/**************************************************************************** * net/tcp/tcp_accept.c * * Copyright (C) 2007-2012, 2015 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #if defined(CONFIG_NET) && CONFIG_NSOCKET_DESCRIPTORS > 0 && defined(CONFIG_NET_TCP) #include #include #include #include #include #include #include #include #include "socket/socket.h" #include "tcp/tcp.h" /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ /**************************************************************************** * Private Types ****************************************************************************/ struct accept_s { FAR struct socket *acpt_sock; /* The accepting socket */ sem_t acpt_sem; /* Wait for interrupt event */ FAR struct sockaddr *acpt_addr; /* Return connection address */ FAR socklen_t *acpt_addrlen; /* Return length of address */ FAR struct tcp_conn_s *acpt_newconn; /* The accepted connection */ int acpt_result; /* The result of the wait */ }; /**************************************************************************** * Private Data ****************************************************************************/ /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Function: accept_tcpsender * * Description: * Get the sender's address from the UDP packet * * Parameters: * psock - The state structure of the accepting socket * conn - The newly accepted TCP connection * pstate - the recvfrom state structure * * Returned Value: * None * * Assumptions: * Running at the interrupt level * ****************************************************************************/ #ifdef CONFIG_NET_TCP static inline void accept_tcpsender(FAR struct socket *psock, FAR struct tcp_conn_s *conn, FAR struct sockaddr *addr, socklen_t *addrlen) { if (addr) { /* If an address is provided, then the length must also be provided. */ DEBUGASSERT(addrlen); #ifdef CONFIG_NET_IPv4 #ifdef CONFIG_NET_IPv6 /* If both IPv4 and IPv6 support are enabled, then we will need to * select which one to use when obtaining the sender's IP address. */ if (psock->s_domain == PF_INET) #endif /* CONFIG_NET_IPv6 */ { FAR struct sockaddr_in *inaddr = (FAR struct sockaddr_in *)addr; inaddr->sin_family = AF_INET; inaddr->sin_port = conn->rport; net_ipv4addr_copy(inaddr->sin_addr.s_addr, conn->u.ipv4.raddr); *addrlen = sizeof(struct sockaddr_in); } #endif /* CONFIG_NET_IPv4 */ #ifdef CONFIG_NET_IPv6 #ifdef CONFIG_NET_IPv4 /* Otherwise, this the IPv6 address is needed */ else #endif /* CONFIG_NET_IPv4 */ { FAR struct sockaddr_in6 *inaddr = (FAR struct sockaddr_in6 *)addr; DEBUGASSERT(psock->s_domain == PF_INET6); inaddr->sin6_family = AF_INET6; inaddr->sin6_port = conn->rport; net_ipv6addr_copy(inaddr->sin6_addr.s6_addr, conn->u.ipv6.raddr); *addrlen = sizeof(struct sockaddr_in6); } #endif /* CONFIG_NET_IPv6 */ } } #endif /* CONFIG_NET_TCP */ /**************************************************************************** * Function: accept_interrupt * * Description: * Receive interrupt level callbacks when connections occur * * Parameters: * listener The connection structure of the listener * conn The connection structure that was just accepted * * Returned Value: * None * * Assumptions: * Running at the interrupt level * ****************************************************************************/ static int accept_interrupt(FAR struct tcp_conn_s *listener, FAR struct tcp_conn_s *conn) { struct accept_s *pstate = (struct accept_s *)listener->accept_private; int ret = -EINVAL; if (pstate) { /* Get the connection address */ accept_tcpsender(pstate->acpt_sock, conn, pstate->acpt_addr, pstate->acpt_addrlen); /* Save the connection structure */ pstate->acpt_newconn = conn; pstate->acpt_result = OK; /* There should be a reference of one on the new connection */ DEBUGASSERT(conn->crefs == 1); /* Wake-up the waiting caller thread */ sem_post(&pstate->acpt_sem); /* Stop any further callbacks */ listener->accept_private = NULL; listener->accept = NULL; ret = OK; } return ret; } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Function: tcp_accept * * Description: * This function implements accept() for TCP/IP sockets. See the * description of accept() for further information. * * Parameters: * psock The listening TCP socket structure * addr Receives the address of the connecting client * addrlen Input: allocated size of 'addr', Return: returned size of * 'addr' * newconn The new, accepted TCP connection structure * * Returned Value: * Returns zero (OK) on success or a negated errno value on failure. * See the description of accept of the possible errno values in the * description of accept(). * * Assumptions: * Network is locked. * ****************************************************************************/ int psock_tcp_accept(FAR struct socket *psock, FAR struct sockaddr *addr, FAR socklen_t *addrlen, FAR void **newconn) { FAR struct tcp_conn_s *conn; struct accept_s state; int ret; DEBUGASSERT(psock && newconn); /* Check the backlog to see if there is a connection already pending for * this listener. */ conn = (FAR struct tcp_conn_s *)psock->s_conn; #ifdef CONFIG_NET_TCPBACKLOG state.acpt_newconn = tcp_backlogremove(conn); if (state.acpt_newconn) { /* Yes... get the address of the connected client */ nvdbg("Pending conn=%p\n", state.acpt_newconn); accept_tcpsender(psock, state.acpt_newconn, addr, addrlen); } /* In general, this uIP-based implementation will not support non-blocking * socket operations... except in a few cases: Here for TCP accept with * backlog enabled. If this socket is configured as non-blocking then * return EAGAIN if there is no pending connection in the backlog. */ else if (_SS_ISNONBLOCK(psock->s_flags)) { return -EAGAIN; } else #endif { /* Set the socket state to accepting */ psock->s_flags = _SS_SETSTATE(psock->s_flags, _SF_ACCEPT); /* Perform the TCP accept operation */ /* Initialize the state structure. This is done with interrupts * disabled because we don't want anything to happen until we * are ready. */ state.acpt_sock = psock; state.acpt_addr = addr; state.acpt_addrlen = addrlen; state.acpt_newconn = NULL; state.acpt_result = OK; sem_init(&state.acpt_sem, 0, 0); /* Set up the callback in the connection */ conn->accept_private = (void*)&state; conn->accept = accept_interrupt; /* Wait for the send to complete or an error to occur: NOTES: (1) * net_lockedwait will also terminate if a signal is received, (2) * interrupts may be disabled! They will be re-enabled while the * task sleeps and automatically re-enabled when the task restarts. */ ret = net_lockedwait(&state.acpt_sem); if (ret < 0) { /* The value returned by net_lockedwait() the same as the value * returned by sem_wait(): Zero (OK) is returned on success; -1 * (ERROR) is returned on a failure with the errno value set * appropriately. * * We have to preserve the errno value here because it may be * altered by intervening operations. */ ret = -get_errno(); DEBUGASSERT(ret < 0); } /* Make sure that no further interrupts are processed */ conn->accept_private = NULL; conn->accept = NULL; sem_destroy(&state. acpt_sem); /* Set the socket state to idle */ psock->s_flags = _SS_SETSTATE(psock->s_flags, _SF_IDLE); /* Check for a errors. Errors are signalled by negative errno values * for the send length. */ if (state.acpt_result != 0) { DEBUGASSERT(state.acpt_result > 0); return -state.acpt_result; } /* If net_lockedwait failed, then we were probably reawakened by a * signal. In this case, logic above will have set 'ret' to the * errno value returned by net_lockedwait(). */ if (ret < 0) { return ret; } } *newconn = (FAR void *)state.acpt_newconn; return OK; } #endif /* CONFIG_NET && CONFIG_NSOCKET_DESCRIPTORS && CONFIG_NET_TCP */