lib/bitmap: remove bitmap_ord_to_pos
Now that we have find_nth_bit(), we can drop bitmap_ord_to_pos(). Signed-off-by: Yury Norov <yury.norov@gmail.com>
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@ -225,7 +225,6 @@ void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int n
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#else
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#define bitmap_copy_le bitmap_copy
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#endif
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unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
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int bitmap_print_to_pagebuf(bool list, char *buf,
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const unsigned long *maskp, int nmaskbits);
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@ -508,8 +508,7 @@ static inline int node_random(const nodemask_t *maskp)
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w = nodes_weight(*maskp);
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if (w)
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bit = bitmap_ord_to_pos(maskp->bits,
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get_random_int() % w, MAX_NUMNODES);
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bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_int() % w);
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return bit;
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#else
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return 0;
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36
lib/bitmap.c
36
lib/bitmap.c
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@ -968,36 +968,6 @@ static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigne
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return bitmap_weight(buf, pos);
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}
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/**
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* bitmap_ord_to_pos - find position of n-th set bit in bitmap
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* @buf: pointer to bitmap
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* @ord: ordinal bit position (n-th set bit, n >= 0)
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* @nbits: number of valid bit positions in @buf
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*
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* Map the ordinal offset of bit @ord in @buf to its position in @buf.
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* Value of @ord should be in range 0 <= @ord < weight(buf). If @ord
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* >= weight(buf), returns @nbits.
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*
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* If for example, just bits 4 through 7 are set in @buf, then @ord
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* values 0 through 3 will get mapped to 4 through 7, respectively,
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* and all other @ord values returns @nbits. When @ord value 3
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* gets mapped to (returns) @pos value 7 in this example, that means
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* that the 3rd set bit (starting with 0th) is at position 7 in @buf.
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*
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* The bit positions 0 through @nbits-1 are valid positions in @buf.
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*/
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unsigned int bitmap_ord_to_pos(const unsigned long *buf, unsigned int ord, unsigned int nbits)
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{
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unsigned int pos;
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for (pos = find_first_bit(buf, nbits);
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pos < nbits && ord;
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pos = find_next_bit(buf, nbits, pos + 1))
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ord--;
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return pos;
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}
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/**
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* bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
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* @dst: remapped result
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@ -1047,7 +1017,7 @@ void bitmap_remap(unsigned long *dst, const unsigned long *src,
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if (n < 0 || w == 0)
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set_bit(oldbit, dst); /* identity map */
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else
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set_bit(bitmap_ord_to_pos(new, n % w, nbits), dst);
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set_bit(find_nth_bit(new, nbits, n % w), dst);
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}
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}
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EXPORT_SYMBOL(bitmap_remap);
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@ -1086,7 +1056,7 @@ int bitmap_bitremap(int oldbit, const unsigned long *old,
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if (n < 0 || w == 0)
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return oldbit;
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else
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return bitmap_ord_to_pos(new, n % w, bits);
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return find_nth_bit(new, bits, n % w);
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}
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EXPORT_SYMBOL(bitmap_bitremap);
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@ -1210,7 +1180,7 @@ void bitmap_onto(unsigned long *dst, const unsigned long *orig,
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* The following code is a more efficient, but less
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* obvious, equivalent to the loop:
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* for (m = 0; m < bitmap_weight(relmap, bits); m++) {
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* n = bitmap_ord_to_pos(orig, m, bits);
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* n = find_nth_bit(orig, bits, m);
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* if (test_bit(m, orig))
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* set_bit(n, dst);
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* }
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