364 lines
10 KiB
C
364 lines
10 KiB
C
/****************************************************************************
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* graphics/nxbe/nxbe_cursor.c
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <assert.h>
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#include <debug.h>
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#include <nuttx/kmalloc.h>
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#include "nxglib.h"
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#include "nxbe.h"
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#if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSOR)
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxbe_cursor_enable
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*
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* Description:
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* Enable/disable presentation of the cursor
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*
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* Input Parameters:
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* be - The back-end state structure instance
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* enable - True: show the cursor, false: hide the cursor.
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxbe_cursor_enable(FAR struct nxbe_state_s *be, bool enable)
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{
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/* Are we enabling the cursor? Don't allow the cursor to be enabled if no
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* image has been assigned to the cursor.
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*/
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ginfo("enable=%d visible=%u\n", enable, be->cursor.visible);
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if (enable && !be->cursor.visible)
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{
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#ifdef CONFIG_NX_SWCURSOR
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/* Don't allow the cursor to be enabled if no image has been assigned
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* to the cursor
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*/
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if (be->cursor.image != NULL)
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{
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struct nxgl_rect_s bounds;
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DEBUGASSERT(be->cursor.bkgd != NULL);
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/* Handle the case where some or all of the cursor is off the
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* display.
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*/
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nxgl_rectintersect(&bounds, &be->cursor.bounds, &be->bkgd.bounds);
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if (!nxgl_nullrect(&bounds))
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{
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/* Save the cursor background image */
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be->plane[0].cursor.backup(be, &bounds, 0);
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/* Write the new cursor image to device memory */
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be->plane[0].cursor.draw(be, &bounds, 0);
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}
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/* Mark the cursor visible */
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be->cursor.visible = true;
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}
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#else
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/* Mark the cursor visible */
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be->cursor.visible = true;
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/* For a hardware cursor, this would require some interaction with the
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* graphics device.
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*/
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# error Missing logic
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#endif
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}
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/* Are we disabling the cursor ? */
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else if (!enable && be->cursor.visible)
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{
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struct nxgl_rect_s bounds;
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/* Mark the cursor not visible */
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be->cursor.visible = false;
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#ifdef CONFIG_NX_SWCURSOR
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DEBUGASSERT(be->cursor.bkgd != NULL);
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/* Handle the case where some or all of the cursor is
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* off the display.
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*/
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nxgl_rectintersect(&bounds, &be->cursor.bounds, &be->bkgd.bounds);
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if (!nxgl_nullrect(&bounds))
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{
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/* Erase the old cursor image by writing the saved background
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* image.
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*/
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be->plane[0].cursor.erase(be, &bounds, 0);
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}
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#else
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/* For a hardware cursor, this would require some interaction with the
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* graphics device.
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*/
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# error Missing logic
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#endif
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}
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}
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/****************************************************************************
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* Name: nxbe_cursor_setimage
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*
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* Description:
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* Set the cursor image.
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*
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* The image is provided a a 2-bits-per-pixel image. The two bit encoding
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* is as follows:
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*
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* 00 - The transparent background
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* 01 - Color1: The main color of the cursor
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* 10 - Color2: The color of any border
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* 11 - Color3: A blend color for better imaging (fake anti-aliasing).
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*
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* Input Parameters:
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* be - The back-end state structure instance
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* image - Describes the cursor image in the expected format.
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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#if defined(CONFIG_NX_HWCURSORIMAGE) || defined(CONFIG_NX_SWCURSOR)
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void nxbe_cursor_setimage(FAR struct nxbe_state_s *be,
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FAR struct nx_cursorimage_s *image)
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{
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#ifdef CONFIG_NX_SWCURSOR
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struct nxgl_size_s oldsize;
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struct nxgl_rect_s bounds;
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size_t allocsize;
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unsigned int bpp;
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ginfo("image=%p\n", image);
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/* If the cursor is visible, then we need to erase the old cursor from the
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* device graphics memory.
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*/
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if (be->cursor.visible)
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{
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/* Handle the case where some or all of the cursor is
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* off the display.
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*/
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nxgl_rectintersect(&bounds, &be->cursor.bounds, &be->bkgd.bounds);
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if (!nxgl_nullrect(&bounds))
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{
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/* Erase the old cursor image by writing the saved background
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* image.
