Update sim documentation

git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@2819 42af7a65-404d-4744-a932-0658087f49c3
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patacongo 2010-07-30 21:51:10 +00:00
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README
^^^^^^
This README file describes the contents of the build configurations available
for the NuttX "sim" target. The sim target is a NuttX port that runs as a
user-space program under Linux or Cygwin. It is a very "low fidelity" embedded
system simulation: This environment does not support any kind of asynchonous
events -- there are nothing like interrupts in this context. Therefore, there
can be no pre-empting events.
In order to get timed behavior, the system timer "interrupt handler" is called
from the sim target's IDLE loop. The IDLE runs whenever there is no other task
running. So, for example, if a task calls sleep(), then that task will suspend
wanting for the time to elapse. If nothing else is available to run, then the
IDLE loop runs and the timer increments, eventually re-awakening the sleeping task.
Context switching is based on logic similar to setjmp() and longjmp().
The sim target is used primarily as a development and test platform for new
RTOS features. It is also of academic interest. But it has no real-world
application that I know of.
NOTE: In order to facility fast testing, the sim target's IDLE loop, by default,
calls the system "interrupt handler" as fast as possible. As a result, there
really are no noticeable delays when a task sleeps. However, the task really does
sleep -- but the time scale is wrong. If you want behavior that is closer to
normal timing, then you can define CONFIG_SIM_WALLTIME=y in your configuration
file. This configuration setting will cause the sim target's IDLE loop to delay
on each call so that the system "timer interrupt" is called at a rate approximately
correct for the system timer tick rate. With this definition in the configuration,
sleep() behavior is more or less normal.
64-Bit Issues
^^^^^^^^^^^^^
As mentioned above, context switching is based on logic like setjmp and longjmp.
This context switching is only available for 32-bit targets. On 64-bit machines,
this context switching will fail.
There are other 64-bit issues as well. For example, addresses are retained in
32-bit unsigned integer types in a few places. On a 64-bit machine, the 32-bit
address storage may correcupt 64-bit addressing. NOTE: This is really a bug --
addresses should not be retained in uint32_t types but rather in uintptr_t types
to avoid issues just like this.
The workaround on 64-bit machines for now is to build for a 32-bit target on the
64-bit machine. This workaround involves modifying the Make.defs file in the
appropriate places so that -m32 is included in the CFLAGS and -m32 and -melf_386
are included in the LDFLAGS. See the patch 0001-Quick-hacks-to-build-sim-nsh-ostest-on-x86_64-as-32-.patch
that can be found at http://tech.groups.yahoo.com/group/nuttx/files.
Buffered I/O Issues
^^^^^^^^^^^^^^^^^^^
The simulated serial driver has some odd behavior. It will stall for a long time
on reads when the C stdio buffers are being refilled. This only effects the behavior
of things like fgetc(). Workaround: Set CONFIG_STDIO_BUFFER_SIZE=0, suppressing
all C buffered I/O.
Networking Issues
^^^^^^^^^^^^^^^^^
I never did get networking to work on the sim target. It tries to use the tap device
(/dev/net/tun) to emulate an Ethernet NIC, but I never got it correctly integrated
with the NuttX networking (I probably should try using raw sockets instead).
X11 Issues
^^^^^^^^^^
There is an X11-based framebuffer driver that you can use exercise the NuttX graphics
subsystem on the simulator (see the sim/nx configuration below). But I am not much
of an X11 programmer so I did not use X11 autoconfiguration stuff. As a result, the X11
support builds on old X11 installations, but not on current versions. This needs to
get fixed someday.
Configurations
^^^^^^^^^^^^^^
mount
Configures to use examples/mount. This configuration may be
selected as follows: