acrn-kernel/mm/percpu-vm.c

452 lines
13 KiB
C

/*
* mm/percpu-vm.c - vmalloc area based chunk allocation
*
* Copyright (C) 2010 SUSE Linux Products GmbH
* Copyright (C) 2010 Tejun Heo <tj@kernel.org>
*
* This file is released under the GPLv2.
*
* Chunks are mapped into vmalloc areas and populated page by page.
* This is the default chunk allocator.
*/
static struct page *pcpu_chunk_page(struct pcpu_chunk *chunk,
unsigned int cpu, int page_idx)
{
/* must not be used on pre-mapped chunk */
WARN_ON(chunk->immutable);
return vmalloc_to_page((void *)pcpu_chunk_addr(chunk, cpu, page_idx));
}
/**
* pcpu_get_pages_and_bitmap - get temp pages array and bitmap
* @chunk: chunk of interest
* @bitmapp: output parameter for bitmap
* @may_alloc: may allocate the array
*
* Returns pointer to array of pointers to struct page and bitmap,
* both of which can be indexed with pcpu_page_idx(). The returned
* array is cleared to zero and *@bitmapp is copied from
* @chunk->populated. Note that there is only one array and bitmap
* and access exclusion is the caller's responsibility.
*
* CONTEXT:
* pcpu_alloc_mutex and does GFP_KERNEL allocation if @may_alloc.
* Otherwise, don't care.
*
* RETURNS:
* Pointer to temp pages array on success, NULL on failure.
*/
static struct page **pcpu_get_pages_and_bitmap(struct pcpu_chunk *chunk,
unsigned long **bitmapp,
bool may_alloc)
{
static struct page **pages;
static unsigned long *bitmap;
size_t pages_size = pcpu_nr_units * pcpu_unit_pages * sizeof(pages[0]);
size_t bitmap_size = BITS_TO_LONGS(pcpu_unit_pages) *
sizeof(unsigned long);
if (!pages || !bitmap) {
if (may_alloc && !pages)
pages = pcpu_mem_alloc(pages_size);
if (may_alloc && !bitmap)
bitmap = pcpu_mem_alloc(bitmap_size);
if (!pages || !bitmap)
return NULL;
}
memset(pages, 0, pages_size);
bitmap_copy(bitmap, chunk->populated, pcpu_unit_pages);
*bitmapp = bitmap;
return pages;
}
/**
* pcpu_free_pages - free pages which were allocated for @chunk
* @chunk: chunk pages were allocated for
* @pages: array of pages to be freed, indexed by pcpu_page_idx()
* @populated: populated bitmap
* @page_start: page index of the first page to be freed
* @page_end: page index of the last page to be freed + 1
*
* Free pages [@page_start and @page_end) in @pages for all units.
* The pages were allocated for @chunk.
*/
static void pcpu_free_pages(struct pcpu_chunk *chunk,
struct page **pages, unsigned long *populated,
int page_start, int page_end)
{
unsigned int cpu;
int i;
for_each_possible_cpu(cpu) {
for (i = page_start; i < page_end; i++) {
struct page *page = pages[pcpu_page_idx(cpu, i)];
if (page)
__free_page(page);
}
}
}
/**
* pcpu_alloc_pages - allocates pages for @chunk
* @chunk: target chunk
* @pages: array to put the allocated pages into, indexed by pcpu_page_idx()
* @populated: populated bitmap
* @page_start: page index of the first page to be allocated
* @page_end: page index of the last page to be allocated + 1
*
* Allocate pages [@page_start,@page_end) into @pages for all units.
* The allocation is for @chunk. Percpu core doesn't care about the
* content of @pages and will pass it verbatim to pcpu_map_pages().
*/
static int pcpu_alloc_pages(struct pcpu_chunk *chunk,
struct page **pages, unsigned long *populated,
int page_start, int page_end)
{
const gfp_t gfp = GFP_KERNEL | __GFP_HIGHMEM | __GFP_COLD;
unsigned int cpu;
int i;
for_each_possible_cpu(cpu) {
for (i = page_start; i < page_end; i++) {
struct page **pagep = &pages[pcpu_page_idx(cpu, i)];
*pagep = alloc_pages_node(cpu_to_node(cpu), gfp, 0);
if (!*pagep) {
pcpu_free_pages(chunk, pages, populated,
page_start, page_end);
return -ENOMEM;
}
}
}
return 0;
}
/**
* pcpu_pre_unmap_flush - flush cache prior to unmapping
* @chunk: chunk the regions to be flushed belongs to
* @page_start: page index of the first page to be flushed
* @page_end: page index of the last page to be flushed + 1
*
* Pages in [@page_start,@page_end) of @chunk are about to be
* unmapped. Flush cache. As each flushing trial can be very
* expensive, issue flush on the whole region at once rather than
* doing it for each cpu. This could be an overkill but is more
* scalable.
