253 lines
5.7 KiB
C
253 lines
5.7 KiB
C
/*
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* Copyright (C) 2018-2022 Intel Corporation.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#include <rtl.h>
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#include <list.h>
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#include <asm/lib/bits.h>
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#include <asm/cpu.h>
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#include <asm/per_cpu.h>
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#include <asm/lapic.h>
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#include <schedule.h>
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#include <sprintf.h>
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#include <asm/irq.h>
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bool is_idle_thread(const struct thread_object *obj)
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{
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uint16_t pcpu_id = obj->pcpu_id;
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return (obj == &per_cpu(idle, pcpu_id));
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}
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static inline bool is_blocked(const struct thread_object *obj)
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{
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return obj->status == THREAD_STS_BLOCKED;
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}
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static inline bool is_running(const struct thread_object *obj)
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{
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return obj->status == THREAD_STS_RUNNING;
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}
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static inline void set_thread_status(struct thread_object *obj, enum thread_object_state status)
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{
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obj->status = status;
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}
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void obtain_schedule_lock(uint16_t pcpu_id, uint64_t *rflag)
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{
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struct sched_control *ctl = &per_cpu(sched_ctl, pcpu_id);
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spinlock_irqsave_obtain(&ctl->scheduler_lock, rflag);
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}
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void release_schedule_lock(uint16_t pcpu_id, uint64_t rflag)
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{
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struct sched_control *ctl = &per_cpu(sched_ctl, pcpu_id);
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spinlock_irqrestore_release(&ctl->scheduler_lock, rflag);
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}
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static struct acrn_scheduler *get_scheduler(uint16_t pcpu_id)
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{
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struct sched_control *ctl = &per_cpu(sched_ctl, pcpu_id);
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return ctl->scheduler;
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}
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/**
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* @pre obj != NULL
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*/
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uint16_t sched_get_pcpuid(const struct thread_object *obj)
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{
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return obj->pcpu_id;
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}
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void init_sched(uint16_t pcpu_id)
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{
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struct sched_control *ctl = &per_cpu(sched_ctl, pcpu_id);
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per_cpu(mode_to_idle, pcpu_id) = IDLE_MODE_HLT;
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per_cpu(mode_to_kick_pcpu, pcpu_id) = DEL_MODE_IPI;
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spinlock_init(&ctl->scheduler_lock);
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ctl->flags = 0UL;
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ctl->curr_obj = NULL;
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ctl->pcpu_id = pcpu_id;
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#ifdef CONFIG_SCHED_NOOP
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ctl->scheduler = &sched_noop;
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#endif
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#ifdef CONFIG_SCHED_IORR
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ctl->scheduler = &sched_iorr;
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#endif
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#ifdef CONFIG_SCHED_BVT
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ctl->scheduler = &sched_bvt;
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#endif
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#ifdef CONFIG_SCHED_PRIO
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ctl->scheduler = &sched_prio;
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#endif
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if (ctl->scheduler->init != NULL) {
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ctl->scheduler->init(ctl);
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}
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}
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void deinit_sched(uint16_t pcpu_id)
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{
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struct sched_control *ctl = &per_cpu(sched_ctl, pcpu_id);
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if (ctl->scheduler->deinit != NULL) {
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ctl->scheduler->deinit(ctl);
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}
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}
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void init_thread_data(struct thread_object *obj, struct sched_params *params)
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{
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struct acrn_scheduler *scheduler = get_scheduler(obj->pcpu_id);
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uint64_t rflag;
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obtain_schedule_lock(obj->pcpu_id, &rflag);
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if (scheduler->init_data != NULL) {
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scheduler->init_data(obj, params);
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}
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/* initial as BLOCKED status, so we can wake it up to run */
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set_thread_status(obj, THREAD_STS_BLOCKED);
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release_schedule_lock(obj->pcpu_id, rflag);
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}
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void deinit_thread_data(struct thread_object *obj)
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{
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struct acrn_scheduler *scheduler = get_scheduler(obj->pcpu_id);
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if (scheduler->deinit_data != NULL) {
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scheduler->deinit_data(obj);
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}
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}
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struct thread_object *sched_get_current(uint16_t pcpu_id)
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{
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struct sched_control *ctl = &per_cpu(sched_ctl, pcpu_id);
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return ctl->curr_obj;
