/**************************************************************************** * libs/libc/audio/lib_buffer.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include "libc.h" #if defined(CONFIG_AUDIO) /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: apb_alloc * * Allocate an Audio Pipeline Buffer for use in the Audio sub-system. This * will perform the actual allocate based on buffer data format, number of * channels, etc. and prepare the buffer for consumption. * ****************************************************************************/ int apb_alloc(FAR struct audio_buf_desc_s *bufdesc) { uint32_t bufsize; int ret; struct ap_buffer_s *apb; DEBUGASSERT(bufdesc->u.pbuffer != NULL); /* Perform a user mode allocation */ bufsize = sizeof(struct ap_buffer_s) + bufdesc->numbytes; apb = lib_umalloc(bufsize); *bufdesc->u.pbuffer = apb; /* Test if the allocation was successful or not */ if (*bufdesc->u.pbuffer == NULL) { ret = -ENOMEM; } else { /* Populate the buffer contents */ memset(apb, 0, bufsize); apb->i.channels = 1; apb->crefs = 1; apb->nmaxbytes = bufdesc->numbytes; apb->nbytes = 0; apb->flags = 0; apb->samp = (FAR uint8_t *)(apb + 1); #ifdef CONFIG_AUDIO_MULTI_SESSION apb->session = bufdesc->session; #endif nxmutex_init(&apb->lock); ret = sizeof(struct audio_buf_desc_s); } return ret; } /**************************************************************************** * Name: apb_free * * Free's a previously allocated or referenced Audio Pipeline Buffer * ****************************************************************************/ void apb_free(FAR struct ap_buffer_s *apb) { int refcount; /* Perform a reference count decrement and possibly release the memory */ nxmutex_lock(&apb->lock); refcount = apb->crefs--; nxmutex_unlock(&apb->lock); if (refcount <= 1) { audinfo("Freeing %p\n", apb); nxmutex_destroy(&apb->lock); lib_ufree(apb); } } /**************************************************************************** * Name: apb_reference * * Claim a reference to an Audio Pipeline Buffer. Each call to apb_reference * will increment the reference count and must have a matching apb_free * call. When the refcount decrements to zero, the buffer will be freed. * ****************************************************************************/ void apb_reference(FAR struct ap_buffer_s *apb) { /* Do we need any thread protection here? Almost certainly... */ nxmutex_lock(&apb->lock); apb->crefs++; nxmutex_unlock(&apb->lock); } #endif /* CONFIG_AUDIO */