Networking: Add local Unix domain socket accept logic

This commit is contained in:
Gregory Nutt 2015-01-25 16:27:25 -06:00
parent 90e59217c6
commit f756545eb0
6 changed files with 237 additions and 24 deletions

View File

@ -38,7 +38,7 @@
ifeq ($(CONFIG_NET_LOCAL),y)
NET_CSRCS += local_conn.c local_connect.c local_release.c local_bind.c
NET_CSRCS += local_listen.c
NET_CSRCS += local_listen.c local_accept.c
# Include UDP build support

View File

@ -223,6 +223,20 @@ int local_bind(FAR struct local_conn_s *conn,
int local_connect(FAR struct local_conn_s *client,
FAR const struct sockaddr *addr);
/****************************************************************************
* Name: local_release
*
* Description:
* If the local, Unix domain socket is in the connected state, then
* disconnect it. Release the local connection structure in any event
*
* Input Parameters:
* conn - A reference to local connection structure
*
****************************************************************************/
int local_release(FAR struct local_conn_s *conn);
/****************************************************************************
* Name: local_listen
*
@ -238,24 +252,13 @@ int local_connect(FAR struct local_conn_s *client,
* Returned Value:
* Zero (OK) on success; a negated errno value on failure.
*
* Assumptions:
* The network is NOT locked
*
****************************************************************************/
int local_listen(FAR struct local_conn_s *server, int backlog);
/****************************************************************************
* Name: local_release
*
* Description:
* If the local, Unix domain socket is in the connected state, then
* disconnect it. Release the local connection structure in any event
*
* Input Parameters:
* conn - A reference to local connection structure
*
****************************************************************************/
int local_release(FAR struct local_conn_s *conn);
/****************************************************************************
* Function: psock_local_accept
*

202
net/local/local_accept.c Normal file
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@ -0,0 +1,202 @@
/****************************************************************************
* net/local/local_accept.c
*
* Copyright (C) 2015 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#if defined(CONFIG_NET) && defined(CONFIG_NET_LOCAL)
#include <string.h>
#include <errno.h>
#include <assert.h>
#include <queue.h>
#include <nuttx/net/net.h>
#include "socket/socket.h"
#include "local/local.h"
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Function: psock_local_accept
*
* Description:
* This function implements accept() for Unix domain sockets. See the
* description of accept() for further information.
*
* Parameters:
* psock The listening Unix domain socket structure
* addr Receives the address of the connecting client
* addrlen Input: allocated size of 'addr', Return: returned size of 'addr'
* newconn The new, accepted Unix domain connection structure
*
* Returned Value:
* Returns zero (OK) on success or a negated errno value on failure.
* See the description of accept of the possible errno values in the
* description of accept().
*
* Assumptions:
* Network is NOT locked.
*
****************************************************************************/
int psock_local_accept(FAR struct socket *psock, FAR struct sockaddr *addr,
FAR socklen_t *addrlen, FAR void **newconn)
{
FAR struct local_conn_s *server;
FAR struct local_conn_s *client;
/* Some sanity checks */
DEBUGASSERT(psock && psock->s_conn);
server = (FAR struct local_conn_s *)psock->s_conn;
if (server->lc_family != SOCK_STREAM ||
server->lc_state != LOCAL_STATE_LISTENING ||
server->lc_type != LOCAL_TYPE_PATHNAME)
{
return -EOPNOTSUPP;
}
/* Are there pending connections. Remove the client from the
* head of the waiting list.
*/
try_again:
client = (FAR struct local_conn_s *)
dq_remfirst(&server->u.server.lc_waiters);
if (client)
{
/* Add the waiting connection to list of clients */
dq_addlast(&client->lc_node, &server->u.server.lc_conns);
/* Decrement the number of pending clients */
DEBUGASSERT(server->u.server.lc_pending > 0);
server->u.server.lc_pending--;
/* And signal the client that the connection was successful */
client->u.client.lc_result = OK;
sem_post(&client->lc_waitsem);
/* Return the address family */
if (addr)
{
FAR struct sockaddr_un *unaddr;
int totlen;
int pathlen;
/* If an address is provided, then the length must also be
* provided.
*/
DEBUGASSERT(addrlen);
/* Get the length of the path (minus the NUL terminator)
* and the length of the whole client address.
*/
pathlen = strnlen(client->lc_path, UNIX_PATH_MAX-1);
totlen = sizeof(sa_family_t) + pathlen + 1;
/* If the length of the whole client address is larger
* than the buffer provided by the caller, then truncate
* the address to fit.
*/
if (totlen > *addrlen)
{
pathlen -= (totlen - *addrlen);
totlen = *addrlen;
}
/* Copy the Unix domain address */
unaddr = (FAR struct sockaddr_un *)addr;
unaddr->sun_family = AF_LOCAL;
memcpy(unaddr->sun_path, client->lc_path, pathlen);
unaddr->sun_path[pathlen] = '\0';
/* Return the Unix domain address size */
*addrlen = totlen;
}
/* Return the client connection structure */
*newconn = (FAR void *)client;
return OK;
}
else
{
int ret;
/* No.. then there should be no pending connections */
DEBUGASSERT(server->u.server.lc_pending == 0);
/* Was the socket opened non-blocking? */
if (_SS_ISNONBLOCK(psock->s_flags))
{
/* Yes.. return EAGAIN */
return -EAGAIN;
}
/* Otherwise, listen for a connection and try again. */
ret = local_listen(server, server->u.server.lc_backlog);
if (ret < 0)
{
return ret;
}
goto try_again;
}
}
#endif /* CONFIG_NET && CONFIG_NET_LOCAL */

