/**************************************************************************** * graphics/nxmu/nxmu_requestbkgd.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include "nxmu.h" /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxmu_requestbkgd * * Description: * Perform the server-side operation for the nx_requestbkgd operation: * Give the client control of the background window connection and receipt * of all background window callbacks. * * conn - The client containing connection information [IN] * be - The server state structure [IN] * cb - Callbacks used to process window events * arg - User provided argument (see nx_openwindow, nx_constructwindow) * * Returned Value: * None * ****************************************************************************/ void nxmu_requestbkgd(FAR struct nxmu_conn_s *conn, FAR struct nxbe_state_s *be, FAR const struct nx_callback_s *cb, FAR void *arg) { DEBUGASSERT(conn != NULL || be != NULL || cb != NULL); /* Set the client's callback vtable and and replace the server * connection with the clients connection. */ be->bkgd.cb = cb; be->bkgd.arg = arg; be->bkgd.conn = conn; /* Report the size/position of the background window to the client */ nxmu_reportposition((NXWINDOW)&be->bkgd); /* Redraw the background window */ nxmu_redraw(&be->bkgd, &be->bkgd.bounds); #ifdef CONFIG_NX_XYINPUT /* Provide the mouse settings */ nxmu_mousereport(&be->bkgd); #endif }