*/
static void pcpu_pre_unmap_flush(struct pcpu_chunk *chunk,
int page_start, int page_end)
{
flush_cache_vunmap(
pcpu_chunk_addr(chunk, pcpu_first_unit_cpu, page_start),
pcpu_chunk_addr(chunk, pcpu_last_unit_cpu, page_end));
}
static void __pcpu_unmap_pages(unsigned long addr, int nr_pages)
{
unmap_kernel_range_noflush(addr, nr_pages << PAGE_SHIFT);
}
/**
* pcpu_unmap_pages - unmap pages out of a pcpu_chunk
* @chunk: chunk of interest
* @pages: pages array which can be used to pass information to free
* @populated: populated bitmap
* @page_start: page index of the first page to unmap
* @page_end: page index of the last page to unmap + 1
*
* For each cpu, unmap pages [@page_start,@page_end) out of @chunk.
* Corresponding elements in @pages were cleared by the caller and can
* be used to carry information to pcpu_free_pages() which will be
* called after all unmaps are finished. The caller should call
* proper pre/post flush functions.
*/
static void pcpu_unmap_pages(struct pcpu_chunk *chunk,
struct page **pages, unsigned long *populated,
int page_start, int page_end)
{
unsigned int cpu;
int i;
for_each_possible_cpu(cpu) {
for (i = page_start; i < page_end; i++) {
struct page *page;
page = pcpu_chunk_page(chunk, cpu, i);
WARN_ON(!page);
pages[pcpu_page_idx(cpu, i)] = page;
}
__pcpu_unmap_pages(pcpu_chunk_addr(chunk, cpu, page_start),
page_end - page_start);
}
for (i = page_start; i < page_end; i++)
__clear_bit(i, populated);
}
/**
* pcpu_post_unmap_tlb_flush - flush TLB after unmapping
* @chunk: pcpu_chunk the regions to be flushed belong to
* @page_start: page index of the first page to be flushed
* @page_end: page index of the last page to be flushed + 1
*
* Pages [@page_start,@page_end) of @chunk have been unmapped. Flush
* TLB for the regions. This can be skipped if the area is to be
* returned to vmalloc as vmalloc will handle TLB flushing lazily.
*
* As with pcpu_pre_unmap_flush(), TLB flushing also is done at once
* for the whole region.
*/
static void pcpu_post_unmap_tlb_flush(struct pcpu_chunk *chunk,
int page_start, int page_end)
{
flush_tlb_kernel_range(
pcpu_chunk_addr(chunk, pcpu_first_unit_cpu, page_start),
pcpu_chunk_addr(chunk, pcpu_last_unit_cpu, page_end));
}
static int __pcpu_map_pages(unsigned long addr, struct page **pages,
int nr_pages)
{
return map_kernel_range_noflush(addr, nr_pages << PAGE_SHIFT,
PAGE_KERNEL, pages);
}
/**
* pcpu_map_pages - map pages into a pcpu_chunk
* @chunk: chunk of interest
* @pages: pages array containing pages to be mapped
* @populated: populated bitmap
* @page_start: page index of the first page to map
* @page_end: page index of the last page to map + 1
*
* For each cpu, map pages [@page_start,@page_end) into @chunk. The
* caller is responsible for calling pcpu_post_map_flush() after all
* mappings are complete.
*
* This function is responsible for setting corresponding bits in
* @chunk->populated bitmap and whatever is necessary for reverse
* lookup (addr -> chunk).
*/
static int pcpu_map_pages(struct pcpu_chunk *chunk,
struct page **pages, unsigned long *populated,
int page_start, int page_end)
{
unsigned int cpu, tcpu;
int i, err;
for_each_possible_cpu(cpu) {
err = __pcpu_map_pages(pcpu_chunk_addr(chunk, cpu, page_start),
&pages[pcpu_page_idx(cpu, page_start)],
page_end - page_start);
if (err < 0)
goto err;
}
/* mapping successful, link chunk and mark populated */
for (i = page_start; i < page_end; i++) {
for_each_possible_cpu(cpu)
pcpu_set_page_chunk(pages[pcpu_page_idx(cpu, i)],
chunk);
__set_bit(i, populated);
}
return 0;
err:
for_each_possible_cpu(tcpu) {
if (tcpu == cpu)
break;
__pcpu_unmap_pages(pcpu_chunk_addr(chunk, tcpu, page_start),
page_end - page_start);
}
return err;
}
/**
* pcpu_post_map_flush - flush cache after mapping
* @chunk: pcpu_chunk the regions to be flushed belong to
* @page_start: page index of the first page to be flushed
* @page_end: page index of the last page to be flushed + 1
*
* Pages [@page_start,@page_end) of @chunk have been mapped. Flush
* cache.
*
* As with pcpu_pre_unmap_flush(), TLB flushing also is done at once
* for the whole region.
*/
static void pcpu_post_map_flush(struct pcpu_chunk *chunk,
int page_start, int page_end)
{
flush_cache_vmap(
pcpu_chunk_addr(chunk, pcpu_first_unit_cpu, page_start),
pcpu_chunk_addr(chunk, pcpu_last_unit_cpu, page_end));
}
/**
* pcpu_populate_chunk - populate and map an area of a pcpu_chunk
* @chunk: chunk of interest
* @off: offset to the area to populate
* @size: size of the area to populate in bytes
*
* For each cpu, populate and map pages [@page_start,@page_end) into
* @chunk. The area is cleared on return.