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*/
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DEBUGASSERT(be->cursor.bkgd != NULL);
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be->plane[0].cursor.erase(be, &bounds, 0);
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}
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}
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/* Has the cursor changed size? */
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oldsize.w = be->cursor.bounds.pt2.x - be->cursor.bounds.pt2.y + 1;
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oldsize.h = be->cursor.bounds.pt2.y - be->cursor.bounds.pt2.y + 1;
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if (image->size.w != oldsize.w || image->size.h != oldsize.h)
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{
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/* Check the size of the allocation we need to hold the backup image. */
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bpp = be->plane[0].pinfo.bpp;
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allocsize = (image->size.w * image->size.h * bpp + 7) >> 3;
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/* Reallocate the buffer only if a larger one is needed */
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if (allocsize > be->cursor.allocsize)
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{
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FAR void *tmp = kmm_realloc(be->cursor.bkgd, allocsize);
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if (tmp == NULL)
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{
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goto errout_with_erase;
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}
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/* Save the new allocation information */
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be->cursor.allocsize = allocsize;
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be->cursor.bkgd = (FAR nxgl_mxpixel_t *)tmp;
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}
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/* Calculate the new image bounds. The position (pt1), does not
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* change.
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*/
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be->cursor.bounds.pt2.x = be->cursor.bounds.pt1.x + image->size.w - 1;
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be->cursor.bounds.pt2.y = be->cursor.bounds.pt1.y + image->size.h - 1;
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/* Read in the new background image */
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be->plane[0].cursor.backup(be, &be->cursor.bounds, 0);
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}
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/* Save the new colors */
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nxgl_colorcopy(be->cursor.color1, image->color1);
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nxgl_colorcopy(be->cursor.color2, image->color2);
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nxgl_colorcopy(be->cursor.color3, image->color3);
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/* Save the new image. This is a reference to an image in user space.
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* which we assume will persist while we use it.
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*
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* REVISIT: There is an issue in KERNEL build mode. For FLAT and
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* PROTECTED builds, the cursor image resides in the common application
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* space and is assumed to pesist as long as needed. But with the KERNEL
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* build, the image will lie in a process space and will not be generally
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* available. In that case, we could keep the image in a shared memory
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* region or perhaps copy the image into a kernel internal buffer.
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* Neither of those are implemented.
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*/
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be->cursor.image = image->image;
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errout_with_erase:
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/* If the cursor is visible, then put write the new cursor image into
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* device graphics memory now.
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*/
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if (be->cursor.visible)
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{
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/* Write the new cursor image to the device graphics memory. */
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be->plane[0].cursor.draw(be, &be->cursor.bounds, 0);
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}
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#else
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/* For a hardware cursor, this would require some interaction with the
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* graphics device.
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*/
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# error Missing logic
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#endif
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}
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#endif
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/****************************************************************************
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* Name: nxbe_cursor_setposition
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*
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* Description:
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* Move the cursor to the specified position
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*
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* Input Parameters:
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* be - The back-end state structure instance
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* pos - The new cursor position
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxbe_cursor_setposition(FAR struct nxbe_state_s *be,
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FAR const struct nxgl_point_s *pos)
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{
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#ifdef CONFIG_NX_SWCURSOR
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nxgl_coord_t dx;
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nxgl_coord_t dy;
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ginfo("pos=(%d,%d)\n", pos->x, pos->y);
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/* If the cursor is visible, then we need to erase the cursor from the
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* old position in device graphics memory.
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*/
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if (be->cursor.visible)
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{
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/* Erase the old cursor image by writing the saved background image. */
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be->plane[0].cursor.erase(be, &be->cursor.bounds, 0);
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}
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/* Calculate the cursor movement */
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dx = pos->x - be->cursor.bounds.pt1.x;
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dy = pos->y - be->cursor.bounds.pt1.y;
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/* Calculate the new image bounds. */
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nxgl_rectoffset(&be->cursor.bounds, &be->cursor.bounds, dx, dy);
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/* If the cursor is visible, then put write the new cursor image into
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* device graphics memory now.
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*/
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if (be->cursor.visible)
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{
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struct nxgl_rect_s bounds;
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/* Handle the case where some or all of the cursor is
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* off the display.
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*/
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nxgl_rectintersect(&bounds, &be->cursor.bounds, &be->bkgd.bounds);
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if (!nxgl_nullrect(&bounds))
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{
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/* Read in the new background image at this offset */
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be->plane[0].cursor.backup(be, &bounds, 0);
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/* Write the new cursor image to the device graphics memory. */
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be->plane[0].cursor.draw(be, &bounds, 0);
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}
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}
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#else
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/* For a hardware cursor, this would require some interaction with the
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* graphics device.
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*/
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# error Missing logic
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#endif
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}
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#endif /* CONFIG_NX_SWCURSOR || CONFIG_NX_HWCURSOR */
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