Fix nuttx coding style

Remove TABs
Fix indentation
This commit is contained in:
simbit18 2023-07-11 14:36:33 +02:00 committed by Xiang Xiao
parent 2529f371ee
commit 9681c52517
20 changed files with 217 additions and 217 deletions

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@ -347,20 +347,20 @@
* (work in progress as of 2017 07 19)
*/
#define BOARD_LTDC_WIDTH 800
#define BOARD_LTDC_HEIGHT 472
#define BOARD_LTDC_WIDTH 800
#define BOARD_LTDC_HEIGHT 472
#define BOARD_LTDC_HSYNC 10
#define BOARD_LTDC_HFP 10
#define BOARD_LTDC_HBP 20
#define BOARD_LTDC_VSYNC 2
#define BOARD_LTDC_VFP 4
#define BOARD_LTDC_VBP 2
#define BOARD_LTDC_HSYNC 10
#define BOARD_LTDC_HFP 10
#define BOARD_LTDC_HBP 20
#define BOARD_LTDC_VSYNC 2
#define BOARD_LTDC_VFP 4
#define BOARD_LTDC_VBP 2
#define BOARD_LTDC_GCR_PCPOL 0
#define BOARD_LTDC_GCR_DEPOL 0
#define BOARD_LTDC_GCR_VSPOL 0
#define BOARD_LTDC_GCR_HSPOL 0
#define BOARD_LTDC_GCR_PCPOL 0
#define BOARD_LTDC_GCR_DEPOL 0
#define BOARD_LTDC_GCR_VSPOL 0
#define BOARD_LTDC_GCR_HSPOL 0
/* DMA Channel/Stream Selections ********************************************/

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@ -313,7 +313,7 @@
#define BOARD_LED3_BIT (1 << BOARD_LED3)
/* If CONFIG_ARCH_LEDS is defined, the usage by the board port is defined in
* include/board.h and src/stm32_leds.c. The LEDs are used
* include/board.h and src/stm32_leds.c. The LEDs are used
* to encode OS-related events as follows:
*
* SYMBOL Meaning LD1
@ -359,20 +359,20 @@
* (work in progress as of 2017 07 19)
*/
#define BOARD_LTDC_WIDTH 800
#define BOARD_LTDC_HEIGHT 472
#define BOARD_LTDC_WIDTH 800
#define BOARD_LTDC_HEIGHT 472
#define BOARD_LTDC_HSYNC 10
#define BOARD_LTDC_HFP 10
#define BOARD_LTDC_HBP 20
#define BOARD_LTDC_VSYNC 2
#define BOARD_LTDC_VFP 4
#define BOARD_LTDC_VBP 2
#define BOARD_LTDC_HSYNC 10
#define BOARD_LTDC_HFP 10
#define BOARD_LTDC_HBP 20
#define BOARD_LTDC_VSYNC 2
#define BOARD_LTDC_VFP 4
#define BOARD_LTDC_VBP 2
#define BOARD_LTDC_GCR_PCPOL 0
#define BOARD_LTDC_GCR_DEPOL 0
#define BOARD_LTDC_GCR_VSPOL 0
#define BOARD_LTDC_GCR_HSPOL 0
#define BOARD_LTDC_GCR_PCPOL 0
#define BOARD_LTDC_GCR_DEPOL 0
#define BOARD_LTDC_GCR_VSPOL 0
#define BOARD_LTDC_GCR_HSPOL 0
/* DMA Channel/Stream Selections ********************************************/

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@ -82,9 +82,9 @@
#define GPIO_LD3 (GPIO_OUTPUT | GPIO_PUSHPULL | GPIO_SPEED_50MHz | \
GPIO_OUTPUT_CLEAR | GPIO_PORTB | GPIO_PIN14)
#define GPIO_LED_GREEN GPIO_LD1
#define GPIO_LED_ORANGE GPIO_LD2
#define GPIO_LED_RED GPIO_LD3
#define GPIO_LED_GREEN GPIO_LD1
#define GPIO_LED_ORANGE GPIO_LD2
#define GPIO_LED_RED GPIO_LD3
#define GPIO_OTGFS_VBUS (GPIO_INPUT|GPIO_FLOAT|GPIO_SPEED_100MHz| \
GPIO_OPENDRAIN|GPIO_PORTA|GPIO_PIN9)

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@ -51,7 +51,7 @@
/* Xin Freq */
#define M16C_XIN_FREQ 20000000 /* 20MHz */
#define M16C_XIN_FREQ 20000000 /* 20MHz */
/* Interrupt Priority Levels ************************************************/

