX_BW = 1, /**< Black/white */
V4L2_COLORFX_SEPIA = 2, /**< Sepia */
V4L2_COLORFX_NEGATIVE = 3, /**< Positive/negative inversion */
V4L2_COLORFX_EMBOSS = 4, /**< Emboss */
V4L2_COLORFX_SKETCH = 5, /**< Sketch */
V4L2_COLORFX_SKY_BLUE = 6, /**< Sky blue */
V4L2_COLORFX_GRASS_GREEN = 7, /**< Grass green */
V4L2_COLORFX_SKIN_WHITEN = 8, /**< Skin whiten */
V4L2_COLORFX_VIVID = 9, /**< Vivid */
V4L2_COLORFX_AQUA = 10, /**< Aqua */
V4L2_COLORFX_ART_FREEZE = 11, /**< Art freeze */
V4L2_COLORFX_SILHOUETTE = 12, /**< Silhouette */
V4L2_COLORFX_SOLARIZATION = 13, /**< Solarization */
V4L2_COLORFX_ANTIQUE = 14, /**< Antique */
V4L2_COLORFX_SET_CBCR = 15, /**< Set CbCr */
V4L2_COLORFX_PASTEL = 16 /**< Pastel */
};
#define V4L2_CID_AUTOBRIGHTNESS (17) /**< Auto brightness */
#define V4L2_CID_ROTATE (18) /**< Rotation */
/** Camera class control IDs */
#define V4L2_CID_EXPOSURE_AUTO (0) /**< Auto exposure */
/** Enumeration for V4L2_CID_EXPOSURE_AUTO */
enum v4l2_exposure_auto_type
{
/** Exposure time:auto, iris aperture:auto */
V4L2_EXPOSURE_AUTO = 0,
/** Exposure time:manual, iris aperture:manual */
V4L2_EXPOSURE_MANUAL = 1,
/** Exposure time:manual, iris aperture:auto */
V4L2_EXPOSURE_SHUTTER_PRIORITY = 2,
/** Exposure time:auto, iris aperture:manual */
V4L2_EXPOSURE_APERTURE_PRIORITY = 3
};
#define V4L2_CID_EXPOSURE_ABSOLUTE (1) /**< Exposure time */
#define V4L2_CID_FOCUS_ABSOLUTE (2) /** Focus */
#define V4L2_CID_FOCUS_RELATIVE (3) /** Focus */
#define V4L2_CID_FOCUS_AUTO (4) /** Auto focus */
#define V4L2_CID_ZOOM_ABSOLUTE (5) /** Zoom(absolute) */
#define V4L2_CID_ZOOM_RELATIVE (6) /** Zoom(relative) */
#define V4L2_CID_ZOOM_CONTINUOUS (7) /** Continuous zoom */
#define V4L2_CID_IRIS_ABSOLUTE (8) /** Iris(absolute) */
#define V4L2_CID_IRIS_RELATIVE (9) /** Iris(relative) */
#define V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE (10) /**< Preset white balance */
/** Enumeration for V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE */
enum v4l2_auto_n_preset_white_balance
{
V4L2_WHITE_BALANCE_MANUAL = 0, /**< Manual */
V4L2_WHITE_BALANCE_AUTO = 1, /**< Automatic */
V4L2_WHITE_BALANCE_INCANDESCENT = 2, /**< Incandescent */
V4L2_WHITE_BALANCE_FLUORESCENT = 3, /**< Fluorescent */
V4L2_WHITE_BALANCE_FLUORESCENT_H = 4, /**< Fluorescent H */
V4L2_WHITE_BALANCE_HORIZON = 5, /**< Horizon */
V4L2_WHITE_BALANCE_DAYLIGHT = 6, /**< Daylight */
V4L2_WHITE_BALANCE_FLASH = 7, /**< Flash */
V4L2_WHITE_BALANCE_CLOUDY = 8, /**< Cloudy */
V4L2_WHITE_BALANCE_SHADE = 9, /**< Shade */
};
#define V4L2_CID_WIDE_DYNAMIC_RANGE (11) /**< Wide dynamic range */
#define V4L2_CID_IMAGE_STABILIZATION (12) /**< Image stabilization */
#define V4L2_CID_ISO_SENSITIVITY (13) /**< ISO sensitivity */
