294 lines
8.6 KiB
C
294 lines
8.6 KiB
C
/*-
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* Copyright (c) 1998 Doug Rabson
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* Copyright (c) 2017 Intel Corporation
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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#ifndef BITS_H
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#define BITS_H
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#include <cpu.h>
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/**
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*
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* INVALID_BIT_INDEX means when input paramter is zero,
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* bit operations function can't find bit set and return
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* the invalid bit index directly.
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*
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**/
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#define INVALID_BIT_INDEX 0xffffU
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/*
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*
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* fls32 - Find the Last (most significant) bit Set in value and
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* return the bit index of that bit.
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*
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* Bits are numbered starting at 0,the least significant bit.
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* A return value of INVALID_BIT_INDEX means return value is
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* invalid bit index when the input argument was zero.
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*
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* Examples:
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* fls32 (0x0) = INVALID_BIT_INDEX
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* fls32 (0x01) = 0
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* fls32 (0x80) = 7
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* ...
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* fls32 (0x80000001) = 31
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*
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* @param value: 'uint32_t' type value
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*
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* @return value: zero-based bit index, INVALID_BIT_INDEX means
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* when 'value' was zero, bit operations function can't find bit
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* set and return the invalid bit index directly.
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*
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*/
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static inline uint16_t fls32(uint32_t value)
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{
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uint32_t ret;
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asm volatile("bsrl %1,%0\n\t"
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"jnz 1f\n\t"
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"mov %2,%0\n"
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"1:" : "=r" (ret)
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: "rm" (value), "i" (INVALID_BIT_INDEX));
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return (uint16_t)ret;
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}
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static inline uint16_t fls64(uint64_t value)
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{
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uint64_t ret = 0UL;
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asm volatile("bsrq %1,%0\n\t"
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"jnz 1f\n\t"
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"mov %2,%0\n"
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"1:" : "=r" (ret)
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: "rm" (value), "i" (INVALID_BIT_INDEX));
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return (uint16_t)ret;
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}
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/*
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*
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* ffs64 - Find the First (least significant) bit Set in value(Long type)
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* and return the index of that bit.
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*
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* Bits are numbered starting at 0,the least significant bit.
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* A return value of INVALID_BIT_INDEX means that the return value is the inalid
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* bit index when the input argument was zero.
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*
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* Examples:
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* ffs64 (0x0) = INVALID_BIT_INDEX
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* ffs64 (0x01) = 0
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* ffs64 (0xf0) = 4
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* ffs64 (0xf00) = 8
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* ...
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* ffs64 (0x8000000000000001) = 0
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* ffs64 (0xf000000000000000) = 60
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*
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* @param value: 'uint64_t' type value
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*
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* @return value: zero-based bit index, INVALID_BIT_INDEX means
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* when 'value' was zero, bit operations function can't find bit
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* set and return the invalid bit index directly.
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*
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*/
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static inline uint16_t ffs64(uint64_t value)
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{
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uint64_t ret;
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asm volatile("bsfq %1,%0\n\t"
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"jnz 1f\n\t"
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"mov %2,%0\n"
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"1:" : "=r" (ret)
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: "rm" (value), "i" (INVALID_BIT_INDEX));
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return (uint16_t)ret;
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}
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/*bit scan forward for the least significant bit '0'*/
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static inline uint16_t ffz64(uint64_t value)
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{
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return ffs64(~value);
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}
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/*
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* find the first zero bit in a uint64_t array.
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* @pre: the size must be multiple of 64.
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*/
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static inline uint64_t ffz64_ex(const uint64_t *addr, uint64_t size)
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{
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uint64_t ret = size;
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uint64_t idx;
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for (idx = 0UL; (idx << 6U) < size; idx++) {
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if (addr[idx] != ~0UL) {
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ret = (idx << 6U) + ffz64(addr[idx]);
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break;
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}
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}
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return ret;
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}
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/*
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* Counts leading zeros.
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*
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* The number of leading zeros is defined as the number of
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* most significant bits which are not '1'. E.g.:
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* clz(0x80000000)==0
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* clz(0x40000000)==1
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* ...
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* clz(0x00000001)==31
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* clz(0x00000000)==32
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*
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* @param value:The 32 bit value to count the number of leading zeros.
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*
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* @return The number of leading zeros in 'value'.
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*/
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static inline uint16_t clz(uint32_t value)
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{
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return ((value != 0U) ? (31U - fls32(value)) : 32U);
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}
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/*
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* Counts leading zeros (64 bit version).
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*
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* @param value:The 64 bit value to count the number of leading zeros.
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*
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* @return The number of leading zeros in 'value'.
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*/
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static inline uint16_t clz64(uint64_t value)
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{
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return ((value != 0UL) ? (63U - fls64(value)) : 64U);
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}
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/*
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* (*addr) |= (1UL<<nr);
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* Note:Input parameter nr shall be less than 64.
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* If nr>=64, it will be truncated.