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@ -28,7 +28,7 @@
#define PHY_STS_BIT_MASK (0x4)
#define PHY_STS_SHIFT_COUNT (0x02)
#else
#define PHY_STS_REG 0x10
#define PHY_STS_REG 0x10
#define PHY_STS_REG_LINK (1 << 0)
#define PHY_STS_READ_REG PHY_STS_REG
#define PHY_STS_BIT_MASK (0x1)

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@ -54,8 +54,8 @@
#include <crypto/siphash.h>
static void siphash_crounds(FAR SIPHASH_CTX *, int);
static void siphash_rounds(FAR SIPHASH_CTX *, int);
static void siphash_crounds(FAR SIPHASH_CTX *, int);
static void siphash_rounds(FAR SIPHASH_CTX *, int);
/****************************************************************************
* Public Functions

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@ -199,9 +199,9 @@
/* Register 0x7e - CMD */
#define ACCEL_PM_SUSPEND (0X10)
#define ACCEL_PM_SUSPEND (0X10)
#define ACCEL_PM_NORMAL (0x11)
#define ACCEL_PM_LOWPOWER (0X12)
#define ACCEL_PM_LOWPOWER (0X12)
#define GYRO_PM_SUSPEND (0x14)
#define GYRO_PM_NORMAL (0x15)
#define GYRO_PM_FASTSTARTUP (0x17)

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@ -184,20 +184,20 @@
/* Register 0x7d - PWR_CONF */
#define PWRCONF_APS_ON (1 << 0)
#define PWRCONF_FSW_ON (1 << 1)
#define PWRCONF_FUP_ON (1 << 2)
#define PWRCONF_APS_ON (1 << 0)
#define PWRCONF_FSW_ON (1 << 1)
#define PWRCONF_FUP_ON (1 << 2)
/* Register 0x7d - PWR_CTRL */
#define PWRCTRL_AUX_EN (1 << 0)
#define PWRCTRL_GYR_EN (1 << 1)
#define PWRCTRL_ACC_EN (1 << 2)
#define PWRCTRL_TEMP_EN (1 << 3)
#define PWRCTRL_AUX_EN (1 << 0)
#define PWRCTRL_GYR_EN (1 << 1)
#define PWRCTRL_ACC_EN (1 << 2)
#define PWRCTRL_TEMP_EN (1 << 3)
/* Register 0x7e - CMD */
#define CMD_SOFTRESET (0xB6)
#define CMD_SOFTRESET (0xB6)
/****************************************************************************
* Private Types

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@ -155,7 +155,7 @@
/* Number of bytes in an the NXFFS magic sequences */
#define NXFFS_MAGICSIZE 4
#define NXFFS_MAGICSIZE 4
/* When we allocate FLASH for a new inode data block, we will require that
* space is available to hold this minimum number of data bytes in addition

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@ -391,9 +391,9 @@ begin_packed_struct struct spiffs_page_header_s
/* Object index header page header */
#ifdef CONFIG_SPIFFS_LEADING_SLASH
#define SPIFFS_LEADING_SLASH_SIZE 1
#define SPIFFS_LEADING_SLASH_SIZE 1
#else
#define SPIFFS_LEADING_SLASH_SIZE 0
#define SPIFFS_LEADING_SLASH_SIZE 0
#endif
begin_packed_struct struct spiffs_pgobj_ndxheader_s

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@ -27,8 +27,8 @@
#include <sys/types.h>
#define AES_CMAC_KEY_LENGTH 16
#define AES_CMAC_DIGEST_LENGTH 16
#define AES_CMAC_KEY_LENGTH 16
#define AES_CMAC_DIGEST_LENGTH 16
typedef struct _AES_CMAC_CTX
{

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@ -118,9 +118,9 @@
/* Algorithm flags */
#define CRYPTO_ALG_FLAG_SUPPORTED 0x01 /* Algorithm is supported */
#define CRYPTO_ALG_FLAG_RNG_ENABLE 0x02 /* Has HW RNG for DH/DSA */
#define CRYPTO_ALG_FLAG_DSA_SHA 0x04 /* Can do SHA on msg */
#define CRYPTO_ALG_FLAG_SUPPORTED 0x01 /* Algorithm is supported */
#define CRYPTO_ALG_FLAG_RNG_ENABLE 0x02 /* Has HW RNG for DH/DSA */
#define CRYPTO_ALG_FLAG_DSA_SHA 0x04 /* Can do SHA on msg */
/* Standard initialization structure beginning */

