diff --git a/Documentation/NXGraphicsSubsystem.html b/Documentation/NXGraphicsSubsystem.html
index 3a58de35fc..efb8cbf1fe 100644
--- a/Documentation/NXGraphicsSubsystem.html
+++ b/Documentation/NXGraphicsSubsystem.html
@@ -12,7 +12,7 @@
NX Graphics Subsystem
- Last Updated: October 17, 2017
+ Last Updated: January 21, 2018
@@ -542,7 +542,7 @@ void nxgl_yuv2rgb(uint8_t y, uint8_t u, uint8_t v, uint8_t *r, uint8_t *g, uint8
Description:
- Convert 8-bit RGB triplet to 8-bit YUV triplet.
+ Convert 8-bit YUV triplet to 8-bit RGB triplet.
diff --git a/configs/flipnclick-pic32mz/README.txt b/configs/flipnclick-pic32mz/README.txt
index 000cda2fcc..3a1c3575d6 100644
--- a/configs/flipnclick-pic32mz/README.txt
+++ b/configs/flipnclick-pic32mz/README.txt
@@ -46,7 +46,8 @@ On Board Debug Support
There is a simple application available at Mikroe that will allow you
to write .hex files via the USB HID bootloader. However, in order to
use the bootloader, you will have to control the memory map so that the
- downloaded code does not clobber the bootloader.
+ downloaded code does not clobber the bootloader code FLASH, data
+ memory, exception vectors, etc.
At this point, I have found no documentation describing how to build
the code outside of the Mikroe toolchain for use with the Mikroe