/**************************************************************************** * graphics/nxbe/nxbe_raise.c * * SPDX-License-Identifier: Apache-2.0 * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include "nxbe.h" #include "nxmu.h" /**************************************************************************** * Private Types ****************************************************************************/ struct nxbe_raise_s { struct nxbe_clipops_s cops; FAR struct nxbe_window_s *wnd; }; /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxbe_raise * * Description: * Bring the specified window to the top of the display. * ****************************************************************************/ void nxbe_raise(FAR struct nxbe_window_s *wnd) { FAR struct nxbe_state_s *be = wnd->be; /* A modal window should already be at the top of the hierarchy. */ DEBUGASSERT(!NXBE_ISMODAL(wnd) || wnd->above == NULL); /* If this window is already at the top of the display, then do nothing * (this covers modal window which must always be at the top). Don't * raise the background window and don't raise hidden windows. */ if (wnd->above == NULL || wnd->below == NULL || NXBE_ISHIDDEN(wnd)) { return; } /* This is some non-modal, window above the background. If we are in a * modal state (i.e., there is some other modal window at the top of the * heirary), and it is already as high as it can go in the hierarchy, then * do nothing. */ if (NXBE_STATE_ISMODAL(be) && be->topwnd->below == wnd) { return; } /* Remove window from the list. Note that there is always * some below this window (it may only be the background window) */ wnd->above->below = wnd->below; wnd->below->above = wnd->above; /* Then put it back in the list. If the top window is a modal window, then * only raise it to second highest. */ if (NXBE_STATE_ISMODAL(be) && be->topwnd->below != NULL) { FAR struct nxbe_window_s *above; FAR struct nxbe_window_s *below; /* We are in a modal state. The topwnd is not the background and it * has focus. */ above = be->topwnd; below = be->topwnd->below; wnd->above = above; wnd->below = below; above->below = wnd; below->above = wnd; /* Then redraw this window AND all windows below it. Having moved the * window, we may have exposed previously obscured portions of windows * below this one. */ nxbe_redrawbelow(be, wnd, &wnd->bounds); } else { /* Otherwise re-insert the window at the top on the display. */ wnd->above = NULL; wnd->below = be->topwnd; be->topwnd->above = wnd; be->topwnd = wnd; /* This window is now at the top of the display, we know, therefore, * that it is not obscured by another window */ nxmu_redraw(wnd, &wnd->bounds); } }