mirror of https://github.com/thesofproject/sof.git
memory: fix extensive, continuous memory blocks allocation
This commit fixes a problem with memory allocation of big areas of memory dedicated i.e for buffers. The calculation of remainnig blocks of memory was incorect and disallowed usage of available blocks. Signed-off-by: Marcin Rajwa <marcin.rajwa@linux.intel.com>
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@ -94,7 +94,8 @@ struct block_map {
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} __attribute__ ((__aligned__(PLATFORM_DCACHE_ALIGN)));
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#define BLOCK_DEF(sz, cnt, hdr) \
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{.block_size = sz, .count = cnt, .free_count = cnt, .block = hdr}
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{.block_size = sz, .count = cnt, .free_count = cnt, .block = hdr, \
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.first_free = 0}
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struct mm_heap {
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uint32_t blocks;
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@ -250,70 +250,45 @@ static void *alloc_cont_blocks(struct mm_heap *heap, int level,
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unsigned int start;
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unsigned int current;
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unsigned int count = bytes / map->block_size;
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unsigned int i;
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unsigned int remaining = map->count - count;
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unsigned int end;
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unsigned int remaining = 0;
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if (bytes % map->block_size)
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count++;
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/* check for continuous blocks from "start" */
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for (start = map->first_free; start < remaining; start++) {
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/* check that we have enough free blocks from start pos */
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end = start + count;
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for (current = start; current < end; current++) {
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/* check if we have enough consecutive blocks for requested
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* allocation size.
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*/
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for (current = map->first_free; current < map->count ||
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count > remaining; current++) {
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hdr = &map->block[current];
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/* is block used */
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if (hdr->used) {
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/* continue after the "current" */
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start = current;
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break;
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}
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if (!hdr->used)
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remaining++;
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}
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/* enough free blocks ? */
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if (current == end)
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break;
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}
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if (start >= remaining) {
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/* not found */
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trace_mem_error("error: cant find %d cont blocks %d remaining",
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if (count > map->count || remaining < count) {
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trace_mem_error("error: %d blocks needed for allocation "
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"but only %d blocks are remaining",
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count, remaining);
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return NULL;
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}
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/* found some free blocks */
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/* we found enough space, let's allocate it */
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start = map->first_free;
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map->free_count -= count;
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ptr = (void *)(map->base + start * map->block_size);
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hdr = &map->block[start];
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hdr->size = count;
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heap->info.used += count * map->block_size;
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heap->info.free -= count * map->block_size;
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map->first_free = map->first_free + count;
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/* allocate each block */
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for (current = start; current < end; current++) {
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/* update each block */
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for (current = start; current < count; current++) {
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hdr = &map->block[current];
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hdr->used = 1;
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}
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/* do we need to find a new first free block ? */
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if (start == map->first_free) {
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/* find next free */
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for (i = map->first_free + count; i < map->count; ++i) {
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hdr = &map->block[i];
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if (hdr->used == 0) {
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map->first_free = i;
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break;
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}
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}
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}
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return ptr;
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}
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