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@ -124,12 +124,12 @@
/* Sync with linux/include/asm-generic/errno.h */
#define EDEADLK 35
#define EDEADLK_STR "Resource deadlock would occur"
#define ENAMETOOLONG 36
#define ENAMETOOLONG_STR "File name too long"
#define ENOLCK 37
#define ENOLCK_STR "No record locks available"
#define EDEADLK 35
#define EDEADLK_STR "Resource deadlock would occur"
#define ENAMETOOLONG 36
#define ENAMETOOLONG_STR "File name too long"
#define ENOLCK 37
#define ENOLCK_STR "No record locks available"
#define ENOSYS 38
#define ENOSYS_STR "Invalid system call number"
#define ENOTEMPTY 39
@ -302,18 +302,18 @@
#define EDQUOT_STR "Quota exceeded"
#define ENOMEDIUM 123 /* Linux errno extension */
#define ENOMEDIUM_STR "No medium found"
#define EMEDIUMTYPE 124
#define EMEDIUMTYPE_STR "Wrong medium type"
#define EMEDIUMTYPE 124
#define EMEDIUMTYPE_STR "Wrong medium type"
#define ECANCELED 125
#define ECANCELED_STR "Operation cancelled"
#define ENOKEY 126
#define ENOKEY_STR "Required key not available"
#define EKEYEXPIRED 127
#define EKEYEXPIRED_STR "Key has expired"
#define EKEYREVOKED 128
#define EKEYREVOKED_STR "Key has been revoked"
#define EKEYREJECTED 129
#define EKEYREJECTED_STR "Key was rejected by service"
#define ENOKEY 126
#define ENOKEY_STR "Required key not available"
#define EKEYEXPIRED 127
#define EKEYEXPIRED_STR "Key has expired"
#define EKEYREVOKED 128
#define EKEYREVOKED_STR "Key has been revoked"
#define EKEYREJECTED 129
#define EKEYREJECTED_STR "Key was rejected by service"
#define EOWNERDEAD 130
#define EOWNERDEAD_STR "Previous owner died"
#define ENOTRECOVERABLE 131

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@ -47,8 +47,8 @@
#define CAN_EFF_MASK 0x1fffffff /* Extended frame format (EFF) */
#define CAN_ERR_MASK 0x1fffffff /* Omit EFF, RTR, ERR flags */
#define CAN_MTU (sizeof(struct can_frame))
#define CANFD_MTU (sizeof(struct canfd_frame))
#define CAN_MTU (sizeof(struct can_frame))
#define CANFD_MTU (sizeof(struct canfd_frame))
/* PF_CAN protocols */

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@ -182,7 +182,7 @@
#define XF86XK_Battery 0x1008FF93 /* Display battery information */
#define XF86XK_Bluetooth 0x1008FF94 /* Enable/disable Bluetooth */
#define XF86XK_WLAN 0x1008FF95 /* Enable/disable WLAN */
#define XF86XK_UWB 0x1008FF96 /* Enable/disable UWB */
#define XF86XK_UWB 0x1008FF96 /* Enable/disable UWB */
#define XF86XK_AudioForward 0x1008FF97 /* fast-forward audio track */
#define XF86XK_AudioRepeat 0x1008FF98 /* toggle repeat mode */

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@ -81,10 +81,10 @@
#define IPTOS_TOS_MASK 0x1e
#define IPTOS_TOS(tos) ((tos) & IPTOS_TOS_MASK)
#define IPTOS_LOWDELAY 0x10
#define IPTOS_THROUGHPUT 0x08
#define IPTOS_RELIABILITY 0x04
#define IPTOS_MINCOST 0x02
#define IPTOS_LOWDELAY 0x10
#define IPTOS_THROUGHPUT 0x08
#define IPTOS_RELIABILITY 0x04
#define IPTOS_MINCOST 0x02
#define IPTOS_PREC_MASK 0xe0
#define IPTOS_PREC(tos) ((tos) & IPTOS_PREC_MASK)

