/**************************************************************************** * net/socket/net_fstat.c * * Copyright (C) 2018 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include #include #include "tcp/tcp.h" #include "udp/udp.h" #include "socket/socket.h" /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: net_fstat * * Description: * Performs fstat operations on socket * * Input Parameters: * sockfd - Socket descriptor of the socket to operate on * bug - Caller-provided location in which to return the fstat data * * Returned Value: * Zero (OK) is returned on success; a negated errno value is returned on * any failure to indicate the nature of the failure. * ****************************************************************************/ int net_fstat(int sockfd, FAR struct stat *buf) { FAR struct socket *psock; int ret = OK; /* Get the underlying socket structure */ psock = sockfd_socket(sockfd); if (psock == NULL) { /* sockfd does not refer to a valid, open socket */ return -EBADF; } /* Return fstat data. The st_mode and st_blksize fields are the only * fields set for socket descriptors. The st_mode field is set to a value * that indicates the descriptor is a socket descriptor and the st_blksize * field is set to an optimal value determined by the system. The optimal * packet size is the MSS. */ memset(buf, 0, sizeof(struct stat)); buf->st_mode = S_IFSOCK; /* The socket must be open and in a connected state in order to get the * MSS. There may be multiple networks served by different network * devices, each supporting a different MSS. */ if (psock->s_conn == NULL || !_SS_ISCONNECTED(psock->s_flags)) { /* Not connected.. Return an optimal blocksize of zero (or, perhaps, * even an error?) * * REVISIT: The concept of connected only applies to TCP and UDP * sockets. Other sockets, such raw radio sockets, have no such * concept. */ nwarn("WARNING: Socket not connected\n"); return OK; } /* We are only prepared to handle the MSS of connected TCP/IP and UDP * sockets here. */ switch (psock->s_type) { #if defined(NET_TCP_HAVE_STACK) case SOCK_STREAM: { FAR struct tcp_conn_s *conn = (FAR struct tcp_conn_s *)psock->s_conn; /* For TCP, the MSS is a dynamic value that maintained in the * connection structure. */ buf->st_blksize = conn->mss; } break; #endif #if defined(NET_UDP_HAVE_STACK) case SOCK_DGRAM: { FAR struct udp_conn_s *conn = (FAR struct udp_conn_s *)psock->s_conn; FAR struct net_driver_s *dev; uint16_t iplen; /* For a connected UDP socket, we have do do a little more work: * * MSS = MTU - LL_HDRLEN - UDP_HDRLEN - IP_HDRLEN * * We need to have the device that services the connection in order * to get the MTU and LL_HDRLEN: */ dev = udp_find_raddr_device(conn); if (dev == NULL) { /* This should never happen except perhaps in some rare race * condition. If the UDP socket is connected, then the device * service the network that it is connected to should always * exist. */ nerr("ERROR: Could not find network device\n"); ret = -ENODEV; } else { /* We need the length of the IP header */ #if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6) iplen = (conn->domain == PF_INET) ? IPv4_HDRLEN : IPv6_HDRLEN; #elif defined(CONFIG_NET_IPv4) iplen = IPv4_HDRLEN; #else iplen = IPv6_HDRLEN; #endif /* Now we can calculate the MSS */ buf->st_blksize = UDP_MSS(dev, iplen); } } break; #endif default: nwarn("WARNING: Unhandled socket type: %u\n", psock->s_type); break; } return ret; }