x86/syscalls: Stop filling syscall arrays with *_sys_ni_syscall
This is a follow-up cleanup after switching to the generic syscalltbl.sh. The old x86 specific script skipped non-existing syscalls. So, the generated syscalls_64.h, for example, had a big hole in the syscall numbers 335-423 range. That is why there exists [0 ... __NR_*_syscall_max] = &__*_sys_ni_cyscall. The new script, scripts/syscalltbl.sh automatically fills holes with __SYSCALL(<nr>, sys_ni_syscall), hence such ugly code can go away. The designated initializers, '[nr] =' are also unneeded. Also, there is no need to give __NR_*_syscall_max+1 because the array size is implied by the number of syscalls in the generated headers. Hence, there is no need to include <asm/unistd.h>, either. Signed-off-by: Masahiro Yamada <masahiroy@kernel.org> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Link: https://lore.kernel.org/r/20210517073815.97426-4-masahiroy@kernel.org
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@ -5,7 +5,6 @@
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#include <linux/sys.h>
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#include <linux/cache.h>
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#include <linux/syscalls.h>
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#include <asm/unistd.h>
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#include <asm/syscall.h>
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#ifdef CONFIG_IA32_EMULATION
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#include <asm/syscalls_32.h>
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#undef __SYSCALL
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#define __SYSCALL(nr, sym) [nr] = __ia32_##sym,
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#define __SYSCALL(nr, sym) __ia32_##sym,
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__visible const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = {
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/*
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* Smells like a compiler bug -- it doesn't work
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* when the & below is removed.
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*/
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[0 ... __NR_ia32_syscall_max] = &__ia32_sys_ni_syscall,
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__visible const sys_call_ptr_t ia32_sys_call_table[] = {
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#include <asm/syscalls_32.h>
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};
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@ -5,20 +5,14 @@
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#include <linux/sys.h>
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#include <linux/cache.h>
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#include <linux/syscalls.h>
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#include <asm/unistd.h>
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#include <asm/syscall.h>
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#define __SYSCALL(nr, sym) extern long __x64_##sym(const struct pt_regs *);
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#include <asm/syscalls_64.h>
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#undef __SYSCALL
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#define __SYSCALL(nr, sym) [nr] = __x64_##sym,
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#define __SYSCALL(nr, sym) __x64_##sym,
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asmlinkage const sys_call_ptr_t sys_call_table[__NR_syscall_max+1] = {
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/*
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* Smells like a compiler bug -- it doesn't work
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* when the & below is removed.
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*/
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[0 ... __NR_syscall_max] = &__x64_sys_ni_syscall,
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asmlinkage const sys_call_ptr_t sys_call_table[] = {
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#include <asm/syscalls_64.h>
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};
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#include <linux/sys.h>
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#include <linux/cache.h>
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#include <linux/syscalls.h>
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#include <asm/unistd.h>
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#include <asm/syscall.h>
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#define __SYSCALL(nr, sym) extern long __x64_##sym(const struct pt_regs *);
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#include <asm/syscalls_x32.h>
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#undef __SYSCALL
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#define __SYSCALL(nr, sym) [nr] = __x64_##sym,
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#define __SYSCALL(nr, sym) __x64_##sym,
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asmlinkage const sys_call_ptr_t x32_sys_call_table[__NR_x32_syscall_max+1] = {
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/*
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* Smells like a compiler bug -- it doesn't work
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* when the & below is removed.
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*/
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[0 ... __NR_x32_syscall_max] = &__x64_sys_ni_syscall,
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asmlinkage const sys_call_ptr_t x32_sys_call_table[] = {
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#include <asm/syscalls_x32.h>
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};
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#include <linux/linkage.h>
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#include <linux/sys.h>
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#include <linux/cache.h>
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#include <asm/unistd.h>
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#include <asm/syscall.h>
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#define __NO_STUBS
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extern asmlinkage long sys_ni_syscall(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
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const sys_call_ptr_t sys_call_table[] ____cacheline_aligned = {
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/*
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* Smells like a compiler bug -- it doesn't work
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* when the & below is removed.
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*/
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[0 ... __NR_syscall_max] = &sys_ni_syscall,
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#include <asm/syscalls_32.h>
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};
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#include <linux/linkage.h>
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#include <linux/sys.h>
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#include <linux/cache.h>
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#include <asm/unistd.h>
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#include <asm/syscall.h>
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#define __NO_STUBS
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extern asmlinkage long sys_ni_syscall(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
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const sys_call_ptr_t sys_call_table[] ____cacheline_aligned = {
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/*
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* Smells like a compiler bug -- it doesn't work
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* when the & below is removed.
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*/
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[0 ... __NR_syscall_max] = &sys_ni_syscall,
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#include <asm/syscalls_64.h>
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};
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