WHL: add a bespoke hda topology for WHL
Only passthrough is required on WHL Signed-off-by: Rander Wang <rander.wang@linux.intel.com>
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@ -20,6 +20,7 @@ MACHINES = \
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sof-cht-nocodec.tplg \
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sof-cht-nocodec.tplg \
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sof-cht-max98090.tplg \
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sof-cht-max98090.tplg \
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sof-apl-hdmi.tplg \
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sof-apl-hdmi.tplg \
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sof-whl-hda.tplg \
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sof-hda-generic.tplg \
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sof-hda-generic.tplg \
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sof-apl-nocodec.tplg \
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sof-apl-nocodec.tplg \
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sof-byt-nocodec.tplg \
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sof-byt-nocodec.tplg \
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@ -59,6 +60,7 @@ EXTRA_DIST = \
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sof-cht-nocodec.m4 \
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sof-cht-nocodec.m4 \
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sof-cht-max98090.m4 \
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sof-cht-max98090.m4 \
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sof-apl-hdmi.m4 \
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sof-apl-hdmi.m4 \
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sof-whl-hda.m4 \
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sof-hda-generic.m4 \
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sof-hda-generic.m4 \
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sof-apl-nocodec.m4 \
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sof-apl-nocodec.m4 \
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sof-byt-nocodec.m4 \
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sof-byt-nocodec.m4 \
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@ -0,0 +1,156 @@
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#
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# HDA passthrough topology for WHL
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#
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# Include topology builder
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include(`utils.m4')
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include(`dai.m4')
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include(`pipeline.m4')
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include(`hda.m4')
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# Include TLV library
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include(`common/tlv.m4')
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# Include Token library
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include(`sof/tokens.m4')
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# Include bxt DSP configuration
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include(`platform/intel/bxt.m4')
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#
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# Define the pipelines
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#
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# PCM0 <---> passthrough (pipe 1,2) <----> HDA Analog (HDA Analog playback/capture)
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# PCM1 <---> passthrough (pipe 3,4) <----> HDA Digital (HDA Digital playback/capture)
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# PCM3 ----> passthrough (pipe 7) -----> iDisp1 (HDMI/DP playback, BE link 3)
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# PCM4 ----> passthrough (pipe 8) -----> iDisp2 (HDMI/DP playback, BE link 4)
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# PCM5 ----> passthrough (pipe 9) -----> iDisp3 (HDMI/DP playback, BE link 5)
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#
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# Low Latency playback pipeline 1 on PCM 0 using max 2 channels of s32le.
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# Schedule 48 frames per 1000us deadline on core 0 with priority 0
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PIPELINE_PCM_ADD(sof/pipe-passthrough-playback.m4,
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1, 0, 2, s32le,
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48, 1000, 0, 0)
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# Low Latency capture pipeline 2 on PCM 0 using max 2 channels of s32le.
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# Schedule 48 frames per 1000us deadline on core 0 with priority 0
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PIPELINE_PCM_ADD(sof/pipe-passthrough-capture.m4,
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2, 0, 2, s32le,
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48, 1000, 0, 0)
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# Low Latency playback pipeline 3 on PCM 1 using max 2 channels of s32le.
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# Schedule 48 frames per 1000us deadline on core 0 with priority 0
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PIPELINE_PCM_ADD(sof/pipe-passthrough-playback.m4,
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3, 1, 2, s32le,
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48, 1000, 0, 0)
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# Low Latency capture pipeline 4 on PCM 1 using max 2 channels of s32le.
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# Schedule 48 frames per 1000us deadline on core 0 with priority 0
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PIPELINE_PCM_ADD(sof/pipe-passthrough-capture.m4,
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4, 1, 2, s32le,
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48, 1000, 0, 0)
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# Low Latency playback pipeline 7 on PCM 3 using max 2 channels of s32le.
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# Schedule 48 frames per 1000us deadline on core 0 with priority 0
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PIPELINE_PCM_ADD(sof/pipe-passthrough-playback.m4,
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7, 3, 2, s32le,
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48, 1000, 0, 0)
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# Low Latency playback pipeline 8 on PCM 4 using max 2 channels of s32le.
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# Schedule 48 frames per 1000us deadline on core 0 with priority 0
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PIPELINE_PCM_ADD(sof/pipe-passthrough-playback.m4,
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8, 4, 2, s32le,
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48, 1000, 0, 0)
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# Low Latency playback pipeline 9 on PCM 5 using max 2 channels of s32le.
