333 lines
9.8 KiB
C
333 lines
9.8 KiB
C
/****************************************************************************
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* net/tcp/tcp_appsend.c
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*
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* Copyright (C) 2007-2010, 2014 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Adapted for NuttX from logic in uIP which also has a BSD-like license:
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*
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* Original author Adam Dunkels <adam@dunkels.com>
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* Copyright () 2001-2003, Adam Dunkels.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#if defined(CONFIG_NET) && defined(CONFIG_NET_TCP)
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#include <stdint.h>
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#include <assert.h>
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#include <debug.h>
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#include <nuttx/net/netconfig.h>
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#include <nuttx/net/netdev.h>
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#include <nuttx/net/tcp.h>
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#include "devif/devif.h"
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#include "tcp/tcp.h"
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: tcp_appsend
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*
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* Description:
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* Handle application or TCP protocol response. If this function is called
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* with dev->d_sndlen > 0, then this is an application attempting to send
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* packet.
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*
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* Input Parameters:
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* dev - The device driver structure to use in the send operation
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* conn - The TCP connection structure holding connection information
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* result - App result event sent
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* The network is locked.
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*
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****************************************************************************/
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void tcp_appsend(FAR struct net_driver_s *dev, FAR struct tcp_conn_s *conn,
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uint16_t result)
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{
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uint8_t hdrlen;
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ninfo("result: %04x d_sndlen: %d conn->tx_unacked: %d\n",
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result, dev->d_sndlen, conn->tx_unacked);
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#ifdef CONFIG_NET_TCP_DELAYED_ACK
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/* Did the caller request that an ACK be sent? */
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if ((result & TCP_SNDACK) != 0)
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{
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/* Yes.. Handle delayed acknowledgments */
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/* Reset the ACK timer in any event. */
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conn->rx_acktimer = 0;
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/* Per RFC 1122: "...in a stream of full-sized segments there
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* SHOULD be an ACK for at least every second segment."
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*
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* NOTES:
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* 1. If there is a data payload or other flags to be sent with the
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* outgoing packet, then we may as well include the ACK too.
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* 2. The RFC refers to full-size segments. It is not clear what
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* "full-size" means. Does that mean that the payload is the size
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* of the MSS? Payload size is not considered other there being
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* a payload or or not. Should there be some special action for
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* small payloads of size < MSS?
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* 3. Experimentation shows that Windows and Linux behave somewhat
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* differently; they delay the ACKs for many more segments (6 or
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* more). Delaying for more segments would provide less network
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* traffic and better performance but seems non-compliant.
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*/
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if (conn->rx_unackseg > 0 || dev->d_sndlen > 0 ||
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result != TCP_SNDACK)
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{
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/* Reset the delayed ACK state and send the ACK with this packet. */
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conn->rx_unackseg = 0;
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}
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else
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{
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/* This is only an ACK and there is no pending delayed ACK and
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* no TX data is being sent. Indicate that there is one un-ACKed
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* segment and don't send anything now.
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*/
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conn->rx_unackseg = 1;
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return;
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}
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}
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/* If there are data to be sent in the same direction as the ACK before
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* the second data packet is received and the delay timer expires, the ACK
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* is piggybacked with the data segment and sent immediately.
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*/
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else if (dev->d_sndlen > 0 && conn->rx_unackseg > 0)
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{
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result |= TCP_SNDACK;
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conn->rx_unackseg = 0;
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}
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#endif
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/* Get the IP header length associated with the IP domain configured for
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* this TCP connection.
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*/
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#ifdef CONFIG_NET_IPv4
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#ifdef CONFIG_NET_IPv6
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if (conn->domain == PF_INET)
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#endif
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{
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DEBUGASSERT(IFF_IS_IPv4(dev->d_flags));
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hdrlen = IPv4TCP_HDRLEN;
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}
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#endif /* CONFIG_NET_IPv4 */
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#ifdef CONFIG_NET_IPv6
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#ifdef CONFIG_NET_IPv4
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else
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#endif
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{
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DEBUGASSERT(IFF_IS_IPv6(dev->d_flags));
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hdrlen = IPv6TCP_HDRLEN;
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}
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#endif /* CONFIG_NET_IPv6 */
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/* Check If the device went down */
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if ((result & NETDEV_DOWN) != 0)
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{
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/* If so, make sure that the connection is marked closed
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* and do not try to send anything.
