/**************************************************************************** * graphics/nxbe/nxbe_getrectangle.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include "nxbe.h" /**************************************************************************** * Private Types ****************************************************************************/ struct nxbe_fill_s { struct nxbe_clipops_s cops; nxgl_mxpixel_t color; }; /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: nxbe_getrectangle_dev * * Description: * Get the raw contents of graphic memory within a rectangular region. NOTE: * Since raw graphic memory is returned, the returned memory content may be * the memory of windows above this one and may not necessarily belong to * this window unless you assure that this is the top window. * * Input Parameters: * wnd - The window structure reference * rect - The location to be copied * plane - Specifies the color plane to get from. * dest - The location to copy the memory region * deststride - The width, in bytes, of the dest memory * * Returned Value: * None * ****************************************************************************/ static inline void nxbe_getrectangle_dev(FAR struct nxbe_window_s *wnd, FAR const struct nxgl_rect_s *rect, unsigned int plane, FAR uint8_t *dest, unsigned int deststride) { FAR struct nxbe_plane_s *pplane = &wnd->be->plane[plane]; DEBUGASSERT(pplane != NULL && pplane->dev.getrectangle != NULL); pplane->dev.getrectangle(&pplane->pinfo, rect, dest, deststride); } /**************************************************************************** * Name: nxbe_getrectangle_pwfb * * Description: * Get the contents of pre-window framebuffer graphic memory within a * rectangular region. * * Input Parameters: * wnd - The window structure reference * rect - The location to be copied (in device coordinates, clipped) * plane - Specifies the color plane to get from. * dest - The location to copy the memory region * deststride - The width, in bytes, of the dest memory * * Returned Value: * None * ****************************************************************************/ #ifdef CONFIG_NX_RAMBACKED static inline void nxbe_getrectangle_pwfb(FAR struct nxbe_window_s *wnd, FAR const struct nxgl_rect_s *rect, unsigned int plane, FAR uint8_t *dest, unsigned int deststride) { FAR struct nxbe_plane_s *pplane = &wnd->be->plane[plane]; struct nxgl_rect_s relrect; DEBUGASSERT(pplane != NULL && pplane->pwfb.getrectangle != NULL); /* The rectangle that we receive here is in absolute device coordinates. * We need to restore this to windows relative coordinates. */ nxgl_rectoffset(&relrect, rect, -wnd->bounds.pt1.x, -wnd->bounds.pt1.y); /* Then get the rectangle from the framebuffer */ pplane->pwfb.getrectangle(wnd, &relrect, dest, deststride); } #endif /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxbe_getrectangle * * Description: * Get the raw contents of graphic memory within a rectangular region. NOTE: * Since raw graphic memory is returned, the returned memory content may be * the memory of windows above this one and may not necessarily belong to * this window unless you assure that this is the top window. * * Input Parameters: * wnd - The window structure reference * rect - The location to be copied (in window-relative coordinates) * plane - Specifies the color plane to get from. * dest - The location to copy the memory region * deststride - The width, in bytes, of the dest memory * * Returned Value: * None * ****************************************************************************/ void nxbe_getrectangle(FAR struct nxbe_window_s *wnd, FAR const struct nxgl_rect_s *rect, unsigned int plane, FAR uint8_t *dest, unsigned int deststride) { struct nxgl_rect_s remaining; DEBUGASSERT(wnd != NULL && rect != NULL && dest != NULL); DEBUGASSERT(wnd->be != NULL && wnd->be->plane != NULL); DEBUGASSERT(plane < wnd->be->vinfo.nplanes); /* Offset the rectangle by the window origin to convert it into a * bounding box in device coordinates */ nxgl_rectoffset(&remaining, rect, wnd->bounds.pt1.x, wnd->bounds.pt1.y); /* Clip to the bounding box to the limits of the window and of the * background screen */ nxgl_rectintersect(&remaining, &remaining, &wnd->bounds); nxgl_rectintersect(&remaining, &remaining, &wnd->be->bkgd.bounds); /* The return the graphics memory at this location. */ if (!nxgl_nullrect(&remaining)) { #ifdef CONFIG_NX_RAMBACKED /* If this window supports a pre-window frame buffer then get the * rectangle from pre-window framebuffer. */ if (NXBE_ISRAMBACKED(wnd)) { nxbe_getrectangle_pwfb(wnd, &remaining, plane, dest, deststride); } else #endif /* If the window is hidden, then there is no available data source */ if (!NXBE_ISHIDDEN(wnd)) { #ifdef CONFIG_NX_SWCURSOR /* Is the software cursor visible? */ if (wnd->be->cursor.visible) { /* Erase any portion of the cursor that may be above this * region. * REVISIT: Only a single color plane is supported */ wnd->be->plane[0].cursor.erase(wnd->be, &remaining, 0); } #endif /* Get the rectangle from the graphics device memory. * NOTE: Since raw graphic memory is returned, the returned memory * content may be the memory of windows above this one and may * not necessarily belong to this window. */ nxbe_getrectangle_dev(wnd, &remaining, plane, dest, deststride); #ifdef CONFIG_NX_SWCURSOR /* Was the software cursor visible? */ if (wnd->be->cursor.visible) { /* Restore the software cursor if any part of the cursor was * erased above. */ wnd->be->plane[0].cursor.draw(wnd->be, &remaining, 0); } #endif } } }