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@ -35,32 +35,32 @@
* Pre-processor Definitions
****************************************************************************/
#define MSA301_ACCEL_ADDR0 0x26
#define MSA301_ACCEL_ADDR0 0x26
#define SNIOC_MSA301_START _SNIOC(0x0001)
#define SNIOC_MSA301_STOP _SNIOC(0x0002)
#define SNIOC_MSA301_SET_RANGE _SNIOC(0x0003)
#define SNIOC_MSA301_SET_RATE _SNIOC(0x0004)
#define MSA301_REG_PARTID 0x01
#define MSA301_REG_OUT_X_L 0x02
#define MSA301_REG_OUT_X_H 0x03
#define MSA301_REG_OUT_Y_L 0x04
#define MSA301_REG_OUT_Y_H 0x05
#define MSA301_REG_OUT_Z_L 0x06
#define MSA301_REG_OUT_Z_H 0x07
#define MSA301_REG_MOTIONINT 0x09
#define MSA301_REG_DATAINT 0x0A
#define MSA301_REG_CLICKSTATUS 0x0B
#define MSA301_REG_RESRANGE 0x0F
#define MSA301_REG_ODR 0x10
#define MSA301_REG_POWERMODE 0x11
#define MSA301_REG_INTSET0 0x16
#define MSA301_REG_INTSET1 0x17
#define MSA301_REG_INTMAP0 0x19
#define MSA301_REG_INTMAP1 0x1A
#define MSA301_REG_TAPDUR 0x2A
#define MSA301_REG_TAPTH 0x2B
#define MSA301_REG_PARTID 0x01
#define MSA301_REG_OUT_X_L 0x02
#define MSA301_REG_OUT_X_H 0x03
#define MSA301_REG_OUT_Y_L 0x04
#define MSA301_REG_OUT_Y_H 0x05
#define MSA301_REG_OUT_Z_L 0x06
#define MSA301_REG_OUT_Z_H 0x07
#define MSA301_REG_MOTIONINT 0x09
#define MSA301_REG_DATAINT 0x0A
#define MSA301_REG_CLICKSTATUS 0x0B
#define MSA301_REG_RESRANGE 0x0F
#define MSA301_REG_ODR 0x10
#define MSA301_REG_POWERMODE 0x11
#define MSA301_REG_INTSET0 0x16
#define MSA301_REG_INTSET1 0x17
#define MSA301_REG_INTMAP0 0x19
#define MSA301_REG_INTMAP1 0x1A
#define MSA301_REG_TAPDUR 0x2A
#define MSA301_REG_TAPTH 0x2B
/****************************************************************************
* Public Types