*
* CONTEXT:
* pcpu_alloc_mutex, does GFP_KERNEL allocation.
*/
static int pcpu_populate_chunk(struct pcpu_chunk *chunk, int off, int size)
{
int page_start = PFN_DOWN(off);
int page_end = PFN_UP(off + size);
int free_end = page_start, unmap_end = page_start;
struct page **pages;
unsigned long *populated;
unsigned int cpu;
int rs, re, rc;
/* quick path, check whether all pages are already there */
rs = page_start;
pcpu_next_pop(chunk, &rs, &re, page_end);
if (rs == page_start && re == page_end)
goto clear;
/* need to allocate and map pages, this chunk can't be immutable */
WARN_ON(chunk->immutable);
pages = pcpu_get_pages_and_bitmap(chunk, &populated, true);
if (!pages)
return -ENOMEM;
/* alloc and map */
pcpu_for_each_unpop_region(chunk, rs, re, page_start, page_end) {
rc = pcpu_alloc_pages(chunk, pages, populated, rs, re);
if (rc)
goto err_free;
free_end = re;
}
pcpu_for_each_unpop_region(chunk, rs, re, page_start, page_end) {
rc = pcpu_map_pages(chunk, pages, populated, rs, re);
if (rc)
goto err_unmap;
unmap_end = re;
}
pcpu_post_map_flush(chunk, page_start, page_end);
/* commit new bitmap */
bitmap_copy(chunk->populated, populated, pcpu_unit_pages);
clear:
for_each_possible_cpu(cpu)
memset((void *)pcpu_chunk_addr(chunk, cpu, 0) + off, 0, size);
return 0;
err_unmap:
pcpu_pre_unmap_flush(chunk, page_start, unmap_end);
pcpu_for_each_unpop_region(chunk, rs, re, page_start, unmap_end)
pcpu_unmap_pages(chunk, pages, populated, rs, re);
pcpu_post_unmap_tlb_flush(chunk, page_start, unmap_end);
err_free:
pcpu_for_each_unpop_region(chunk, rs, re, page_start, free_end)
pcpu_free_pages(chunk, pages, populated, rs, re);
return rc;
}
/**
* pcpu_depopulate_chunk - depopulate and unmap an area of a pcpu_chunk
* @chunk: chunk to depopulate
* @off: offset to the area to depopulate
* @size: size of the area to depopulate in bytes
* @flush: whether to flush cache and tlb or not
*
* For each cpu, depopulate and unmap pages [@page_start,@page_end)
* from @chunk. If @flush is true, vcache is flushed before unmapping
* and tlb after.
*
* CONTEXT:
* pcpu_alloc_mutex.
*/
static void pcpu_depopulate_chunk(struct pcpu_chunk *chunk, int off, int size)
{
int page_start = PFN_DOWN(off);
int page_end = PFN_UP(off + size);
struct page **pages;
unsigned long *populated;
int rs, re;
/* quick path, check whether it's empty already */
rs = page_start;
pcpu_next_unpop(chunk, &rs, &re, page_end);
if (rs == page_start && re == page_end)
return;
/* immutable chunks can't be depopulated */
WARN_ON(chunk->immutable);
/*
* If control reaches here, there must have been at least one
* successful population attempt so the temp pages array must
* be available now.
*/
pages = pcpu_get_pages_and_bitmap(chunk, &populated, false);
BUG_ON(!pages);
/* unmap and free */
pcpu_pre_unmap_flush(chunk, page_start, page_end);
pcpu_for_each_pop_region(chunk, rs, re, page_start, page_end)
pcpu_unmap_pages(chunk, pages, populated, rs, re);
/* no need to flush tlb, vmalloc will handle it lazily */
pcpu_for_each_pop_region(chunk, rs, re, page_start, page_end)
pcpu_free_pages(chunk, pages, populated, rs, re);
/* commit new bitmap */
bitmap_copy(chunk->populated, populated, pcpu_unit_pages);
}
static struct pcpu_chunk *pcpu_create_chunk(void)
{
struct pcpu_chunk *chunk;
struct vm_struct **vms;
chunk = pcpu_alloc_chunk();
if (!chunk)
return NULL;
vms = pcpu_get_vm_areas(pcpu_group_offsets, pcpu_group_sizes,
pcpu_nr_groups, pcpu_atom_size);
if (!vms) {
pcpu_free_chunk(chunk);
return NULL;
}
chunk->data = vms;
chunk->base_addr = vms[0]->addr - pcpu_group_offsets[0];
return chunk;
}
static void pcpu_destroy_chunk(struct pcpu_chunk *chunk)
{
if (chunk && chunk->data)
pcpu_free_vm_areas(chunk->data, pcpu_nr_groups);
pcpu_free_chunk(chunk);
}
static struct page *pcpu_addr_to_page(void *addr)
{
return vmalloc_to_page(addr);
}
static int __init pcpu_verify_alloc_info(const struct pcpu_alloc_info *ai)
{
/* no extra restriction */
return 0;
}