/**************************************************************************** * libs/libnx/nxmu/nx_setvisibility.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nx_setvisibility * * Description: * Select if the window is visible or hidden. A hidden window is still * present and will update normally, but will not be visible on the * display until it is unhidden. * * Input Parameters: * hwnd - The window to be modified * hide - True: Window will be hidden; false: Window will be visible * * Returned Value: * OK on success; ERROR on failure with errno set appropriately * ****************************************************************************/ int nx_setvisibility(NXWINDOW hwnd, bool hide) { FAR struct nxbe_window_s *wnd = (FAR struct nxbe_window_s *)hwnd; struct nxsvrmsg_setvisibility_s outmsg; /* Send the MODAL message */ outmsg.msgid = NX_SVRMSG_SETVISIBILITY; outmsg.wnd = wnd; outmsg.hide = hide; return nxmu_sendwindow(wnd, &outmsg, sizeof(struct nxsvrmsg_setvisibility_s)); }