/**************************************************************************** * graphics/nxbe/nxbe_flush.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include "nxbe.h" #ifdef CONFIG_NX_RAMBACKED /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxbe_flush * * Description: * After per-window framebuffer has been updated, the modified region must * be written to device graphics memory. That function is managed by this * simple function. It does the following: * * 1) It calls nxbe_bitmap_dev() to copy the modified per-window * framebuffer into device graphics memory. * 2) If CONFIG_NX_SWCURSOR is enabled, it calls the cursor "draw" * renderer to update re-draw the currsor image if any portion of * graphics display update overwrote the cursor. Since these * operations are performed back-to-back, any resulting flicker * should be minimized. * * Input Parameters (same as for nxbe_flush): * wnd - The window that will receive the bitmap image * dest - Describes the rectangular region in the window that will * receive the the bit map (window coordinate frame). * src - The start of the source image. * origin - The origin of the upper, left-most corner of the full bitmap. * Both dest and origin are in window coordinates, however, origin * may lie outside of the display. * stride - The width of the full source image in bytes. * * Returned Value: * None * ****************************************************************************/ void nxbe_flush(FAR struct nxbe_window_s *wnd, FAR const struct nxgl_rect_s *dest, FAR const void *src[CONFIG_NX_NPLANES], FAR const struct nxgl_point_s *origin, unsigned int stride) { /* Don't update hidden windows */ if (!NXBE_ISHIDDEN(wnd)) { /* Copy the modified per-window framebuffer into device memory. */ nxbe_bitmap_dev(wnd, dest, src, origin, stride); #ifdef CONFIG_NX_SWCURSOR /* Update cursor backup memory and redraw the cursor in the modified * window region. */ nxbe_cursor_backupdraw_all(wnd, dest); #endif } } #endif /* CONFIG_NX_RAMBACKED */