#define V4L2_CID_ISO_SENSITIVITY_AUTO (14) /**< Auto ISO sensitivity */
/** Enumeration for V4L2_CID_ISO_SENSITIVITY_AUTO */
enum v4l2_iso_sensitivity_auto_type
{
V4L2_ISO_SENSITIVITY_MANUAL = 0, /**< Manual */
V4L2_ISO_SENSITIVITY_AUTO = 1, /**< Automatic */
};
#define V4L2_CID_EXPOSURE_METERING (15) /**< Exposure metering */
/** Enumeration for V4L2_CID_EXPOSURE_METERING */
enum v4l2_exposure_metering
{
V4L2_EXPOSURE_METERING_AVERAGE = 0, /**< Average */
V4L2_EXPOSURE_METERING_CENTER_WEIGHTED = 1, /**< Center weighted */
V4L2_EXPOSURE_METERING_SPOT = 2, /**< Spot */
V4L2_EXPOSURE_METERING_MATRIX = 3, /**< Matrix */
};
#define V4L2_CID_SCENE_MODE (16) /**< Scene selection */
/** Enumeration for V4L2_CID_SCENE_MODE */
enum v4l2_scene_mode
{
V4L2_SCENE_MODE_NONE = 0, /**< No scene */
V4L2_SCENE_MODE_BACKLIGHT = 1, /**< Backlight */
V4L2_SCENE_MODE_BEACH_SNOW = 2, /**< Beach snow */
V4L2_SCENE_MODE_CANDLE_LIGHT = 3, /**< Candle light */
V4L2_SCENE_MODE_DAWN_DUSK = 4, /**< Dawn dask */
V4L2_SCENE_MODE_FALL_COLORS = 5, /**< Fall colors */
V4L2_SCENE_MODE_FIREWORKS = 6, /**< Fire works */
V4L2_SCENE_MODE_LANDSCAPE = 7, /**< Landscape */
V4L2_SCENE_MODE_NIGHT = 8, /**< Night */
V4L2_SCENE_MODE_PARTY_INDOOR = 9, /**< Indoor party */
V4L2_SCENE_MODE_PORTRAIT = 10, /**< Portrait */
V4L2_SCENE_MODE_SPORTS = 11, /**< Sports */
V4L2_SCENE_MODE_SUNSET = 12, /**< Sunset */
V4L2_SCENE_MODE_TEXT = 13 /**< Text */
};
#define V4L2_CID_3A_LOCK (17) /**< Lock 3A */
#define V4L2_LOCK_EXPOSURE (1 << 0) /**< Exposure bit for
* V4L2_CID_3A_LOCK */
#define V4L2_LOCK_WHITE_BALANCE (1 << 1) /**< White balance bit for
* V4L2_CID_3A_LOCK */
#define V4L2_LOCK_FOCUS (1 << 2) /**< Focus bit for
* V4L2_CID_3A_LOCK */
#define V4L2_CID_AUTO_FOCUS_START (18) /**< Start single AF */
#define V4L2_CID_AUTO_FOCUS_STOP (19) /**< Stop single AF */
#define V4L2_CID_3A_PARAMETER (20) /**< 3A parameter */
#define V4L2_CID_3A_STATUS (21) /**< 3A status */
#define V4L2_3A_STATUS_STABLE (0) /**< 3A is stable */
#define V4L2_3A_STATUS_AE_OPERATING (1 << 0) /**< AE is operating */
#define V4L2_3A_STATUS_AWB_OPERATING (1 << 1) /**< AWB is operating */
#define V4L2_3A_STATUS_AF_OPERATING (1 << 2) /**< AF is operating */
/** Flash and privacy (indicator) light controls */
#define V4L2_CID_FLASH_LED_MODE (0)
/** Enumeration for V4L2_CID_FLASH_LED_MODE */
enum v4l2_flash_led_mode
{
V4L2_FLASH_LED_MODE_NONE, /**< Not use LED */
V4L2_FLASH_LED_MODE_FLASH, /**< Flash mode */
V4L2_FLASH_LED_MODE_TORCH, /**< Torch mode */
};
/* JPEG-class control IDs */
#define V4L2_CID_JPEG_COMPRESSION_QUALITY (0) /**< JPEG quality */
#endif /* __INCLUDE_NUTTX_VIDEO_VIDEO_CONTROLS_H */