block/mq-deadline: use correct way to throttling write requests
[ Upstream commitd47f9717e5
] The original formula was inaccurate: dd->async_depth = max(1UL, 3 * q->nr_requests / 4); For write requests, when we assign a tags from sched_tags, data->shallow_depth will be passed to sbitmap_find_bit, see the following code: nr = sbitmap_find_bit_in_word(&sb->map[index], min_t (unsigned int, __map_depth(sb, index), depth), alloc_hint, wrap); The smaller of data->shallow_depth and __map_depth(sb, index) will be used as the maximum range when allocating bits. For a mmc device (one hw queue, deadline I/O scheduler): q->nr_requests = sched_tags = 128, so according to the previous calculation method, dd->async_depth = data->shallow_depth = 96, and the platform is 64bits with 8 cpus, sched_tags.bitmap_tags.sb.shift=5, sb.maps[]=32/32/32/32, 32 is smaller than 96, whether it is a read or a write I/O, tags can be allocated to the maximum range each time, which has not throttling effect. In addition, refer to the methods of bfg/kyber I/O scheduler, limit ratiois are calculated base on sched_tags.bitmap_tags.sb.shift. This patch can throttle write requests really. Fixes:07757588e5
("block/mq-deadline: Reserve 25% of scheduler tags for synchronous requests") Signed-off-by: Zhiguo Niu <zhiguo.niu@unisoc.com> Reviewed-by: Bart Van Assche <bvanassche@acm.org> Link: https://lore.kernel.org/r/1691061162-22898-1-git-send-email-zhiguo.niu@unisoc.com Signed-off-by: Jens Axboe <axboe@kernel.dk> Signed-off-by: Sasha Levin <sashal@kernel.org>
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@ -622,8 +622,9 @@ static void dd_depth_updated(struct blk_mq_hw_ctx *hctx)
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struct request_queue *q = hctx->queue;
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struct request_queue *q = hctx->queue;
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struct deadline_data *dd = q->elevator->elevator_data;
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struct deadline_data *dd = q->elevator->elevator_data;
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struct blk_mq_tags *tags = hctx->sched_tags;
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struct blk_mq_tags *tags = hctx->sched_tags;
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unsigned int shift = tags->bitmap_tags.sb.shift;
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dd->async_depth = max(1UL, 3 * q->nr_requests / 4);
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dd->async_depth = max(1U, 3 * (1U << shift) / 4);
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sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, dd->async_depth);
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sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, dd->async_depth);
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}
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}
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