/**************************************************************************** * sched/signal/sig_sleep.c * * SPDX-License-Identifier: Apache-2.0 * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxsig_sleep * * Description: * The nxsig_sleep() function will cause the calling thread to be * suspended from execution until either the number of real-time seconds * specified by the argument 'seconds' has elapsed or a signal is * delivered to the calling thread. * * This is an internal OS interface. It is functionally equivalent to * the standard sleep() application interface except that: * * - It is not a cancellation point, and * - There is no check that the action of the signal is to invoke a * signal-catching function or to terminate the process. * * See the description of sleep() for additional information that is not * duplicated here. * * Input Parameters: * seconds - The number of seconds to sleep * * Returned Value: * If nxsig_sleep() returns because the requested time has elapsed, the * value returned will be zero (OK). If nxsig_sleep() returns because of * premature arousal due to delivery of a signal, the return value will * be the "unslept" amount (the requested time minus the time actually * slept) in seconds. * ****************************************************************************/ unsigned int nxsig_sleep(unsigned int seconds) { struct timespec rqtp; struct timespec rmtp; unsigned int remaining = 0; int ret; /* Don't sleep if seconds == 0 */ if (seconds > 0) { /* Let nxsig_nanosleep() do all of the work. */ rqtp.tv_sec = seconds; rqtp.tv_nsec = 0; ret = nxsig_nanosleep(&rqtp, &rmtp); /* nanosleep() should only fail if it was interrupted by a signal, * but we treat all errors the same, */ if (ret < 0) { remaining = rmtp.tv_sec; if (remaining < seconds && rmtp.tv_nsec >= 500000000) { /* Round up */ remaining++; } } return remaining; } return 0; }