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@ -31,196 +31,196 @@
/* Control classes */
#define V4L2_CTRL_CLASS_USER (0x0000) /**< Old-style 'user' controls */
#define V4L2_CTRL_CLASS_CAMERA (0x0001) /**< Camera class controls */
#define V4L2_CTRL_CLASS_FLASH (0x0002) /**< Camera flash controls */
#define V4L2_CTRL_CLASS_JPEG (0x0003) /**< JPEG-compression controls */
#define V4L2_CTRL_CLASS_USER (0x0000) /* Old-style 'user' controls */
#define V4L2_CTRL_CLASS_CAMERA (0x0001) /* Camera class controls */
#define V4L2_CTRL_CLASS_FLASH (0x0002) /* Camera flash controls */
#define V4L2_CTRL_CLASS_JPEG (0x0003) /* JPEG-compression controls */
/* User-class control IDs */
#define V4L2_CID_BRIGHTNESS (0) /**< Brightness */
#define V4L2_CID_CONTRAST (1) /**< Contrast */
#define V4L2_CID_SATURATION (2) /**< Saturation */
#define V4L2_CID_HUE (3) /**< Hue */
#define V4L2_CID_AUTO_WHITE_BALANCE (4) /**< AWB */
#define V4L2_CID_RED_BALANCE (5) /**< Red balance */
#define V4L2_CID_BLUE_BALANCE (6) /**< Blue balance */
#define V4L2_CID_GAMMA (7) /**< Gamma value adjustment */
#define V4L2_CID_GAMMA_CURVE (8) /**< Gamma curve adjustment */
#define V4L2_CID_EXPOSURE (9) /**< Exposure value */
#define V4L2_CID_HFLIP (10) /**< Mirror horizontally(VIDEO) */
#define V4L2_CID_VFLIP (11) /**< Mirror vertically(VIDEO) */
#define V4L2_CID_HFLIP_STILL (12) /**< Mirror horizontally(STILL) */
#define V4L2_CID_VFLIP_STILL (13) /**< Mirror vertically(STILL) */
#define V4L2_CID_SHARPNESS (14) /**< Sharpness */
#define V4L2_CID_COLOR_KILLER (15) /**< Color killer */
#define V4L2_CID_COLORFX (16) /**< Color effect */
#define V4L2_CID_BRIGHTNESS (0) /* Brightness */
#define V4L2_CID_CONTRAST (1) /* Contrast */
#define V4L2_CID_SATURATION (2) /* Saturation */
#define V4L2_CID_HUE (3) /* Hue */
#define V4L2_CID_AUTO_WHITE_BALANCE (4) /* AWB */
#define V4L2_CID_RED_BALANCE (5) /* Red balance */
#define V4L2_CID_BLUE_BALANCE (6) /* Blue balance */
#define V4L2_CID_GAMMA (7) /* Gamma value adjustment */
#define V4L2_CID_GAMMA_CURVE (8) /* Gamma curve adjustment */
#define V4L2_CID_EXPOSURE (9) /* Exposure value */
#define V4L2_CID_HFLIP (10) /* Mirror horizontally(VIDEO) */
#define V4L2_CID_VFLIP (11) /* Mirror vertically(VIDEO) */
#define V4L2_CID_HFLIP_STILL (12) /* Mirror horizontally(STILL) */
#define V4L2_CID_VFLIP_STILL (13) /* Mirror vertically(STILL) */
#define V4L2_CID_SHARPNESS (14) /* Sharpness */
#define V4L2_CID_COLOR_KILLER (15) /* Color killer */
#define V4L2_CID_COLORFX (16) /* Color effect */
/** Enumeration for V4L2_CID_COLORFX */
enum v4l2_colorfx
{
V4L2_COLORFX_NONE = 0, /**< No effect */
V4L2_COLORFX_BW = 1, /**< Black/white */
V4L2_COLORFX_SEPIA = 2, /**< Sepia */
V4L2_COLORFX_NEGATIVE = 3, /**< Positive/negative inversion */
V4L2_COLORFX_EMBOSS = 4, /**< Emboss */
V4L2_COLORFX_SKETCH = 5, /**< Sketch */
V4L2_COLORFX_SKY_BLUE = 6, /**< Sky blue */
V4L2_COLORFX_GRASS_GREEN = 7, /**< Grass green */
V4L2_COLORFX_SKIN_WHITEN = 8, /**< Skin whiten */
V4L2_COLORFX_VIVID = 9, /**< Vivid */
V4L2_COLORFX_AQUA = 10, /**< Aqua */
V4L2_COLORFX_ART_FREEZE = 11, /**< Art freeze */
V4L2_COLORFX_SILHOUETTE = 12, /**< Silhouette */
V4L2_COLORFX_SOLARIZATION = 13, /**< Solarization */
V4L2_COLORFX_ANTIQUE = 14, /**< Antique */
V4L2_COLORFX_SET_CBCR = 15, /**< Set CbCr */
V4L2_COLORFX_PASTEL = 16 /**< Pastel */
V4L2_COLORFX_NONE = 0, /* No effect */
V4L2_COLORFX_BW = 1, /* Black/white */
V4L2_COLORFX_SEPIA = 2, /* Sepia */
V4L2_COLORFX_NEGATIVE = 3, /* Positive/negative inversion */
V4L2_COLORFX_EMBOSS = 4, /* Emboss */
V4L2_COLORFX_SKETCH = 5, /* Sketch */
V4L2_COLORFX_SKY_BLUE = 6, /* Sky blue */
V4L2_COLORFX_GRASS_GREEN = 7, /* Grass green */
V4L2_COLORFX_SKIN_WHITEN = 8, /* Skin whiten */
V4L2_COLORFX_VIVID = 9, /* Vivid */
V4L2_COLORFX_AQUA = 10, /* Aqua */
V4L2_COLORFX_ART_FREEZE = 11, /* Art freeze */
V4L2_COLORFX_SILHOUETTE = 12, /* Silhouette */
V4L2_COLORFX_SOLARIZATION = 13, /* Solarization */
V4L2_COLORFX_ANTIQUE = 14, /* Antique */
V4L2_COLORFX_SET_CBCR = 15, /* Set CbCr */
V4L2_COLORFX_PASTEL = 16 /* Pastel */
};
#define V4L2_CID_AUTOBRIGHTNESS (17) /**< Auto brightness */
#define V4L2_CID_ROTATE (18) /**< Rotation */
#define V4L2_CID_AUTOBRIGHTNESS (17) /* Auto brightness */
#define V4L2_CID_ROTATE (18) /* Rotation */
/** Camera class control IDs */
