lib/nodemask: optimize node_random for nodemask with single NUMA node
The most common case for certain node_random usage (demotion nodemask) is with nodemask weight 1. We can avoid calling get_random_init() in that case and always return the only node set in the nodemask. A simple test as below before = rdtsc_ordered(); for (i= 0; i < 100; i++) { rand = node_random(&nmask); } after = rdtsc_ordered(); Without fix after - before : 16438 With fix after - before : 816 Link: https://lkml.kernel.org/r/20220818131042.113280-11-aneesh.kumar@linux.ibm.com Signed-off-by: Aneesh Kumar K.V <aneesh.kumar@linux.ibm.com> Reviewed-by: "Huang, Ying" <ying.huang@intel.com> Acked-by: Wei Xu <weixugc@google.com> Cc: Alistair Popple <apopple@nvidia.com> Cc: Bharata B Rao <bharata@amd.com> Cc: Dan Williams <dan.j.williams@intel.com> Cc: Dave Hansen <dave.hansen@intel.com> Cc: Davidlohr Bueso <dave@stgolabs.net> Cc: Hesham Almatary <hesham.almatary@huawei.com> Cc: Jagdish Gediya <jvgediya.oss@gmail.com> Cc: Johannes Weiner <hannes@cmpxchg.org> Cc: Jonathan Cameron <Jonathan.Cameron@huawei.com> Cc: Michal Hocko <mhocko@kernel.org> Cc: Tim Chen <tim.c.chen@intel.com> Cc: Yang Shi <shy828301@gmail.com> Cc: SeongJae Park <sj@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
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@ -505,12 +505,21 @@ static inline int num_node_state(enum node_states state)
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static inline int node_random(const nodemask_t *maskp)
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static inline int node_random(const nodemask_t *maskp)
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{
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{
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#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
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#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
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int w, bit = NUMA_NO_NODE;
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int w, bit;
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w = nodes_weight(*maskp);
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w = nodes_weight(*maskp);
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if (w)
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switch (w) {
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case 0:
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bit = NUMA_NO_NODE;
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break;
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case 1:
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bit = first_node(*maskp);
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break;
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default:
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bit = bitmap_ord_to_pos(maskp->bits,
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bit = bitmap_ord_to_pos(maskp->bits,
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get_random_int() % w, MAX_NUMNODES);
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get_random_int() % w, MAX_NUMNODES);
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break;
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}
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return bit;
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return bit;
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#else
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#else
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return 0;
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return 0;
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