315 lines
9.0 KiB
C
315 lines
9.0 KiB
C
/****************************************************************************
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* net/local/local_connect.c
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <string.h>
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#include <unistd.h>
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#include <assert.h>
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#include <errno.h>
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#include <debug.h>
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#include <nuttx/queue.h>
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#include <nuttx/net/net.h>
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#include <arch/irq.h>
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#include <sys/stat.h>
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#include "utils/utils.h"
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#include "socket/socket.h"
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#include "local/local.h"
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#ifdef CONFIG_NET_LOCAL_STREAM
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: local_stream_connect
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*
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* Description:
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* Find a local connection structure that is the appropriate "server"
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* connection to be used with the provided "client" connection.
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*
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* Returned Value:
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* Zero (OK) returned on success; A negated errno value is returned on a
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* failure. Possible failures include:
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*
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* Assumptions:
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* The network is locked on entry, unlocked on return. This logic is
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* an integral part of the lock_connect() implementation and was
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* separated out only to improve readability.
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*
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****************************************************************************/
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static int inline local_stream_connect(FAR struct local_conn_s *client,
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FAR struct local_conn_s *server,
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bool nonblock)
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{
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FAR struct local_conn_s *conn;
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int ret;
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int sval;
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/* Has server backlog been reached?
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* NOTE: The backlog will be zero if listen() has never been called by the
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* server.
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*/
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if (server->lc_state != LOCAL_STATE_LISTENING ||
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server->u.server.lc_pending >= server->u.server.lc_backlog)
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{
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nerr("ERROR: Server is not listening: lc_state=%d\n",
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server->lc_state);
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nerr(" OR: The backlog limit was reached: %d or %d\n",
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server->u.server.lc_pending, server->u.server.lc_backlog);
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return -ECONNREFUSED;
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}
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/* Create the FIFOs needed for the connection */
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ret = local_create_fifos(client);
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if (ret < 0)
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{
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nerr("ERROR: Failed to create FIFOs for %s: %d\n",
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client->lc_path, ret);
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return ret;
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}
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/* Open the client-side write-only FIFO. This should not block and should
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* prevent the server-side from blocking as well.
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*/
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ret = local_open_client_tx(client, nonblock);
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if (ret < 0)
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{
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nerr("ERROR: Failed to open write-only FIFOs for %s: %d\n",
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client->lc_path, ret);
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goto errout_with_fifos;
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}
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DEBUGASSERT(client->lc_outfile.f_inode != NULL);
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ret = local_alloc_accept(server, client, &conn);
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if (ret < 0)
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{
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nerr("ERROR: Failed to alloc accept conn %s: %d\n",
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client->lc_path, ret);
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goto errout_with_outfd;
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}
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client->lc_state = LOCAL_STATE_ACCEPT;
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/* Yes.. open the read-only FIFO */
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ret = local_open_client_rx(client, nonblock);
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if (ret < 0)
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{
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nerr("ERROR: Failed to open write-only FIFOs for %s: %d\n",
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client->lc_path, ret);
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goto errout_with_conn;
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}
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DEBUGASSERT(client->lc_infile.f_inode != NULL);
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/* Increment the number of pending server connections */
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server->u.server.lc_pending++;
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DEBUGASSERT(server->u.server.lc_pending != 0);
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/* Add ourself to the list of waiting connections and notify the server. */
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dq_addlast(&conn->u.accept.lc_waiter, &server->u.server.lc_waiters);
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local_event_pollnotify(server, POLLIN);
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if (nxsem_get_value(&server->lc_waitsem, &sval) >= 0 && sval < 1)
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{
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nxsem_post(&server->lc_waitsem);
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}
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client->lc_state = LOCAL_STATE_CONNECTED;
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return ret;
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errout_with_conn:
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local_free(conn);
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errout_with_outfd:
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file_close(&client->lc_outfile);
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client->lc_outfile.f_inode = NULL;
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errout_with_fifos:
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local_release_fifos(client);
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client->lc_state = LOCAL_STATE_BOUND;
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return ret;
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: local_generate_instance_id
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*
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* Description:
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* Generate instance ID for stream
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*
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****************************************************************************/
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int32_t local_generate_instance_id(void)
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{
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static int32_t g_next_instance_id = 0;
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int32_t id;
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/* Called from local_connect with net_lock held. */
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id = g_next_instance_id++;
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if (g_next_instance_id < 0)
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{
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g_next_instance_id = 0;
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}
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return id;
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}
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/****************************************************************************
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* Name: psock_local_connect
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*
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* Description:
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* Find a local connection structure that is the appropriate "server"
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* connection to be used with the provided "client" connection.