/* Camera class control IDs */
#define V4L2_CID_EXPOSURE_AUTO (0) /**< Auto exposure */
#define V4L2_CID_EXPOSURE_AUTO (0) /* Auto exposure */
/** Enumeration for V4L2_CID_EXPOSURE_AUTO */
/* Enumeration for V4L2_CID_EXPOSURE_AUTO */
enum v4l2_exposure_auto_type
{
/** Exposure time:auto, iris aperture:auto */
/* Exposure time:auto, iris aperture:auto */
V4L2_EXPOSURE_AUTO = 0,
/** Exposure time:manual, iris aperture:manual */
/* Exposure time:manual, iris aperture:manual */
V4L2_EXPOSURE_MANUAL = 1,
/** Exposure time:manual, iris aperture:auto */
/* Exposure time:manual, iris aperture:auto */
V4L2_EXPOSURE_SHUTTER_PRIORITY = 2,
/** Exposure time:auto, iris aperture:manual */
/* Exposure time:auto, iris aperture:manual */
V4L2_EXPOSURE_APERTURE_PRIORITY = 3
};
#define V4L2_CID_EXPOSURE_ABSOLUTE (1) /**< Exposure time */
#define V4L2_CID_EXPOSURE_ABSOLUTE (1) /* Exposure time */
#define V4L2_CID_FOCUS_ABSOLUTE (2) /** Focus */
#define V4L2_CID_FOCUS_RELATIVE (3) /** Focus */
#define V4L2_CID_FOCUS_AUTO (4) /** Auto focus */
#define V4L2_CID_FOCUS_ABSOLUTE (2) /* Focus */
#define V4L2_CID_FOCUS_RELATIVE (3) /* Focus */
#define V4L2_CID_FOCUS_AUTO (4) /* Auto focus */
#define V4L2_CID_ZOOM_ABSOLUTE (5) /** Zoom(absolute) */
#define V4L2_CID_ZOOM_RELATIVE (6) /** Zoom(relative) */
#define V4L2_CID_ZOOM_CONTINUOUS (7) /** Continuous zoom */
#define V4L2_CID_ZOOM_ABSOLUTE (5) /* Zoom(absolute) */
#define V4L2_CID_ZOOM_RELATIVE (6) /* Zoom(relative) */
#define V4L2_CID_ZOOM_CONTINUOUS (7) /* Continuous zoom */
#define V4L2_CID_IRIS_ABSOLUTE (8) /** Iris(absolute) */
#define V4L2_CID_IRIS_RELATIVE (9) /** Iris(relative) */
#define V4L2_CID_IRIS_ABSOLUTE (8) /* Iris(absolute) */
#define V4L2_CID_IRIS_RELATIVE (9) /* Iris(relative) */
#define V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE (10) /**< Preset white balance */
#define V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE (10) /* Preset white balance */
/** Enumeration for V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE */
/* Enumeration for V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE */
enum v4l2_auto_n_preset_white_balance
{
V4L2_WHITE_BALANCE_MANUAL = 0, /**< Manual */
V4L2_WHITE_BALANCE_AUTO = 1, /**< Automatic */
V4L2_WHITE_BALANCE_INCANDESCENT = 2, /**< Incandescent */
V4L2_WHITE_BALANCE_FLUORESCENT = 3, /**< Fluorescent */
V4L2_WHITE_BALANCE_FLUORESCENT_H = 4, /**< Fluorescent H */
V4L2_WHITE_BALANCE_HORIZON = 5, /**< Horizon */
V4L2_WHITE_BALANCE_DAYLIGHT = 6, /**< Daylight */
V4L2_WHITE_BALANCE_FLASH = 7, /**< Flash */
V4L2_WHITE_BALANCE_CLOUDY = 8, /**< Cloudy */
V4L2_WHITE_BALANCE_SHADE = 9, /**< Shade */
V4L2_WHITE_BALANCE_MANUAL = 0, /* Manual */
V4L2_WHITE_BALANCE_AUTO = 1, /* Automatic */
V4L2_WHITE_BALANCE_INCANDESCENT = 2, /* Incandescent */
V4L2_WHITE_BALANCE_FLUORESCENT = 3, /* Fluorescent */
V4L2_WHITE_BALANCE_FLUORESCENT_H = 4, /* Fluorescent H */
V4L2_WHITE_BALANCE_HORIZON = 5, /* Horizon */
V4L2_WHITE_BALANCE_DAYLIGHT = 6, /* Daylight */
V4L2_WHITE_BALANCE_FLASH = 7, /* Flash */
V4L2_WHITE_BALANCE_CLOUDY = 8, /* Cloudy */
V4L2_WHITE_BALANCE_SHADE = 9, /* Shade */
};
#define V4L2_CID_WIDE_DYNAMIC_RANGE (11) /**< Wide dynamic range */
#define V4L2_CID_IMAGE_STABILIZATION (12) /**< Image stabilization */
#define V4L2_CID_WIDE_DYNAMIC_RANGE (11) /* Wide dynamic range */
#define V4L2_CID_IMAGE_STABILIZATION (12) /* Image stabilization */
#define V4L2_CID_ISO_SENSITIVITY (13) /**< ISO sensitivity */
#define V4L2_CID_ISO_SENSITIVITY_AUTO (14) /**< Auto ISO sensitivity */
#define V4L2_CID_ISO_SENSITIVITY (13) /* ISO sensitivity */
#define V4L2_CID_ISO_SENSITIVITY_AUTO (14) /* Auto ISO sensitivity */
/** Enumeration for V4L2_CID_ISO_SENSITIVITY_AUTO */
/* Enumeration for V4L2_CID_ISO_SENSITIVITY_AUTO */
enum v4l2_iso_sensitivity_auto_type
{
V4L2_ISO_SENSITIVITY_MANUAL = 0, /**< Manual */
V4L2_ISO_SENSITIVITY_AUTO = 1, /**< Automatic */
V4L2_ISO_SENSITIVITY_MANUAL = 0, /* Manual */
V4L2_ISO_SENSITIVITY_AUTO = 1, /* Automatic */
};
#define V4L2_CID_EXPOSURE_METERING (15) /**< Exposure metering */
#define V4L2_CID_EXPOSURE_METERING (15) /* Exposure metering */
/** Enumeration for V4L2_CID_EXPOSURE_METERING */
/* Enumeration for V4L2_CID_EXPOSURE_METERING */
enum v4l2_exposure_metering
{
V4L2_EXPOSURE_METERING_AVERAGE = 0, /**< Average */