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}
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/**
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* @pre delmode == DEL_MODE_IPI || delmode == DEL_MODE_INIT
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*/
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void make_reschedule_request(uint16_t pcpu_id)
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{
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struct sched_control *ctl = &per_cpu(sched_ctl, pcpu_id);
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bitmap_set_lock(NEED_RESCHEDULE, &ctl->flags);
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if (get_pcpu_id() != pcpu_id) {
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kick_pcpu(pcpu_id);
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}
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}
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bool need_reschedule(uint16_t pcpu_id)
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{
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struct sched_control *ctl = &per_cpu(sched_ctl, pcpu_id);
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return bitmap_test(NEED_RESCHEDULE, &ctl->flags);
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}
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void schedule(void)
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{
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uint16_t pcpu_id = get_pcpu_id();
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struct sched_control *ctl = &per_cpu(sched_ctl, pcpu_id);
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struct thread_object *next = &per_cpu(idle, pcpu_id);
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struct thread_object *prev = ctl->curr_obj;
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uint64_t rflag;
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obtain_schedule_lock(pcpu_id, &rflag);
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if (ctl->scheduler->pick_next != NULL) {
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next = ctl->scheduler->pick_next(ctl);
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}
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bitmap_clear_lock(NEED_RESCHEDULE, &ctl->flags);
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/* If we picked different sched object, switch context */
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if (prev != next) {
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if (prev != NULL) {
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if (prev->switch_out != NULL) {
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prev->switch_out(prev);
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}
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set_thread_status(prev, prev->be_blocking ? THREAD_STS_BLOCKED : THREAD_STS_RUNNABLE);
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prev->be_blocking = false;
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}
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if (next->switch_in != NULL) {
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next->switch_in(next);
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}
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set_thread_status(next, THREAD_STS_RUNNING);
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ctl->curr_obj = next;
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release_schedule_lock(pcpu_id, rflag);
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arch_switch_to(&prev->host_sp, &next->host_sp);
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} else {
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release_schedule_lock(pcpu_id, rflag);
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}
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}
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void sleep_thread(struct thread_object *obj)
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{
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uint16_t pcpu_id = obj->pcpu_id;
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struct acrn_scheduler *scheduler = get_scheduler(pcpu_id);
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uint64_t rflag;
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obtain_schedule_lock(pcpu_id, &rflag);
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if (scheduler->sleep != NULL) {
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scheduler->sleep(obj);
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}
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if (is_running(obj)) {
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make_reschedule_request(pcpu_id);
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obj->be_blocking = true;
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} else {
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set_thread_status(obj, THREAD_STS_BLOCKED);
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}
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release_schedule_lock(pcpu_id, rflag);
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}
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void sleep_thread_sync(struct thread_object *obj)
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{
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sleep_thread(obj);
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while (!is_blocked(obj)) {
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asm_pause();
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}
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}
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void wake_thread(struct thread_object *obj)
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{
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uint16_t pcpu_id = obj->pcpu_id;
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struct acrn_scheduler *scheduler;
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uint64_t rflag;
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obtain_schedule_lock(pcpu_id, &rflag);
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if (is_blocked(obj) || obj->be_blocking) {
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scheduler = get_scheduler(pcpu_id);
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if (scheduler->wake != NULL) {
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scheduler->wake(obj);
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}
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if (is_blocked(obj)) {
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set_thread_status(obj, THREAD_STS_RUNNABLE);
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make_reschedule_request(pcpu_id);
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}
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obj->be_blocking = false;
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}
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release_schedule_lock(pcpu_id, rflag);
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}
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void yield_current(void)
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{
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make_reschedule_request(get_pcpu_id());
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}
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void run_thread(struct thread_object *obj)
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{
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uint64_t rflag;
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obtain_schedule_lock(obj->pcpu_id, &rflag);
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get_cpu_var(sched_ctl).curr_obj = obj;
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set_thread_status(obj, THREAD_STS_RUNNING);
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release_schedule_lock(obj->pcpu_id, rflag);
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if (obj->thread_entry != NULL) {
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obj->thread_entry(obj);
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}
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}
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