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*/
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dev->d_sndlen = 0;
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conn->tcpstateflags = TCP_CLOSED;
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ninfo("TCP state: NETDEV_DOWN\n");
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}
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/* Check for connection aborted */
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else if ((result & TCP_ABORT) != 0)
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{
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dev->d_sndlen = 0;
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conn->tcpstateflags = TCP_CLOSED;
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ninfo("TCP state: TCP_CLOSED\n");
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tcp_send(dev, conn, TCP_RST | TCP_ACK, hdrlen);
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}
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/* Check for connection closed */
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else if ((result & TCP_CLOSE) != 0)
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{
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conn->tcpstateflags = TCP_FIN_WAIT_1;
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conn->tx_unacked = 1;
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conn->nrtx = 0;
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#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
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conn->sndseq_max = tcp_getsequence(conn->sndseq) + 1;
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#endif
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ninfo("TCP state: TCP_FIN_WAIT_1\n");
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dev->d_sndlen = 0;
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tcp_send(dev, conn, TCP_FIN | TCP_ACK, hdrlen);
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}
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/* None of the above */
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else
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{
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#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
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DEBUGASSERT(dev->d_sndlen <= conn->mss);
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#else
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/* If d_sndlen > 0, the application has data to be sent. */
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if (dev->d_sndlen > 0)
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{
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/* Remember how much data we send out now so that we know
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* when everything has been acknowledged. Just increment the amount
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* of data sent. This will be needed in sequence number calculations
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* and we know that this is not a re-transmission. Retransmissions
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* do not go through this path.
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*/
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conn->tx_unacked += dev->d_sndlen;
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/* The application cannot send more than what is allowed by the
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* MSS (the minimum of the MSS and the available window).
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*/
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DEBUGASSERT(dev->d_sndlen <= conn->mss);
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}
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conn->nrtx = 0;
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#endif
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/* Then handle the rest of the operation just as for the rexmit case */
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tcp_rexmit(dev, conn, result);
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}
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}
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/****************************************************************************
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* Name: tcp_rexmit
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*
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* Description:
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* Handle application retransmission
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*
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* Input Parameters:
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* dev - The device driver structure to use in the send operation
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* conn - The TCP connection structure holding connection information
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* result - App result event sent
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* The network is locked.
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*
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****************************************************************************/
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void tcp_rexmit(FAR struct net_driver_s *dev, FAR struct tcp_conn_s *conn,
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uint16_t result)
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{
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uint8_t hdrlen;
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ninfo("result: %04x d_sndlen: %d conn->tx_unacked: %d\n",
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result, dev->d_sndlen, conn->tx_unacked);
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/* Get the IP header length associated with the IP domain configured for
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* this TCP connection.
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*/
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#ifdef CONFIG_NET_IPv4
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#ifdef CONFIG_NET_IPv6
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if (conn->domain == PF_INET)
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#endif
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{
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DEBUGASSERT(IFF_IS_IPv4(dev->d_flags));
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hdrlen = IPv4TCP_HDRLEN;
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}
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#endif /* CONFIG_NET_IPv4 */
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#ifdef CONFIG_NET_IPv6
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#ifdef CONFIG_NET_IPv4
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else
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#endif
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{
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DEBUGASSERT(IFF_IS_IPv6(dev->d_flags));
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hdrlen = IPv6TCP_HDRLEN;
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}
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#endif /* CONFIG_NET_IPv6 */
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/* If the application has data to be sent, or if the incoming packet had
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* new data in it, we must send out a packet.
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*/
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#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
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if (dev->d_sndlen > 0)
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#else
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if (dev->d_sndlen > 0 && conn->tx_unacked > 0)
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#endif
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{
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/* We always set the ACK flag in response packets adding the length of
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* the IP and TCP headers.
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*/
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tcp_send(dev, conn, TCP_ACK | TCP_PSH, dev->d_sndlen + hdrlen);
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}
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/* If there is no data to send, just send out a pure ACK if one is requested`. */
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else if ((result & TCP_SNDACK) != 0)
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{
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tcp_send(dev, conn, TCP_ACK, hdrlen);
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}
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/* There is nothing to do -- drop the packet */
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else
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{
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dev->d_len = 0;
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}
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}
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#endif /* CONFIG_NET && CONFIG_NET_TCP */
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