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*
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* Returned Value:
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* Zero (OK) returned on success; A negated errno value is returned on a
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* failure. Possible failures include:
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*
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* EISCONN - The specified socket is connection-mode and is already
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* connected.
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* EADDRNOTAVAIL - The specified address is not available from the
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* local machine.
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* ECONNREFUSED - The target address was not listening for connections or
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* refused the connection request because the connection backlog has
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* been exceeded.
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*
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****************************************************************************/
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int psock_local_connect(FAR struct socket *psock,
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FAR const struct sockaddr *addr)
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{
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FAR struct local_conn_s *client;
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FAR struct sockaddr_un *unaddr = (FAR struct sockaddr_un *)addr;
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FAR const char *unpath = unaddr->sun_path;
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FAR struct local_conn_s *conn = NULL;
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uint8_t type = LOCAL_TYPE_PATHNAME;
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struct stat buf;
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int ret;
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client = psock->s_conn;
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if (client->lc_state == LOCAL_STATE_ACCEPT ||
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client->lc_state == LOCAL_STATE_CONNECTED)
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{
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return -EISCONN;
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}
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if (unpath[0] == '\0')
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{
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type = LOCAL_TYPE_ABSTRACT;
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unpath++;
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}
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/* Find the matching server connection */
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net_lock();
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while ((conn = local_nextconn(conn)) != NULL)
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{
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/* Slef found, continue */
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if (conn == psock->s_conn)
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{
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continue;
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}
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/* Handle according to the server connection type */
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switch (conn->lc_type)
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{
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case LOCAL_TYPE_UNNAMED: /* A Unix socket that is not bound to any name */
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break;
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case LOCAL_TYPE_ABSTRACT: /* lc_path is length zero */
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case LOCAL_TYPE_PATHNAME: /* lc_path holds a null terminated string */
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/* Anything in the listener list should be a stream socket in the
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* listening state
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*/
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if (conn->lc_state == LOCAL_STATE_LISTENING &&
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conn->lc_type == type && conn->lc_proto == SOCK_STREAM &&
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strncmp(conn->lc_path, unpath, UNIX_PATH_MAX - 1) == 0)
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{
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ret = OK;
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/* Bind the address and protocol */
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client->lc_type = conn->lc_type;
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client->lc_proto = conn->lc_proto;
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strlcpy(client->lc_path, unpath, sizeof(client->lc_path));
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client->lc_instance_id = local_generate_instance_id();
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/* The client is now bound to an address */
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client->lc_state = LOCAL_STATE_BOUND;
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/* We have to do more for the SOCK_STREAM family */
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if (conn->lc_proto == SOCK_STREAM)
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{
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ret = local_stream_connect(client, conn,
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_SS_ISNONBLOCK(client->lc_conn.s_flags));
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}
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net_unlock();
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return ret;
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}
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break;
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default: /* Bad, memory must be corrupted */
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DEBUGPANIC(); /* PANIC if debug on */
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net_unlock();
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return -EINVAL;
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}
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}
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net_unlock();
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ret = nx_stat(unpath, &buf, 1);
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return ret < 0 ? ret : -ECONNREFUSED;
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}
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#endif /* CONFIG_NET_LOCAL_STREAM */
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