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*/
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#define build_bitmap_set(name, op_len, op_type, lock) \
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static inline void name(uint16_t nr_arg, volatile op_type *addr) \
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{ \
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uint16_t nr; \
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nr = nr_arg & ((8U * sizeof(op_type)) - 1U); \
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asm volatile(lock "or" op_len " %1,%0" \
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: "+m" (*addr) \
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: "r" ((op_type)(1UL<<nr)) \
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: "cc", "memory"); \
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}
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build_bitmap_set(bitmap_set_nolock, "q", uint64_t, "")
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build_bitmap_set(bitmap_set_lock, "q", uint64_t, BUS_LOCK)
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build_bitmap_set(bitmap32_set_nolock, "l", uint32_t, "")
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build_bitmap_set(bitmap32_set_lock, "l", uint32_t, BUS_LOCK)
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/*
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* (*addr) &= ~(1UL<<nr);
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* Note:Input parameter nr shall be less than 64.
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* If nr>=64, it will be truncated.
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*/
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#define build_bitmap_clear(name, op_len, op_type, lock) \
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static inline void name(uint16_t nr_arg, volatile op_type *addr) \
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{ \
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uint16_t nr; \
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nr = nr_arg & ((8U * sizeof(op_type)) - 1U); \
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asm volatile(lock "and" op_len " %1,%0" \
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: "+m" (*addr) \
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: "r" ((op_type)(~(1UL<<(nr)))) \
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: "cc", "memory"); \
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}
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build_bitmap_clear(bitmap_clear_nolock, "q", uint64_t, "")
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build_bitmap_clear(bitmap_clear_lock, "q", uint64_t, BUS_LOCK)
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build_bitmap_clear(bitmap32_clear_nolock, "l", uint32_t, "")
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build_bitmap_clear(bitmap32_clear_lock, "l", uint32_t, BUS_LOCK)
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/*
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* return !!((*addr) & (1UL<<nr));
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* Note:Input parameter nr shall be less than 64. If nr>=64, it will
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* be truncated.
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*/
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static inline bool bitmap_test(uint16_t nr, const volatile uint64_t *addr)
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{
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int32_t ret = 0;
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asm volatile("btq %q2,%1\n\tsbbl %0, %0"
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: "=r" (ret)
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: "m" (*addr), "r" ((uint64_t)(nr & 0x3fU))
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: "cc", "memory");
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return (ret != 0);
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}
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static inline bool bitmap32_test(uint16_t nr, const volatile uint32_t *addr)
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{
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int32_t ret = 0;
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asm volatile("btl %2,%1\n\tsbbl %0, %0"
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: "=r" (ret)
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: "m" (*addr), "r" ((uint32_t)(nr & 0x1fU))
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: "cc", "memory");
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return (ret != 0);
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}
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/*
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* bool ret = (*addr) & (1UL<<nr);
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* (*addr) |= (1UL<<nr);
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* return ret;
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* Note:Input parameter nr shall be less than 64. If nr>=64, it
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* will be truncated.
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*/
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#define build_bitmap_testandset(name, op_len, op_type, lock) \
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static inline bool name(uint16_t nr_arg, volatile op_type *addr) \
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{ \
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uint16_t nr; \
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int32_t ret=0; \
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nr = nr_arg & ((8U * sizeof(op_type)) - 1U); \
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asm volatile(lock "bts" op_len " %2,%1\n\tsbbl %0,%0" \
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: "=r" (ret), "=m" (*addr) \
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: "r" ((op_type)nr) \
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: "cc", "memory"); \
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return (ret != 0); \
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}
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build_bitmap_testandset(bitmap_test_and_set_nolock, "q", uint64_t, "")
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build_bitmap_testandset(bitmap_test_and_set_lock, "q", uint64_t, BUS_LOCK)
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build_bitmap_testandset(bitmap32_test_and_set_nolock, "l", uint32_t, "")
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build_bitmap_testandset(bitmap32_test_and_set_lock, "l", uint32_t, BUS_LOCK)
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/*
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* bool ret = (*addr) & (1UL<<nr);
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* (*addr) &= ~(1UL<<nr);
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* return ret;
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* Note:Input parameter nr shall be less than 64. If nr>=64,
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* it will be truncated.
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*/
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#define build_bitmap_testandclear(name, op_len, op_type, lock) \
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static inline bool name(uint16_t nr_arg, volatile op_type *addr) \
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{ \
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uint16_t nr; \
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int32_t ret=0; \
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nr = nr_arg & ((8U * sizeof(op_type)) - 1U); \
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asm volatile(lock "btr" op_len " %2,%1\n\tsbbl %0,%0" \
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: "=r" (ret), "=m" (*addr) \
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: "r" ((op_type)nr) \
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: "cc", "memory"); \
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return (ret != 0); \
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}
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build_bitmap_testandclear(bitmap_test_and_clear_nolock, "q", uint64_t, "")
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build_bitmap_testandclear(bitmap_test_and_clear_lock, "q", uint64_t, BUS_LOCK)
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build_bitmap_testandclear(bitmap32_test_and_clear_nolock, "l", uint32_t, "")
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build_bitmap_testandclear(bitmap32_test_and_clear_lock, "l", uint32_t, BUS_LOCK)
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#endif /* BITS_H*/
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