V4L2_EXPOSURE_METERING_CENTER_WEIGHTED = 1, /**< Center weighted */
V4L2_EXPOSURE_METERING_SPOT = 2, /**< Spot */
V4L2_EXPOSURE_METERING_MATRIX = 3, /**< Matrix */
V4L2_EXPOSURE_METERING_AVERAGE = 0, /* Average */
V4L2_EXPOSURE_METERING_CENTER_WEIGHTED = 1, /* Center weighted */
V4L2_EXPOSURE_METERING_SPOT = 2, /* Spot */
V4L2_EXPOSURE_METERING_MATRIX = 3, /* Matrix */
};
#define V4L2_CID_SCENE_MODE (16) /**< Scene selection */
#define V4L2_CID_SCENE_MODE (16) /* Scene selection */
/** Enumeration for V4L2_CID_SCENE_MODE */
/* Enumeration for V4L2_CID_SCENE_MODE */
enum v4l2_scene_mode
{
V4L2_SCENE_MODE_NONE = 0, /**< No scene */
V4L2_SCENE_MODE_BACKLIGHT = 1, /**< Backlight */
V4L2_SCENE_MODE_BEACH_SNOW = 2, /**< Beach snow */
V4L2_SCENE_MODE_CANDLE_LIGHT = 3, /**< Candle light */
V4L2_SCENE_MODE_DAWN_DUSK = 4, /**< Dawn dask */
V4L2_SCENE_MODE_FALL_COLORS = 5, /**< Fall colors */
V4L2_SCENE_MODE_FIREWORKS = 6, /**< Fire works */
V4L2_SCENE_MODE_LANDSCAPE = 7, /**< Landscape */
V4L2_SCENE_MODE_NIGHT = 8, /**< Night */
V4L2_SCENE_MODE_PARTY_INDOOR = 9, /**< Indoor party */
V4L2_SCENE_MODE_PORTRAIT = 10, /**< Portrait */
V4L2_SCENE_MODE_SPORTS = 11, /**< Sports */
V4L2_SCENE_MODE_SUNSET = 12, /**< Sunset */
V4L2_SCENE_MODE_TEXT = 13 /**< Text */
V4L2_SCENE_MODE_NONE = 0, /* No scene */
V4L2_SCENE_MODE_BACKLIGHT = 1, /* Backlight */
V4L2_SCENE_MODE_BEACH_SNOW = 2, /* Beach snow */
V4L2_SCENE_MODE_CANDLE_LIGHT = 3, /* Candle light */
V4L2_SCENE_MODE_DAWN_DUSK = 4, /* Dawn dask */
V4L2_SCENE_MODE_FALL_COLORS = 5, /* Fall colors */
V4L2_SCENE_MODE_FIREWORKS = 6, /* Fire works */
V4L2_SCENE_MODE_LANDSCAPE = 7, /* Landscape */
V4L2_SCENE_MODE_NIGHT = 8, /* Night */
V4L2_SCENE_MODE_PARTY_INDOOR = 9, /* Indoor party */
V4L2_SCENE_MODE_PORTRAIT = 10, /* Portrait */
V4L2_SCENE_MODE_SPORTS = 11, /* Sports */
V4L2_SCENE_MODE_SUNSET = 12, /* Sunset */
V4L2_SCENE_MODE_TEXT = 13 /* Text */
};
#define V4L2_CID_3A_LOCK (17) /**< Lock 3A */
#define V4L2_LOCK_EXPOSURE (1 << 0) /**< Exposure bit for
#define V4L2_CID_3A_LOCK (17) /* Lock 3A */
#define V4L2_LOCK_EXPOSURE (1 << 0) /* Exposure bit for
* V4L2_CID_3A_LOCK */
#define V4L2_LOCK_WHITE_BALANCE (1 << 1) /**< White balance bit for
#define V4L2_LOCK_WHITE_BALANCE (1 << 1) /* White balance bit for
* V4L2_CID_3A_LOCK */
#define V4L2_LOCK_FOCUS (1 << 2) /**< Focus bit for
#define V4L2_LOCK_FOCUS (1 << 2) /* Focus bit for
* V4L2_CID_3A_LOCK */
#define V4L2_CID_AUTO_FOCUS_START (18) /**< Start single AF */
#define V4L2_CID_AUTO_FOCUS_STOP (19) /**< Stop single AF */
#define V4L2_CID_AUTO_FOCUS_START (18) /* Start single AF */
#define V4L2_CID_AUTO_FOCUS_STOP (19) /* Stop single AF */
#define V4L2_CID_3A_PARAMETER (20) /**< 3A parameter */
#define V4L2_CID_3A_STATUS (21) /**< 3A status */
#define V4L2_3A_STATUS_STABLE (0) /**< 3A is stable */
#define V4L2_3A_STATUS_AE_OPERATING (1 << 0) /**< AE is operating */
#define V4L2_3A_STATUS_AWB_OPERATING (1 << 1) /**< AWB is operating */
#define V4L2_3A_STATUS_AF_OPERATING (1 << 2) /**< AF is operating */
#define V4L2_CID_3A_PARAMETER (20) /* 3A parameter */
#define V4L2_CID_3A_STATUS (21) /* 3A status */
#define V4L2_3A_STATUS_STABLE (0) /* 3A is stable */
#define V4L2_3A_STATUS_AE_OPERATING (1 << 0) /* AE is operating */
#define V4L2_3A_STATUS_AWB_OPERATING (1 << 1) /* AWB is operating */
#define V4L2_3A_STATUS_AF_OPERATING (1 << 2) /* AF is operating */
/** Spot position in spot exposure metering */
/* Spot position in spot exposure metering */
#define V4L2_CID_EXPOSURE_METERING_SPOT_POSITION (22)
/** Flash and privacy (indicator) light controls */
/* Flash and privacy (indicator) light controls */
#define V4L2_CID_FLASH_LED_MODE (0)
/** Enumeration for V4L2_CID_FLASH_LED_MODE */
/* Enumeration for V4L2_CID_FLASH_LED_MODE */
enum v4l2_flash_led_mode
{
V4L2_FLASH_LED_MODE_NONE, /**< Not use LED */
V4L2_FLASH_LED_MODE_FLASH, /**< Flash mode */
V4L2_FLASH_LED_MODE_TORCH, /**< Torch mode */
V4L2_FLASH_LED_MODE_NONE, /* Not use LED */
V4L2_FLASH_LED_MODE_FLASH, /* Flash mode */
V4L2_FLASH_LED_MODE_TORCH, /* Torch mode */
};
/* JPEG-class control IDs */
#define V4L2_CID_JPEG_COMPRESSION_QUALITY (0) /**< JPEG quality */
#define V4L2_CID_JPEG_COMPRESSION_QUALITY (0) /* JPEG quality */
#endif /* __INCLUDE_NUTTX_VIDEO_VIDEO_CONTROLS_H */

