210 lines
6.4 KiB
C
210 lines
6.4 KiB
C
/****************************************************************************
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* fs/fs_registerreserve.c
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*
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* Copyright (C) 2007-2009 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <spudmonkey@racsa.co.cr>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <nuttx/fs.h>
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#include "fs_internal.h"
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/****************************************************************************
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* Private Variables
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****************************************************************************/
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/****************************************************************************
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* Public Variables
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****************************************************************************/
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: inode_namelen
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****************************************************************************/
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static int inode_namelen(const char *name)
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{
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const char *tmp = name;
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while(*tmp && *tmp != '/') tmp++;
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return tmp - name;
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}
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/****************************************************************************
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* Name: inode_namecpy
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****************************************************************************/
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static void inode_namecpy(char *dest, const char *src)
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{
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while(*src && *src != '/') *dest++ = *src++;
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*dest='\0';
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}
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/****************************************************************************
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* Name: inode_alloc
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****************************************************************************/
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static FAR struct inode *inode_alloc(const char *name)
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{
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int namelen = inode_namelen(name);
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FAR struct inode *node = (FAR struct inode*)zalloc(FSNODE_SIZE(namelen));
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if (node)
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{
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inode_namecpy(node->i_name, name);
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}
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return node;
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}
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/****************************************************************************
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* Name: inode_insert
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****************************************************************************/
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static void inode_insert(FAR struct inode *node,
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FAR struct inode *peer,
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FAR struct inode *parent)
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{
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/* If peer is non-null, then new node simply goes to the right
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* of that peer node.
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*/
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if (peer)
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{
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node->i_peer = peer->i_peer;
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peer->i_peer = node;
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}
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/* If parent is non-null, then it must go at the head of its
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* list of children.
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*/
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else if (parent)
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{
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node->i_peer = parent->i_child;
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parent->i_child = node;
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}
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/* Otherwise, this must be the new root_inode */
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else
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{
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node->i_peer = root_inode;
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root_inode = node;
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}
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: inode_reserve
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*
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* NOTE: Caller must hold the inode semaphore
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****************************************************************************/
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FAR struct inode *inode_reserve(const char *path)
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{
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const char *name = path;
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FAR struct inode *left;
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FAR struct inode *parent;
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if (!*path || path[0] != '/')
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{
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return NULL;
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}
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/* Find the location to insert the new subtree */
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if (inode_search(&name, &left, &parent, (const char **)NULL) != NULL)
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{
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/* Is is an error if the node already exists in the tree */
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return NULL;
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}
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/* Now we now where to insert the subtree */
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for (;;)
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{
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FAR struct inode *node;
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/* Create a new node -- we need to know if this is the
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* the leaf node or some intermediary. We can find this
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* by looking at the next name.
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*/
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const char *next_name = inode_nextname(name);
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if (*next_name)
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{
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/* Insert an operationless node */
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node = inode_alloc(name);
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if (node)
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{
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inode_insert(node, left, parent);
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/* Set up for the next time through the loop */
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name = next_name;
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left = NULL;
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parent = node;
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continue;
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}
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}
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else
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{
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node = inode_alloc(name);
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if (node)
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{
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inode_insert(node, left, parent);
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return node;
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}
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}
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/* We get here on failures to allocate node memory */
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return NULL;
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}
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}
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