incubator-nuttx/graphics/nxbe/nxbe_fill.c

250 lines
7.9 KiB
C

/****************************************************************************
* graphics/nxbe/nxbe_fill.c
*
* Copyright (C) 2008-2009, 2011, 2016, 2019 Gregory Nutt. All rights
* reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <assert.h>
#include <nuttx/nx/nxglib.h>
#include <nuttx/nx/nx.h>
#include "nxbe.h"
/****************************************************************************
* Private Types
****************************************************************************/
struct nxbe_fill_s
{
struct nxbe_clipops_s cops;
nxgl_mxpixel_t color;
};
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: nxbe_clipfill
*
* Description:
* Called from nxbe_clipper() to performed the fill operation on visible
* portions of the rectangle.
*
****************************************************************************/
static void nxbe_clipfill(FAR struct nxbe_clipops_s *cops,
FAR struct nxbe_plane_s *plane,
FAR const struct nxgl_rect_s *rect)
{
struct nxbe_fill_s *fillinfo = (struct nxbe_fill_s *)cops;
/* Draw the rectangle to the graphics device. */
plane->dev.fillrectangle(&plane->pinfo, rect, fillinfo->color);
#ifdef CONFIG_NX_UPDATE
/* Notify external logic that the display has been updated */
nx_notify_rectangle(&plane->pinfo, rect);
#endif
}
/****************************************************************************
* Name: nxbe_fill_dev
*
* Description:
* Fill the specified rectangle in the window in device memory with the
* specified color, performing clipping as needed.
*
* Input Parameters:
* wnd - The window structure reference
* rect - The location to be filled
* col - The color to use in the fill
*
* Returned Value:
* None
*
****************************************************************************/
static inline void nxbe_fill_dev(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES])
{
struct nxbe_fill_s info;
int i;
#if CONFIG_NX_NPLANES > 1
for (i = 0; i < wnd->be->vinfo.nplanes; i++)
#else
i = 0;
#endif
{
DEBUGASSERT(wnd->be->plane[i].dev.fillrectangle != NULL);
/* Fill the visible part of the rectangle */
info.cops.visible = nxbe_clipfill;
info.cops.obscured = nxbe_clipnull;
info.color = color[i];
nxbe_clipper(wnd->above, rect, NX_CLIPORDER_DEFAULT,
&info.cops, &wnd->be->plane[i]);
#ifdef CONFIG_NX_SWCURSOR
/* Backup and redraw the cursor in the affected region.
*
* REVISIT: This and the following logic belongs in the function
* nxbe_clipfill(). It is here only because the struct nxbe_state_s
* (wnd->be) is not available at that point. This may result in an
* excessive number of cursor updates.
*/
nxbe_cursor_backupdraw_dev(wnd->be, rect, i);
#endif
}
}
/****************************************************************************
* Name: nxbe_fill_pwfb
*
* Description:
* Fill the specified rectangle in the per-window frame buffer with no
* clipping.
*
* Input Parameters:
* wnd - The window structure reference
* rect - The location to be filled
* col - The color to use in the fill
*
* Returned Value:
* None
*
****************************************************************************/
#ifdef CONFIG_NX_RAMBACKED
static inline void nxbe_fill_pwfb(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES])
{
struct nxgl_rect_s relrect;
DEBUGASSERT(wnd->be->plane[0].pwfb.fillrectangle != NULL);
/* The rectangle that we receive here is in abolute device coordinates. We
* need to restore this to windows relative coordinates.
*/
nxgl_rectoffset(&relrect, rect, -wnd->bounds.pt1.x, -wnd->bounds.pt1.y);
/* Copy the rectangular region to the framebuffer (no clipping).
* REVISIT: Assumes a single color plane.
*/
wnd->be->plane[0].pwfb.fillrectangle(wnd, &relrect, color[0]);
}
#endif
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxbe_fill
*
* Description:
* Fill the specified rectangle in the window with the specified color
*
* Input Parameters:
* wnd - The window structure reference
* rect - The location to be filled
* col - The color to use in the fill
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_fill(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES])
{
struct nxgl_rect_s remaining;
DEBUGASSERT(wnd != NULL && rect != NULL && color != NULL);
DEBUGASSERT(wnd->be != NULL && wnd->be->plane != NULL);
/* Offset the rectangle by the window origin to convert it into a
* bounding box
*/
nxgl_rectoffset(&remaining, rect, wnd->bounds.pt1.x, wnd->bounds.pt1.y);
/* Clip to the bounding box to the limits of the window and of the
* background screen
*/
nxgl_rectintersect(&remaining, &remaining, &wnd->bounds);
nxgl_rectintersect(&remaining, &remaining, &wnd->be->bkgd.bounds);
if (!nxgl_nullrect(&remaining))
{
#ifdef CONFIG_NX_RAMBACKED
/* If this window supports a pre-window frame buffer then shadow the
* full, unclipped bitmap in that framebuffer.
*/
if (NXBE_ISRAMBACKED(wnd))
{
nxbe_fill_pwfb(wnd, &remaining, color);
}
#endif
/* Don't update hidden windows */
if (!NXBE_ISHIDDEN(wnd))
{
/* Rend the bitmap directly to the graphics device */
nxbe_fill_dev(wnd, &remaining, color);
}
}
}