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# Schedule 48 frames per 1000us deadline on core 0 with priority 0
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PIPELINE_PCM_ADD(sof/pipe-passthrough-playback.m4,
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9, 5, 2, s32le,
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48, 1000, 0, 0)
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#
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# DAIs configuration
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#
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# playback DAI is HDA Analog using 2 periods
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# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
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DAI_ADD(sof/pipe-dai-playback.m4,
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1, HDA, 0, Analog Playback and Capture,
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PIPELINE_SOURCE_1, 2, s32le,
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48, 1000, 0, 0)
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# capture DAI is HDA Analog using 2 periods
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# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
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DAI_ADD(sof/pipe-dai-capture.m4,
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2, HDA, 0, Analog Playback and Capture,
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PIPELINE_SINK_2, 2, s32le,
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48, 1000, 0, 0)
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# playback DAI is HDA Digital using 2 periods
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# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
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DAI_ADD(sof/pipe-dai-playback.m4,
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3, HDA, 1, Digital Playback and Capture,
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PIPELINE_SOURCE_3, 2, s32le,
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48, 1000, 0, 0)
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# capture DAI is HDA Digital using 2 periods
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# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
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DAI_ADD(sof/pipe-dai-capture.m4,
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4, HDA, 1, Digital Playback and Capture,
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PIPELINE_SINK_4, 2, s32le,
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48, 1000, 0, 0)
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# playback DAI is iDisp1 using 2 periods
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# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
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DAI_ADD(sof/pipe-dai-playback.m4,
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7, HDA, 3, iDisp1,
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PIPELINE_SOURCE_7, 2, s32le,
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48, 1000, 0, 0)
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# playback DAI is iDisp2 using 2 periods
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# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
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DAI_ADD(sof/pipe-dai-playback.m4,
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8, HDA, 4, iDisp2,
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PIPELINE_SOURCE_8, 2, s32le,
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48, 1000, 0, 0)
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# playback DAI is iDisp3 using 2 periods
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# Buffers use s32le format, with 48 frame per 1000us on core 0 with priority 0
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DAI_ADD(sof/pipe-dai-playback.m4,
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9, HDA, 5, iDisp3,
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PIPELINE_SOURCE_9, 2, s32le,
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48, 1000, 0, 0)
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PCM_DUPLEX_ADD(HDA Analog, 0, PIPELINE_PCM_1, PIPELINE_PCM_2)
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PCM_DUPLEX_ADD(HDA Digital, 1, PIPELINE_PCM_3, PIPELINE_PCM_4)
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PCM_PLAYBACK_ADD(HDMI1, 3, PIPELINE_PCM_7)
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PCM_PLAYBACK_ADD(HDMI2, 4, PIPELINE_PCM_8)
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PCM_PLAYBACK_ADD(HDMI3, 5, PIPELINE_PCM_9)
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#
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# BE configurations - overrides config in ACPI if present
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#
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# HDA outputs
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HDA_DAI_CONFIG(0, 4, Analog Playback and Capture)
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HDA_DAI_CONFIG(1, 5, Digital Playback and Capture)
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# 3 HDMI/DP outputs (ID: 3,4,5)
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HDA_DAI_CONFIG(3, 1, iDisp1)
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HDA_DAI_CONFIG(4, 2, iDisp2)
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HDA_DAI_CONFIG(5, 3, iDisp3)
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VIRTUAL_DAPM_ROUTE_IN(codec0_in, HDA, 0, IN, 1)
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VIRTUAL_DAPM_ROUTE_IN(codec1_in, HDA, 1, IN, 2)
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VIRTUAL_DAPM_ROUTE_OUT(codec0_out, HDA, 0, OUT, 3)
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VIRTUAL_DAPM_ROUTE_OUT(codec1_out, HDA, 1, OUT, 4)
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# codec2 is not supported in dai links but it exists
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# in dapm routes, so hack this one to HDA1
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VIRTUAL_DAPM_ROUTE_IN(codec2_in, HDA, 1, IN, 5)
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VIRTUAL_DAPM_ROUTE_OUT(codec2_out, HDA, 1, OUT, 6)
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VIRTUAL_DAPM_ROUTE_OUT(iDisp1_out, HDA, 3, OUT, 7)
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VIRTUAL_DAPM_ROUTE_OUT(iDisp2_out, HDA, 4, OUT, 8)
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VIRTUAL_DAPM_ROUTE_OUT(iDisp3_out, HDA, 5, OUT, 9)
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