soft/topology/sof-whl-hda.m4

157 lines
5.2 KiB
Plaintext

#
# HDA passthrough topology for WHL
#
# Include topology builder
include(`utils.m4')
include(`dai.m4')
include(`pipeline.m4')
include(`hda.m4')
# Include TLV library
include(`common/tlv.m4')
# Include Token library
include(`sof/tokens.m4')
# Include bxt DSP configuration
include(`platform/intel/bxt.m4')
#
# Define the pipelines
#
# PCM0 <---> passthrough (pipe 1,2) <----> HDA Analog (HDA Analog playback/capture)
# PCM1 <---> passthrough (pipe 3,4) <----> HDA Digital (HDA Digital playback/capture)
# PCM3 ----> passthrough (pipe 7) -----> iDisp1 (HDMI/DP playback, BE link 3)
# PCM4 ----> passthrough (pipe 8) -----> iDisp2 (HDMI/DP playback, BE link 4)
# PCM5 ----> passthrough (pipe 9) -----> iDisp3 (HDMI/DP playback, BE link 5)
#
# Low Latency playback pipeline 1 on PCM 0 using max 2 channels of s32le.
# Schedule 48 frames per 1000us deadline on core 0 with priority 0
PIPELINE_PCM_ADD(sof/pipe-passthrough-playback.m4,
1, 0, 2, s32le,
48, 1000, 0, 0)
# Low Latency capture pipeline 2 on PCM 0 using max 2 channels of s32le.
# Schedule 48 frames per 1000us deadline on core 0 with priority 0
PIPELINE_PCM_ADD(sof/pipe-passthrough-capture.m4,
2, 0, 2, s32le,
48, 1000, 0, 0)
# Low Latency playback pipeline 3 on PCM 1 using max 2 channels of s32le.
# Schedule 48 frames per 1000us deadline on core 0 with priority 0
PIPELINE_PCM_ADD(sof/pipe-passthrough-playback.m4,
3, 1, 2, s32le,
48, 1000, 0, 0)
# Low Latency capture pipeline 4 on PCM 1 using max 2 channels of s32le.
# Schedule 48 frames per 1000us deadline on core 0 with priority 0
PIPELINE_PCM_ADD(sof/pipe-passthrough-capture.m4,
4, 1, 2, s32le,
48, 1000, 0, 0)
# Low Latency playback pipeline 7 on PCM 3 using max 2 channels of s32le.
# Schedule 48 frames per 1000us deadline on core 0 with priority 0
PIPELINE_PCM_ADD(sof/pipe-passthrough-playback.m4,
7, 3, 2, s32le,
48, 1000, 0, 0)
# Low Latency playback pipeline 8 on PCM 4 using max 2 channels of s32le.
# Schedule 48 frames per 1000us deadline on core 0 with priority 0
PIPELINE_PCM_ADD(sof/pipe-passthrough-playback.m4,
8, 4, 2, s32le,
48, 1000, 0, 0)
# Low Latency playback pipeline 9 on PCM 5 using max 2 channels of s32le.
# Schedule 48 frames per 1000us deadline on core 0 with priority 0
PIPELINE_PCM_ADD(sof/pipe-passthrough-playback.m4,
9, 5, 2, s32le,
48, 1000, 0, 0)
#
# DAIs configuration
#
# playback DAI is HDA Analog using 2 periods
# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
DAI_ADD(sof/pipe-dai-playback.m4,
1, HDA, 0, Analog Playback and Capture,
PIPELINE_SOURCE_1, 2, s32le,
48, 1000, 0, 0)
# capture DAI is HDA Analog using 2 periods
# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
DAI_ADD(sof/pipe-dai-capture.m4,
2, HDA, 0, Analog Playback and Capture,
PIPELINE_SINK_2, 2, s32le,
48, 1000, 0, 0)
# playback DAI is HDA Digital using 2 periods
# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
DAI_ADD(sof/pipe-dai-playback.m4,
3, HDA, 1, Digital Playback and Capture,
PIPELINE_SOURCE_3, 2, s32le,
48, 1000, 0, 0)
# capture DAI is HDA Digital using 2 periods
# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
DAI_ADD(sof/pipe-dai-capture.m4,
4, HDA, 1, Digital Playback and Capture,
PIPELINE_SINK_4, 2, s32le,
48, 1000, 0, 0)
# playback DAI is iDisp1 using 2 periods
# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
DAI_ADD(sof/pipe-dai-playback.m4,
7, HDA, 3, iDisp1,
PIPELINE_SOURCE_7, 2, s32le,
48, 1000, 0, 0)
# playback DAI is iDisp2 using 2 periods
# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
DAI_ADD(sof/pipe-dai-playback.m4,
8, HDA, 4, iDisp2,
PIPELINE_SOURCE_8, 2, s32le,
48, 1000, 0, 0)
# playback DAI is iDisp3 using 2 periods
# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
DAI_ADD(sof/pipe-dai-playback.m4,
9, HDA, 5, iDisp3,
PIPELINE_SOURCE_9, 2, s32le,
48, 1000, 0, 0)
PCM_DUPLEX_ADD(HDA Analog, 0, PIPELINE_PCM_1, PIPELINE_PCM_2)
PCM_DUPLEX_ADD(HDA Digital, 1, PIPELINE_PCM_3, PIPELINE_PCM_4)
PCM_PLAYBACK_ADD(HDMI1, 3, PIPELINE_PCM_7)
PCM_PLAYBACK_ADD(HDMI2, 4, PIPELINE_PCM_8)
PCM_PLAYBACK_ADD(HDMI3, 5, PIPELINE_PCM_9)
#
# BE configurations - overrides config in ACPI if present
#
# HDA outputs
HDA_DAI_CONFIG(0, 4, Analog Playback and Capture)
HDA_DAI_CONFIG(1, 5, Digital Playback and Capture)
# 3 HDMI/DP outputs (ID: 3,4,5)
HDA_DAI_CONFIG(3, 1, iDisp1)
HDA_DAI_CONFIG(4, 2, iDisp2)
HDA_DAI_CONFIG(5, 3, iDisp3)
VIRTUAL_DAPM_ROUTE_IN(codec0_in, HDA, 0, IN, 1)
VIRTUAL_DAPM_ROUTE_IN(codec1_in, HDA, 1, IN, 2)
VIRTUAL_DAPM_ROUTE_OUT(codec0_out, HDA, 0, OUT, 3)
VIRTUAL_DAPM_ROUTE_OUT(codec1_out, HDA, 1, OUT, 4)
# codec2 is not supported in dai links but it exists
# in dapm routes, so hack this one to HDA1
VIRTUAL_DAPM_ROUTE_IN(codec2_in, HDA, 1, IN, 5)
VIRTUAL_DAPM_ROUTE_OUT(codec2_out, HDA, 1, OUT, 6)
VIRTUAL_DAPM_ROUTE_OUT(iDisp1_out, HDA, 3, OUT, 7)
VIRTUAL_DAPM_ROUTE_OUT(iDisp2_out, HDA, 4, OUT, 8)
VIRTUAL_DAPM_ROUTE_OUT(iDisp3_out, HDA, 5, OUT, 9)