View File

@ -75,6 +75,9 @@ dq_queue_t g_local_listeners;
* Returned Value:
* Zero (OK) on success; a negated errno value on failure.
*
* Assumptions:
* The network is NOT locked
*
****************************************************************************/
int local_listen(FAR struct local_conn_s *server, int backlog)
@ -123,7 +126,7 @@ int local_listen(FAR struct local_conn_s *server, int backlog)
server->lc_state = LOCAL_STATE_LISTENING;
}
/* Loop until a connection requested or we receive a signal */
/* Loop until a connection is requested or we receive a signal */
while (dq_empty(&server->u.server.lc_waiters))
{

View File

@ -133,7 +133,6 @@ int accept(int sockfd, FAR struct sockaddr *addr, FAR socklen_t *addrlen)
{
FAR struct socket *psock = sockfd_socket(sockfd);
FAR struct socket *pnewsock;
net_lock_t save;
int newfd;
int err;
int ret;
@ -266,6 +265,8 @@ int accept(int sockfd, FAR struct sockaddr *addr, FAR socklen_t *addrlen)
if (psock->s_domain == PF_LOCAL)
#endif
{
/* Perform the local accept operation (with the network unlocked) */
ret = psock_local_accept(psock, addr, addrlen, &pnewsock->s_conn);
if (ret < 0)
{
@ -280,11 +281,15 @@ int accept(int sockfd, FAR struct sockaddr *addr, FAR socklen_t *addrlen)
else
#endif
{
save = net_lock();
ret = psock_tcp_accept(psock, addr, addrlen, &pnewsock->s_conn);
net_lock_t state;
/* Perform the local accept operation (with the network locked) */
state = net_lock();
ret = psock_tcp_accept(psock, addr, addrlen, &pnewsock->s_conn);
if (ret < 0)
{
net_unlock(save);
net_unlock(state);
err = -ret;
goto errout_with_socket;
}
@ -294,7 +299,7 @@ int accept(int sockfd, FAR struct sockaddr *addr, FAR socklen_t *addrlen)
*/
net_startmonitor(pnewsock);
net_unlock(save);
net_unlock(state);
}
#endif /* CONFIG_NET_TCP */

View File

@ -107,7 +107,7 @@ static inline void accept_tcpsender(FAR struct socket *psock,
{
if (addr)
{
/* If an address is provided, then the lenght must also be provided. */
/* If an address is provided, then the length must also be provided. */
DEBUGASSERT(addrlen);
@ -158,8 +158,8 @@ static inline void accept_tcpsender(FAR struct socket *psock,
* Receive interrupt level callbacks when connections occur
*
* Parameters:
* listener The conection stucture of the listener
* conn The connection stucture that was just accepted
* listener The connection structure of the listener
* conn The connection structure that was just accepted
*
* Returned Value:
* None