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@ -125,8 +125,8 @@
/* Limits of sig_atomic_t type */
#define SIG_ATOMIC_MIN INT32_MIN
#define SIG_ATOMIC_MAX INT32_MAX
#define SIG_ATOMIC_MIN INT32_MIN
#define SIG_ATOMIC_MAX INT32_MAX
/* Limits of greatest-width integer types */

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@ -94,13 +94,13 @@
/* 32-bit modular arithmetics for tcp sequence numbers */
#define TCP_SEQ_LT(a, b) ((int32_t)((a) - (b)) < 0)
#define TCP_SEQ_GT(a, b) TCP_SEQ_LT(b, a)
#define TCP_SEQ_LTE(a, b) (!TCP_SEQ_GT(a, b))
#define TCP_SEQ_GTE(a, b) (!TCP_SEQ_LT(a, b))
#define TCP_SEQ_LT(a, b) ((int32_t)((a) - (b)) < 0)
#define TCP_SEQ_GT(a, b) TCP_SEQ_LT(b, a)
#define TCP_SEQ_LTE(a, b) (!TCP_SEQ_GT(a, b))
#define TCP_SEQ_GTE(a, b) (!TCP_SEQ_LT(a, b))
#define TCP_SEQ_ADD(a, b) ((uint32_t)((a) + (b)))
#define TCP_SEQ_SUB(a, b) ((uint32_t)((a) - (b)))
#define TCP_SEQ_ADD(a, b) ((uint32_t)((a) + (b)))
#define TCP_SEQ_SUB(a, b) ((uint32_t)((a) - (b)))
/* The TCP options flags */