/**************************************************************************** * libnx/nxtk/nxtk_subwindowclip.c * * Copyright (C) 2008-2009, 2013 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include "nxtk.h" /**************************************************************************** * Pre-Processor Definitions ****************************************************************************/ /**************************************************************************** * Private Types ****************************************************************************/ /**************************************************************************** * Private Data ****************************************************************************/ /**************************************************************************** * Public Data ****************************************************************************/ /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxtk_subwindowclip * * Description: * We are given a 'src' rectangle in sub-window, relative coordinates * (i.e., (0,0) is the top left corner of the sub-window). This function * will (1) clip that src rectangle so that it lies within the sub-window * bounds, and then (2) move the rectangle to that it is relative to the * containing window (i.e., (0,0) is the top left corner of the containing * window). * * Input Parameters: * fwnd - The framed window to be used * dest - The locaton to put the result * src - The src rectangle in relative sub-window coordinates * bounds - The subwindow bounds in absolute screen coordinates. * * Returned Value: * None * ****************************************************************************/ void nxtk_subwindowclip(FAR struct nxtk_framedwindow_s *fwnd, FAR struct nxgl_rect_s *dest, FAR const struct nxgl_rect_s *src, FAR const struct nxgl_rect_s *bounds) { struct nxgl_rect_s tmp; /* Temporarily, position the src rectangle in absolute screen coordinates */ nxgl_rectoffset(&tmp, src, bounds->pt1.x, bounds->pt1.y); /* Clip the src rectangle to lie within the client window region */ nxgl_rectintersect(&tmp, &tmp, bounds); /* Then move the rectangle so that is relative to the containing window, not the * client subwindow */ nxgl_rectoffset(dest, &tmp, -fwnd->wnd.bounds.pt1.x, -fwnd->wnd.bounds.pt1.y); }